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mirror of https://github.com/ppy/osu.git synced 2024-11-14 16:37:26 +08:00
Commit Graph

920 Commits

Author SHA1 Message Date
Bartłomiej Dach
dd6e9308b3
Extract user mod select button for reuse 2024-06-10 12:45:27 +02:00
Bartłomiej Dach
1f41261fc7
Fix test failure 2024-05-27 12:01:02 +02:00
Bartłomiej Dach
cf22fc143f
Merge pull request #27539 from frenzibyte/storyboard-loops-v2
Refactor storyboard commands structure and add framework-based transform loop support
2024-05-06 08:39:07 +02:00
Bartłomiej Dach
f57818f5a2
Add visual test coverage of private room status 2024-05-03 11:25:50 +02:00
Salman Ahmed
c1649b76d6 Reorder command properties to match general format
I had them shuffled around in the middle of the refactor.
2024-03-08 21:33:53 +03:00
Salman Ahmed
8d3e502262 Merge branch 'master' into storyboard-loops-v2 2024-03-08 20:22:19 +03:00
Salman Ahmed
fa9b2f0cd5 Add generics to ApplyInitialValue/ApplyTransforms for ability to return custom transform sequences
*sigh*
2024-03-08 03:07:39 +03:00
Salman Ahmed
585ab59768 Apply major refactor to the storyboard commands flow structrure 2024-03-08 01:10:09 +03:00
Salman Ahmed
2151e0a294 Improve test coverage 2024-02-26 22:30:09 +03:00
Salman Ahmed
c1db9d7819 Add test coverage 2024-02-23 18:16:44 +03:00
Bartłomiej Dach
c1feccb4cf
Add test coverage for selection behaviour 2024-02-05 19:53:19 +01:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Dean Herbert
a1fe5eedd5
Merge pull request #26751 from frenzibyte/fix-multiplayer-fail-freezing-score
Fix score processor no longer applying results when failing in multiplayer match
2024-01-29 19:51:31 +09:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score as nullable
Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Salman Ahmed
64b61108ad Move solution to multiplayer flow instead 2024-01-28 00:42:04 +03:00
Salman Ahmed
ea641bb8d2 Rename GameplayState.HasFailed to properly clarify its meaning 2024-01-27 23:23:10 +03:00
Salman Ahmed
d38779f962 Add failing test case 2024-01-27 23:22:56 +03:00
Bartłomiej Dach
4d39c91972
Merge pull request #26449 from peppy/playlist-room-buttons
Allow interacting with playlist item buttons when not selected
2024-01-15 19:12:01 +01:00
Bartłomiej Dach
d8d1d9264c
Fix test failure 2024-01-15 18:29:51 +01:00
Bartłomiej Dach
91f8144f98
Add test coverage 2024-01-15 14:58:46 +01:00
Bartłomiej Dach
6dee2860d2
Merge branch 'master' into fix-multiplayer-mods-cheesing 2024-01-15 12:19:29 +01:00
Bartłomiej Dach
0a02050a85
Fix test crashing at the end in visual test browser 2024-01-15 12:12:27 +01:00
Salman Ahmed
4cde8685d3 Add failing test case 2024-01-13 11:16:22 +03:00
Salman Ahmed
5303023e57 Add failing test case and fix selection assertion 2024-01-13 09:42:23 +03:00
Dean Herbert
44d35020d1
Add test coverage of failed multiplayer score 2024-01-04 17:54:52 +09:00
Dan Balasescu
8587652869
Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
Dan Balasescu
9ccd33a1ec
Add comments to test 2023-12-04 10:20:53 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state 2023-12-04 10:18:37 +09:00
Dan Balasescu
f3530a79b1
Add test 2023-12-01 21:34:20 +09:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Dean Herbert
66b84d02cb
Add note about TestGameplayExitFlow failure, and ignore for now
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
2023-10-31 14:27:55 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Dean Herbert
26d05afadc Add more test coverage to multi spectator screen 2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case 2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9 Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle 2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter) 2023-08-12 00:18:10 -04:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes 2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case 2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880 Add failing test coverage showing crash on multiple StartGameplay invocations 2023-08-01 19:21:58 +09:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Dean Herbert
eb149942e5 Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00
Dean Herbert
537404440d Set the beatmap locally available for participants list tests 2023-06-29 13:17:42 +09:00
Dean Herbert
3883c28b15 Add visual display in participants list when availability is still being established 2023-06-28 16:02:46 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Cootz
ba7069df34 Fix SelectAllModsButton state doesn’t update when search term changed 2023-06-06 16:12:31 +03:00
Cootz
fd554033db Update tests 2023-06-04 17:11:04 +03:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range 2023-06-03 16:50:09 +02:00