Dean Herbert
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8773c34fdd
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Rename enum to non-plural now that it won't conflict
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2024-10-01 19:55:46 +09:00 |
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Dean Herbert
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ad3007eaad
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Adjust ILocalUserPlayInfo to expose whether gameplay is in a paused/break state
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2024-10-01 17:53:46 +09:00 |
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Bartłomiej Dach
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4152b4e523
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Remove duplicated test case
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2023-08-12 22:46:18 +02:00 |
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QuantumSno
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562af8b46d
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Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter)
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2023-08-12 00:18:10 -04:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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1ebbef88ec
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Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance
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2022-04-12 22:56:48 +09:00 |
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Dean Herbert
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6c38028d06
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Fix gameplay chat display not losing focus on escape key press
Closes #15293.
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2021-10-26 13:55:08 +09:00 |
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smoogipoo
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df170afbc4
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Fix multiplayer crashing when entering gameplay
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2021-08-24 13:22:06 +09:00 |
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Dean Herbert
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6d00ea3375
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Allow toggling focus via binding
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2021-08-19 14:19:59 +09:00 |
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Dean Herbert
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786beb9759
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Fix missing initial state test step
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2021-08-19 14:14:47 +09:00 |
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Dean Herbert
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1faf789f0e
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Allow expanding chat using key binding even when it is hidden
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2021-08-18 18:25:21 +09:00 |
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Dean Herbert
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2099298444
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Disallow clicking on chat textbox during gameplay
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2021-08-18 17:30:50 +09:00 |
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Dean Herbert
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6a2d82c81a
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Add test coverage
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2021-08-17 16:17:31 +09:00 |
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