smoogipooo
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c65ab5b6f1
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General cleanup.
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2017-04-06 11:56:19 +09:00 |
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smoogipooo
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2a16eafe8f
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Fix assertions.
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2017-04-06 11:54:05 +09:00 |
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smoogipooo
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acfcd30cc6
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Simplify lambda.
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2017-04-06 11:51:04 +09:00 |
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smoogipooo
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5beab4c43d
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Absolute default bank should be normal.
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2017-04-06 11:48:48 +09:00 |
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smoogipooo
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c73d6a52ec
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Add a few comments.
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2017-04-06 11:47:54 +09:00 |
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smoogipooo
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eb82a4c090
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Back to using SampleInfo + fix taiko beatmap conversion.
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2017-04-06 11:41:16 +09:00 |
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smoogipooo
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e903241c7b
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Implement sample + addition sample reading from hit objects.
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2017-04-06 09:43:47 +09:00 |
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smoogipooo
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1ef465716d
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Proper legacy timing point parsing.
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2017-04-05 21:59:40 +09:00 |
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smoogipooo
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d607207b69
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Ability to contain multiple sample banks. Get default bank name from control point.
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2017-04-05 21:59:07 +09:00 |
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smoogipooo
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8d720e39c6
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Going forward, explicit ToLower should not be needed.
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2017-04-05 21:39:09 +09:00 |
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smoogipooo
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2d8239a3f7
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Re-implement the SampleBank/Sample structure. No parsing support yet.
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2017-04-05 21:34:28 +09:00 |
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smoogipooo
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1d4a371ded
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A few general fixes.
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2017-04-04 14:38:50 +09:00 |
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smoogipooo
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5e67bcb581
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Remove a few unused classes.
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2017-04-04 13:14:45 +09:00 |
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smoogipooo
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4b424263ce
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Fully parse control points.
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2017-04-04 13:13:27 +09:00 |
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Dean Herbert
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a742664675
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Merge pull request #588 from smoogipooo/fix_slider_velocities
Fix slider velocities
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2017-04-03 20:42:01 +09:00 |
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smoogipooo
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2e80ecfda8
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Don't need explicit null value.
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2017-04-03 20:33:10 +09:00 |
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smoogipooo
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5cb16f6e7c
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Renamings + comments.
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2017-04-03 20:32:03 +09:00 |
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smoogipooo
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15db37d9e0
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Cleanup.
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2017-04-03 20:27:25 +09:00 |
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smoogipooo
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2be7458532
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Commenting (+ version check for speed adjustment).
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2017-04-03 20:27:11 +09:00 |
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smoogipooo
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19b5555ef2
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Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
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2017-04-03 20:26:46 +09:00 |
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smoogipooo
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91eec9e8fc
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Fix incorrect split hit circle start time.
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2017-04-03 17:54:48 +09:00 |
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smoogipooo
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a32eb66538
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Fix missing speed multiplier + split onto multiple lines.
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2017-04-03 17:31:08 +09:00 |
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smoogipooo
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0c57299066
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Rewrite drum roll -> hit conversion to match osu-stable.
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2017-04-03 17:30:49 +09:00 |
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smoogipooo
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d7ed392f27
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Add a velocity multiplier to taiko hit objects.
This will be usable from the editor moving forward also - where every hit object can have its own velocity multiplier on top of the control point one.
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2017-04-03 17:19:46 +09:00 |
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smoogipooo
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aad8851460
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Define TickRate to adjust rate of ticks externally, removing todo.
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2017-04-03 15:32:38 +09:00 |
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smoogipooo
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293ea6fbd7
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Fix up beatmap converter error.
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2017-04-03 15:24:30 +09:00 |
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smoogipooo
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63ca68793e
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Merge remote-tracking branch 'origin/master' into fix_slider_velocities
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2017-04-03 15:23:02 +09:00 |
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Dean Herbert
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c005cf82c1
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Merge pull request #587 from smoogipooo/fix_slider_velocities
Fix slider velocities
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2017-04-03 15:13:37 +09:00 |
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Dean Herbert
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8fb92e6754
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Merge pull request #586 from smoogipooo/taiko-fixes
Taiko fixes
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2017-04-03 15:09:51 +09:00 |
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Dean Herbert
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c539e514f5
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Merge branch 'master' into fix_slider_velocities
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2017-04-03 15:08:54 +09:00 |
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smoogipooo
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a03cffab58
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No need to compute end time manually anymore.
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2017-04-03 15:05:12 +09:00 |
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smoogipooo
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774e15b89d
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Set RequiredHits at conversion time to remove HitMultiplier.
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2017-04-03 15:02:21 +09:00 |
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Dean Herbert
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6043c4787b
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Merge branch 'master' into taiko-fixes
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2017-04-03 14:47:43 +09:00 |
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Dean Herbert
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486e14e0f6
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Merge pull request #570 from smoogipooo/taiko-drawable-generation
Taiko drawable generation
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2017-04-03 14:45:51 +09:00 |
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smoogipooo
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ebbf381cd6
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Fix kiai not working during gameplay.
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2017-04-03 14:40:12 +09:00 |
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smoogipooo
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6e612bbefc
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Reduce complexity of instantiating circle pieces in hits.
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2017-04-03 14:39:56 +09:00 |
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smoogipooo
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ef992b03bf
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Merge remote-tracking branch 'origin/master' into taiko-fixes
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2017-04-03 14:34:47 +09:00 |
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smoogipooo
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501d52dd89
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Good catch resharper 👍.
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2017-04-03 14:28:28 +09:00 |
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smoogipooo
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6a3601efdc
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Fix post-merge errors.
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2017-04-03 14:22:22 +09:00 |
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smoogipooo
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27132958c8
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Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-04-03 14:19:31 +09:00 |
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smoogipooo
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74bd427997
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Remove SliderVelocityAt, compute it manually inside hit objects.
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2017-04-03 14:12:15 +09:00 |
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smoogipooo
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ffe4d0ae4a
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Remove BeatDistanceAt (does not express distance) and BeatVelocityAt.
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2017-04-03 11:48:42 +09:00 |
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smoogipooo
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f1b0a12ee3
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Rename BPMMultiplierAt -> SpeedMultiplierAt.
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2017-04-03 11:48:15 +09:00 |
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Dean Herbert
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b8dbc697f0
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Merge pull request #564 from smoogipooo/taiko_drumroll_drawing
Taiko drumroll drawing
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2017-04-03 11:18:04 +09:00 |
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Dean Herbert
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8ae4d0f7a7
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Merge branch 'master' into taiko_drumroll_drawing
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2017-04-03 11:10:47 +09:00 |
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smoogipooo
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8aa723b6a3
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General fixes.
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2017-04-03 11:05:15 +09:00 |
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smoogipooo
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cd6fdcf029
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Rename spinnerRotationRatio -> baseHitMultiplier.
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2017-04-03 11:00:59 +09:00 |
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smoogipooo
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3920758981
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Rename all occurrences of finishers to strong.
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2017-04-03 10:59:49 +09:00 |
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smoogipooo
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33e10adfa6
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Rewrite beatmap conversion to allow converting sliders to normal hits.
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2017-04-03 10:54:13 +09:00 |
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smoogipooo
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3b672fd842
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Lengthen drum rolls as required by conversion.
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2017-04-03 10:29:35 +09:00 |
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