Dan Balasescu
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0211fe7ae8
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Fix exception + possible div-by-0
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2022-06-29 16:29:14 +09:00 |
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emu1337
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ecbbd29c9b
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Merge branch 'master' into speed-acc-scaling
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
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2022-06-20 04:15:35 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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ce095d6af6
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Merge branch 'master' into fl-opacity
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2022-04-26 18:34:53 +09:00 |
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Dan Balasescu
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523f668c8c
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
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Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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Dan Balasescu
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36d1cdb95a
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Merge branch 'master' into fl-opacity
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2022-01-20 14:48:20 +09:00 |
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Dan Balasescu
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58bae9bda3
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Merge pull request #16331 from stanriders/continuous-effective-misscount
Don't floor `effectiveMissCount`
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2022-01-19 14:13:12 +09:00 |
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Dan Balasescu
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b88a65166e
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Fix pp counter underflow with SpunOut mod
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2022-01-11 10:22:16 +09:00 |
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StanR
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dc755f4a7f
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Remove redundant casts
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2022-01-05 15:07:02 +03:00 |
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StanR
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b317a95fe1
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Don't floor effectiveMissCount
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2022-01-05 14:36:07 +03:00 |
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Dan Balasescu
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e50609c546
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Rename method
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2021-12-22 12:28:07 +09:00 |
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StanR
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40b3ce0ade
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Clean up comments
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2021-12-21 14:03:24 +03:00 |
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StanR
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cca02a8016
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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MBmasher
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5a3be778a1
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Resolve conflicts with recent slider hotfix
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2021-11-12 21:41:01 +11:00 |
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MBmasher
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131e64e56c
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Add bonus based on opacity of hit objects
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2021-11-12 21:29:51 +11:00 |
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apollo-dw
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c330093476
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Add clamp back in
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2021-11-11 14:42:54 +00:00 |
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apollo-dw
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1ba01a7e9a
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Fix circle-only map NaN values
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2021-11-11 14:37:50 +00:00 |
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apollo-dw
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95bfb2c69b
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Clamp slider end estimate to 0
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2021-11-11 12:46:22 +00:00 |
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apollo-dw
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7075108062
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Clean up clamp logic relating to slider end estimate
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2021-11-11 02:57:34 +00:00 |
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apollo-dw
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86c6837e5d
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Make slider nerf factor more lenient
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2021-11-11 02:49:24 +00:00 |
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apollo-dw
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5df694e912
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Estimate number of difficult sliders, and increase assumed slider radius
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2021-11-11 00:42:06 +00:00 |
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apollo-dw
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2d2a6d8a18
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Swap to a harsher formula for slider dropped nerf
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2021-11-10 04:00:54 +00:00 |
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apollo-dw
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fe2f143e8a
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Nerf slider aim for plays with dropped slider ends
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2021-11-10 00:59:28 +00:00 |
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Dan Balasescu
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547feaa392
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Merge branch 'master' into aim-refactor-ppcalc
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2021-11-08 01:38:18 +09:00 |
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Xexxar
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fed733202e
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removed unneeded comment
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2021-11-07 14:59:25 +00:00 |
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Dean Herbert
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ca933c53ab
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Fix weird english in old comment
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2021-11-07 23:52:32 +09:00 |
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Sebastian Krajewski
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91e261e256
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Start comments with upper case
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2021-11-07 14:51:17 +01:00 |
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Sebastian Krajewski
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fedbbc0210
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Add a comment why Math.Min is used
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2021-11-07 14:50:00 +01:00 |
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Sebastian Krajewski
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b1f3fee239
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Add sanity check in Relax effectiveMissCount calculation
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2021-11-07 05:54:17 +01:00 |
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Xexxar
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9b8b6846e9
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restore original global multiplier so people dont mald
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2021-11-06 19:22:30 +00:00 |
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Xexxar
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8e0d845f21
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added small length component to ARbuffs
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2021-11-03 16:39:05 +00:00 |
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Xexxar
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93ed97d11e
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increased global multiplier due to adjustment to sliders
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2021-11-03 16:16:09 +00:00 |
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Xexxar
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8fdffbf08f
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adjusted global multiplier to better balance values against inflation
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2021-11-03 16:02:23 +00:00 |
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Xexxar
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55809c43ee
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 18:38:59 +00:00 |
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Xexxar
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2f8972b529
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reverted overwritten file
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2021-10-21 18:37:06 +00:00 |
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Xexxar
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dba0ee0b1d
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added ppcalc changes to build
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2021-10-21 17:18:24 +00:00 |
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Xexxar
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cb605f9156
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removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
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750c5a0181
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Merge remote-tracking branch 'ppy/master' into aim-refactor-base
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2021-10-21 15:45:31 +00:00 |
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StanR
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ccaac97794
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Clamp comboBasedMissCount
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2021-10-16 14:50:15 +03:00 |
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StanR
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c8d99e68a5
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Remove calculation for scores with combo above threshold, avoid division by zero
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2021-10-15 16:51:05 +03:00 |
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StanR
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205d95e8c6
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Approximate amount of effective misses using combo
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2021-10-13 20:04:34 +03:00 |
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emu1337
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aab3277024
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changed speed acc scaling to be closer to worst case scenario
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2021-10-11 03:12:57 +02:00 |
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Xexxar
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56daac73f2
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merged ppy/master
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2021-10-10 17:12:49 +00:00 |
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StanR
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37632fe4dc
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Remove int casts in difficulty calculation, fixup some comments
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2021-10-09 12:08:57 +03:00 |
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smoogipoo
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3a4807a032
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Merge branch 'master' into blinds-pp
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2021-10-08 19:45:59 +09:00 |
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apollo-dw
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34269d48e5
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Use global multipliers instead of multiplying skill values
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2021-10-06 12:25:19 +01:00 |
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apollo-dw
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03f0a36589
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additional balancing
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2021-10-03 11:53:14 +01:00 |
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apollo-dw
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bc1ff019da
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Implement relax checks
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2021-10-03 11:27:17 +01:00 |
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