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Commit Graph

744 Commits

Author SHA1 Message Date
Dean Herbert
caa88950da
Merge pull request #15889 from smoogipoo/fix-multi-test-ids
Fix testable online IDs starting at 0
2021-12-01 22:51:24 +09:00
Dan Balasescu
7224f6bac5 Fix testable online IDs starting at 0 2021-12-01 20:00:31 +09:00
Dean Herbert
0fae10500a Fix failing tests 2021-11-30 20:09:45 +09:00
Dean Herbert
01bc330d1c Rename method to match new purpose 2021-11-30 19:42:46 +09:00
Dean Herbert
f58c5cd9c0 Update MultiplayerClient to use BeatmapLookupCache 2021-11-30 19:36:25 +09:00
Dan Balasescu
e9a19aacd7 Fix tests by requiring host 2021-11-26 17:23:50 +09:00
Dan Balasescu
7c91cd674e Update test classes to set owner ids 2021-11-25 22:17:18 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Dan Balasescu
69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
473f6b0347 Add more xmldoc 2021-11-23 14:17:24 +09:00
Dean Herbert
55f7d120e6 Rename and reorder fields in OsuTestScene 2021-11-23 14:13:14 +09:00
Dean Herbert
5631e75f16 Restructure how the headless storage is used / documented to hopefully make more sense 2021-11-23 14:11:27 +09:00
Dean Herbert
49e2a8afa3 Don't directly reset the database when running tests
The containing storage is destroyed anyway, so this is redundant.
2021-11-23 14:08:04 +09:00
Dan Balasescu
f3ba62d2c2 Add xmldoc to serverSidePlaylist 2021-11-22 11:26:41 +09:00
Dan Balasescu
10dc08a855 Store server-side playlist instead of mutating client-side version 2021-11-22 11:18:21 +09:00
Dan Balasescu
6420971660 Adjust test client with new queue-changing logic 2021-11-22 11:10:10 +09:00
Dan Balasescu
4c8c34b43f Use full name for round robin 2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2 Update queue mode names 2021-11-19 18:28:43 +09:00
Dean Herbert
0c289bf8e5 Remove pointless namespace 2021-11-19 14:46:53 +09:00
Dan Balasescu
29d0d5badf Rename QueueModes -> QueueMode 2021-11-16 14:53:10 +09:00
Dan Balasescu
41e46f158f Fix tests following playlist changes
Also more closely follows the server implementation.
2021-11-16 14:37:33 +09:00
Dan Balasescu
9076519710 Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems() 2021-11-16 14:13:43 +09:00
Dan Balasescu
f0593115b2 Remove RemovePlaylistItem() server method for the time being 2021-11-16 12:08:53 +09:00
Dan Balasescu
f743a3647f Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
Dan Balasescu
ce47f456ec Change API for retrieving playlist items on join 2021-11-13 04:42:14 +09:00
Dan Balasescu
4aaf412ac9 Ensure one non-expired item when switching to host-only 2021-11-13 03:35:41 +09:00
Dan Balasescu
dbc23e224f Fix further test failures 2021-11-13 03:34:45 +09:00
Dan Balasescu
e31d7e8ad7 Fix new failing test 2021-11-13 02:32:20 +09:00
Dan Balasescu
867403d947 Update TestMultiplayerClient to be more in line with server 2021-11-13 01:42:54 +09:00
Dan Balasescu
3b24ec3643 Merge branch 'master' into multi-queueing-modes 2021-11-12 22:16:04 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dan Balasescu
5c8c121446 Update behaviour to match server (removing playlist items) + tests 2021-11-11 23:39:15 +09:00
Dan Balasescu
07a7b4bcdc Merge branch 'master' into multi-queueing-modes 2021-11-11 22:19:30 +09:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties 2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Bartłomiej Dach
f38d6ef8db
Add failing test steps 2021-11-11 09:01:50 +01:00
Dan Balasescu
c51cb62315 Adjust TestMultiplayerClient for correctness 2021-11-10 21:31:13 +09:00
Dan Balasescu
78793d8624 Update interface to remove items 2021-11-10 19:58:25 +09:00
smoogipoo
35a5182ebf Merge branch 'master' into multi-queueing-modes 2021-11-10 15:01:13 +09:00
Dean Herbert
3b485b5f37 Rewrite PreviewTrackManager to avoid constructing TrackBass locally
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873) which stops exposing
the constructor.

Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
smoogipoo
c716051530 Merge branch 'master' into multi-queueing-modes 2021-11-08 19:19:50 +09:00
smoogipoo
e6deb0c873 Merge branch 'master' into multi-queueing-modes 2021-11-05 15:57:25 +09:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
b9983add15 Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
Dean Herbert
8f459e6ce8 Fix APIBeatmapSet.Beatmaps being IEnumerable, causing stupid issues 2021-11-04 16:44:17 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00