Dean Herbert
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9840a07eaf
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Fix osu!mania hold notes playing a sound at their tail in the editor
Closes #29584.
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2024-08-27 14:06:02 +09:00 |
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Dan Balasescu
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8e0ca11d1c
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Fully qualify LegacyBeatmapConversionDifficultyInfo
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2024-04-01 17:02:32 +09:00 |
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Dan Balasescu
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ce21235db4
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Remove unused OriginalTargetColumns
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2024-03-28 22:51:13 +09:00 |
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Dan Balasescu
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10edb54614
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Add ability to query key count with mods
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2024-03-28 22:51:12 +09:00 |
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Dan Balasescu
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64399e9dd9
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Refactor pattern generation to not require ManiaBeatmap
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2024-03-28 22:32:27 +09:00 |
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Dean Herbert
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372f930f8b
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Refactor usage of object counts for mania key count lookup to be a bit safer
Protects against non-initialised values and also div-by-zero.
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2023-12-19 18:28:04 +09:00 |
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Dan Balasescu
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6ed5613c22
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Merge branch 'master' into mania-convert-song-select-keycount
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2023-12-13 13:53:50 +09:00 |
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Dan Balasescu
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2930b53edd
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Simplify implementation
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2023-12-13 13:43:14 +09:00 |
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Dan Balasescu
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b36db3518c
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Add keycount to song select details panel and carousel panels
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2023-12-09 22:31:51 +09:00 |
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Dan Balasescu
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81fe15f288
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Fix osu!mania converted key count edge cases
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2023-12-09 15:39:54 +09:00 |
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Dan Balasescu
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1c3bcbd548
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Use IHasPath instead of IHasDistance for mania/taiko
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2023-11-29 17:30:21 +09:00 |
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Dan Balasescu
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b4b7a7ea5e
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Add LegacyBeatmapConversionDifficultyInfo abstraction
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2023-10-02 16:52:01 +09:00 |
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Dan Balasescu
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145530035c
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Optimise mania density calculation during beatmap conversion
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2023-06-15 20:00:15 +09:00 |
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Dean Herbert
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2ae1aef0be
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Move column initialisation to ctor and fix remaining tests
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2022-10-07 15:24:36 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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93db6c6bb0
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Move FastRandom to LegacyRandom in osu.Game project
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2022-04-28 17:47:32 +09:00 |
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Dean Herbert
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7f65f3a47f
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Remove all usage of BaseDifficulty (and access Difficulty instead)
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2022-01-18 22:57:39 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dean Herbert
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bd84a8b749
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Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
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2021-10-05 18:21:21 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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Dean Herbert
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a92d499d7a
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
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Dean Herbert
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56428a027e
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Change static method to public
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2021-03-30 16:56:20 +09:00 |
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Dean Herbert
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1d968009c2
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Add osu!mania key filtering using "keys=4" at song select
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2021-03-30 16:09:35 +09:00 |
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smoogipoo
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1a2dc83740
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Make field readonly
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2020-10-14 20:40:17 +09:00 |
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smoogipoo
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3e6ed6c9ff
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Add support for dual stages (keycoop) and score multiplier
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2020-10-14 17:53:28 +09:00 |
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smoogipoo
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9d09503ace
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Fix spinner conversion not considering stacking + forced initial column
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2020-10-09 21:13:04 +09:00 |
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smoogipoo
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4d0e4f4ade
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Fix incorrect initial density
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2020-10-09 21:11:18 +09:00 |
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smoogipoo
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c7d24203ce
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Make beatmap conversion support cancellation tokens
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2020-09-17 17:40:05 +09:00 |
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smoogipoo
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ecc9c2957f
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Avoid float precision error in mania conversion
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2020-09-07 16:30:05 +09:00 |
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Bartłomiej Dach
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ac019bddd6
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Only play samples at start of hold note in mania maps
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2020-06-04 22:33:34 +02:00 |
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Dean Herbert
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cbd563e80b
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Rename to IHasDuration
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2020-05-27 12:38:39 +09:00 |
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smoogipoo
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58af75ad57
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Add back missing line
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2020-04-22 13:45:12 +09:00 |
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smoogipoo
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cc0c82aaeb
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Implement IHasXPosition on ManiaHitObject
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2020-04-22 09:06:04 +09:00 |
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smoogipoo
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d957614fc9
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Cleanup handling of mania samples
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2020-04-22 09:06:04 +09:00 |
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Dean Herbert
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4c689c6ad2
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Add constant for max stage keys
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2020-04-21 10:56:04 +09:00 |
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smoogipoo
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b881293b98
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Allow 10k to be played on a single stage
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2020-04-20 14:08:23 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dan Balasescu
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9702cc9809
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Merge branch 'master' into remove-legacy-id
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2019-12-25 21:01:12 +09:00 |
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Dean Herbert
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0677f746aa
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Provide the ruleset to converter classes
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2019-12-24 16:02:16 +09:00 |
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smoogipoo
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6e7426a098
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Simplify/improve beatmap conversion precheck
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2019-12-23 17:44:18 +09:00 |
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Huo Yaoyuan
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c457571da6
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Use index and range expressions
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2019-12-15 20:17:35 +08:00 |
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Huo Yaoyuan
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c0fe91a84c
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Huo Yaoyuan
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4cd7d67fe4
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Use early return for if-pattern-matching.
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2019-11-22 00:02:40 +08:00 |
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Huo Yaoyuan
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e5e8e70704
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Use pattern matching.
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2019-11-12 19:55:19 +08:00 |
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Huo Yaoyuan
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7d7b9e36b2
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Use compound assignment.
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2019-11-12 19:53:50 +08:00 |
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smoogipoo
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6fc1be64c2
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Make hitobject samples a bindable list
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2019-11-08 14:04:57 +09:00 |
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Dean Herbert
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60ea3d4e1a
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
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