Dean Herbert
bea42d2862
Handle earliest-alpha-start-time logic in StoryboardSprite
itself
2022-09-06 16:16:58 +09:00
Dean Herbert
a5e57b083c
Remove EarliestDisplayTime
's input to CommandStartTime
2022-09-06 16:16:58 +09:00
Dean Herbert
abf0242686
Add failing test for incorrect start time of storyboard elements
2022-09-06 16:16:58 +09:00
Dean Herbert
9e3228aa65
Fix completion notification not being posted if completion occurs during NotificationOverlay
load
2022-09-06 04:07:49 +09:00
Dean Herbert
44b456e216
Use gameplay clock's TrueGameplayRate
in FrameStabilityContainer
?
2022-09-05 23:38:22 +09:00
Dean Herbert
266eb758aa
Use new flow to calcaulate TrueGameplayRate
2022-09-05 23:37:49 +09:00
Dean Herbert
7084aeee05
Add method flow to reset applied adjustments
2022-09-05 23:22:38 +09:00
Dean Herbert
e33486a766
Implement IAdjustableAudioComponent
in MasterGameplayClockContainer
2022-09-05 23:20:02 +09:00
Dean Herbert
6296c971f8
Merge pull request #20136 from smoogipoo/fix-cancellation-perf
...
Improve performance when cancelling import with debugger attached
2022-09-05 22:03:50 +09:00
Dean Herbert
510972e3ad
Avoid reference counting by using height calculation for IsPresent
instead
...
The reference counting was to guarantee performance (zero allocations)
when the notification overlay was not required, but adds extra
complexity.
Instead, the toast tray now uses its ongoing height calculation as a
metric for presence.
2022-09-05 19:38:09 +09:00
Dean Herbert
0514c96191
Fix incorrect count tracking when notification is manually disposed
2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7
Fix notification overlay being present when it doesn't need to
2022-09-05 19:13:58 +09:00
Dean Herbert
f754686521
Remove necessity of AlwaysPresent
for ProgressUpdate
completion posting
2022-09-05 19:13:58 +09:00
Dean Herbert
0d4ee6bd80
Centralise ability to fetch all toast tray notifications (including animating ones)
2022-09-05 18:42:20 +09:00
Dean Herbert
eca7b8f988
Fix completion notifications not always showing as toasts
2022-09-05 18:39:11 +09:00
Dean Herbert
56886fed09
Add test coverage of progress notification completions showing
2022-09-05 18:39:11 +09:00
Dean Herbert
4fa6707bf0
Set all progress notifications to non-important
2022-09-05 18:29:35 +09:00
Dan Balasescu
87e26e34b8
Merge pull request #20141 from peppy/fix-editor-timeline-sv-display
...
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 17:51:25 +09:00
Dan Balasescu
764bb7a8e1
Merge pull request #20142 from peppy/fix-textbox-potential-crash
...
Fix textbox sample playback potentially crashing if called before load
2022-09-05 17:05:28 +09:00
Dean Herbert
f1d9b225a7
Remove probably pointless comment
2022-09-05 16:40:10 +09:00
Dean Herbert
2bec8b82b3
Fix textbox sample playback potentially crashing if called before load
2022-09-05 16:26:41 +09:00
Dean Herbert
8af8adf22d
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 16:17:26 +09:00
Dean Herbert
57954bb8f5
Enable nullability on TimelineHitObjectBlueprint
2022-09-05 14:50:43 +09:00
Dan Balasescu
8cbd344330
Improve performance when cancelling import with debugger attached
2022-09-05 11:28:13 +09:00
Dan Balasescu
07d4a025b0
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
...
Fix room status dropdown placement inconsistent between multiplayer and playlists
2022-09-05 11:19:56 +09:00
Salman Ahmed
cbc3627189
Merge pull request #19971 from peppy/remove-dispose-updates
...
Update `Remove`/`RemoveRange`/`RemoveAll` calls in line with framework changes
2022-09-03 17:38:17 +03:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates
2022-09-03 16:14:50 +03:00
Salman Ahmed
e8fa872f61
Fix room status dropdown position inconsistent on online-play screens
2022-09-03 16:14:21 +03:00
Salman Ahmed
b43995269a
Dispose ScrollingTeam
s on removal
2022-09-03 15:17:51 +03:00
Salman Ahmed
778d767a12
Revert disposal on SectionsContainer
properties
2022-09-03 15:02:57 +03:00
Dean Herbert
8d6739ae73
Show team scores at the tournament map pool screen
2022-09-02 18:29:02 +09:00
Dean Herbert
8bfaa2a51f
Fix tournament match handling right click to select itself, dismissing the context menu
2022-09-02 18:19:42 +09:00
Dean Herbert
7364173fa9
Merge pull request #20093 from smoogipoo/dont-serialise-has-replay
...
Don't serialise `has_replay`
2022-09-02 18:00:01 +09:00
Dean Herbert
dc02b59a05
Add extra coverage to tests
...
Also fixes a potential failure due to test beatmap having two difficulties with same name.
2022-09-02 17:57:20 +09:00
Dean Herbert
4f18105e9d
Ensure next beatmap selected matches the menu ordering
2022-09-02 17:57:00 +09:00
Dean Herbert
840d1c4cd5
Disable delete difficulty menu item when only one difficulty is present
2022-09-02 17:14:48 +09:00
Dean Herbert
a7799e4f1e
Merge pull request #20092 from smoogipoo/bump-diffcalc-versions
...
Bump difficulty calculator versions
2022-09-02 17:11:36 +09:00
Dean Herbert
9fd8067e11
Tidy up dialog and deletion flow
2022-09-02 17:07:09 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
65baf73d97
Add test scene
2022-09-02 16:50:28 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dan Balasescu
b10026993a
Don't serialise has_replay
2022-09-02 16:41:53 +09:00
Dean Herbert
8c50ccc48e
Fix incorrect specification in SectionsContainer
2022-09-02 16:37:39 +09:00
Dean Herbert
a70fc10d06
Fix mock track construction failure
2022-09-02 16:30:04 +09:00
Dan Balasescu
9645bfe708
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
Dean Herbert
d80151756c
Merge pull request #20070 from smoogipoo/replay-and-legacy-id
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Add `has_replay` and `legacy_score_id` to `SoloScoreInfo`
2022-09-02 14:55:29 +09:00
Dan Balasescu
59ec94f1f4
Merge pull request #20079 from peppy/fix-update-progres-colour
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Fix double colour application in update progress notification
2022-09-02 14:45:43 +09:00
Dan Balasescu
9024b57760
Merge pull request #20076 from peppy/fix-beat-sync-after-beatmap-change
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Fix beat sync components stopping after beatmap change
2022-09-02 14:25:55 +09:00
Dean Herbert
d13e353a53
Fix double colour application in update progress notification
...
I'd like to restore it to yellow, but let's clean the slate first.
2022-09-02 03:03:35 +09:00
Dean Herbert
23d5e8b286
Fix beat sync components stopping after beatmap change
...
Not an amazing fix, but it seems to work and would rather get this in
ASAP rather than trying to fix at a framework level.
Closes #20059 .
2022-09-01 23:46:02 +09:00