Bartłomiej Dach
c8d48f89e8
Remove unnecessary local
2022-03-22 19:13:22 +01:00
Bartłomiej Dach
94c5207f36
Fix test not actually testing desired scenario anymore
...
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00
Dean Herbert
804e856160
Move and refactor test in line with functionality changes
2022-03-22 17:38:43 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention
2022-03-22 17:27:26 +09:00
NAGILSON
33d97f53cb
Fill in assert details, remove whitespace
2022-03-21 22:58:53 -04:00
NAGILSON
aaf2edace9
remove code from old incorrect test
2022-03-21 22:48:08 -04:00
NAGILSON
74ce009ed8
[WIP] Multiplayer Mods Regression Test
2022-03-21 22:46:20 -04:00
Dean Herbert
5104e4db21
Add step to TestSceneChannelListItem
to actually select an item
2022-03-21 14:33:50 +09:00
Dean Herbert
812343b410
Merge branch 'master' into new-chat-channel-control
2022-03-21 14:14:02 +09:00
Salman Ahmed
5c1e11c153
Merge branch 'master' into queue-list-counter
2022-03-21 05:01:09 +03:00
hwabis
06136b2247
Revert OsuTabItem Text to protected, update tab count test
2022-03-20 21:37:02 -04:00
hwabis
63b6686384
make test name clearer
2022-03-20 16:28:05 -04:00
hwabis
8fbdd06895
add queue tab count test
2022-03-20 16:24:41 -04:00
Jai Sharma
ba5a43b526
Rename ControlItem
-> ChannelListItem
and associated classes
2022-03-19 21:49:14 +00:00
Dean Herbert
63998ad9f1
Add test coverage of SpectatorPlayer
failing to seek on inopportune frame arrival time
2022-03-19 15:06:22 +09:00
Dan Balasescu
c97aa3a26f
Fix intermittent ready button test failure
2022-03-18 18:57:34 +09:00
Dan Balasescu
af6d53ad64
Merge pull request #17279 from peppy/skin-editor-borrowed-dependencies
...
Only show components in skin editor which are usable on the current screen
2022-03-18 11:29:12 +09:00
Dean Herbert
6ec024c84d
Merge pull request #17307 from frenzibyte/lead-in-test-scene-manual
2022-03-18 10:53:16 +09:00
Bartłomiej Dach
cf623a2889
Merge branch 'master' into multiplayer-button-refactor
2022-03-17 22:33:48 +01:00
Bartłomiej Dach
50d64e1b65
Merge branch 'master' into skin-editor-borrowed-dependencies
2022-03-17 21:27:43 +01:00
Bartłomiej Dach
a8bb696e5b
Cache gameplay clock in more places to fix song progress related tests
2022-03-17 21:22:07 +01:00
Dean Herbert
ef29de9971
Add one more missing dependency required by SongProgress
2022-03-17 19:50:43 +09:00
Dan Balasescu
da0ffab14e
Integrate ready button implementation
2022-03-17 18:43:04 +09:00
Dan Balasescu
461d41529b
Integrate spectate button implementation
2022-03-17 18:36:33 +09:00
Dean Herbert
ac739c9dae
Change PerformancePointsCounter
resolution requirements to be required
...
All other similar UI components have required dependencies, so this is
mainly to bring things in line with expectations. I am using this fact
in the skin editor to only show components which can be used in the
current editor context (by `try-catch`ing their
`Activator.CreateInstance`).
2022-03-17 14:56:35 +09:00
Salman Ahmed
46e66e66e4
Make opening chat overlay opt-in to add coverage for unloaded chat overlays
...
Causes `TestHighlightWhileChatNeverOpen` to fail as expected.
2022-03-17 08:19:40 +03:00
Bartłomiej Dach
a8cefca685
Simplify fade-out transform
2022-03-16 21:49:04 +01:00
Bartłomiej Dach
03d3969b38
Remove unnecessary OsuColour
cache
...
One is already cached at `OsuGameBase` level.
2022-03-16 21:46:02 +01:00
Dean Herbert
3f61b0d968
Add missing OverlayColourProvider
to SkinEditor
test
2022-03-16 22:23:19 +09:00
Dan Balasescu
7f65f6adcc
Merge branch 'master' into skin-editor-sidebars
2022-03-16 21:12:18 +09:00
Jai Sharma
c2e4779c2e
Remove redundant spacing in ControlItem
test scene
2022-03-16 11:57:11 +00:00
Dan Balasescu
b9387c7ff1
Merge branch 'master' into skin-editor-scene-library
2022-03-16 20:42:30 +09:00
Dean Herbert
4525ed645c
Update skin editor to use EditorSidebar
2022-03-16 19:30:51 +09:00
Dean Herbert
d062810ff2
Add basic scene selector
2022-03-16 19:12:06 +09:00
Dean Herbert
2452d84e98
Add missing Schedule
call to allow individual tests from TestSceneMessageNotifier
to pass
2022-03-16 18:44:30 +09:00
Dan Balasescu
7e8aa77b2b
Merge pull request #17260 from peppy/editor-sidebar
...
Add `EditorSidebar` component
2022-03-16 18:20:18 +09:00
Dean Herbert
ba1642a680
Allow section headers to wrap
2022-03-16 17:19:08 +09:00
Jai Sharma
1c79083f96
Move all PlaylistResultScreen
test state initialisation into SetUpSteps
2022-03-15 22:15:35 +00:00
Jai Sharma
c56df80106
Fix PlaylistResultsScreen
test failures
...
As seen: https://github.com/ppy/osu/pull/17252/checks?check_run_id=5545717506
The `PlaylistsResultsScreen` takes a lease on the `Beatmap` bindable
when entered. During `SetUp`, the `Beatmap` bindable is reassigned but
fails in cases where an existing test instance of the screen hasn't been
exited yet. This fix moves the assignment into the `SetUpSteps` function
after `base.SetUpSteps` is called which will exit the existing screens
first.
2022-03-15 20:38:04 +00:00
Dean Herbert
9e476ced63
Add EditorSidebar
component
2022-03-15 16:38:00 +09:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction
2022-03-15 13:31:57 +09:00
Dean Herbert
deb4aeb4b2
Merge pull request #17242 from smoogipoo/performance-calculator-cleanup
...
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-15 13:31:34 +09:00
Dan Balasescu
daac933498
Remove unnecessary ctor arguments
2022-03-15 12:34:58 +09:00
Dan Balasescu
59d57a44d4
Prevent incorrect usages by hard-typing ctor type
2022-03-15 09:11:59 +09:00
Jai Sharma
6628b7c654
Ensure existing items are expired and cleared in ChannelControlItem test setup
2022-03-14 22:21:18 +00:00
Jai Sharma
75958bf270
Refactor ControlItemText to use bindable flow for unread state
2022-03-14 21:32:30 +00:00
Jai Sharma
b01a809d55
Refactor ControlItemMention to use bindable flow
2022-03-14 21:26:33 +00:00
Jai Sharma
9621ef9437
Use OsuColour.Red1 for ControlItemClose hover colour
2022-03-14 21:10:39 +00:00
Jai Sharma
e9f0ad33ef
Use autosizing for ChannelControlItem test scene
2022-03-14 20:06:31 +00:00
Jai Sharma
c0d82dfb41
Code quality fixes
2022-03-14 19:42:55 +00:00