smoogipoo
ee034874bb
Merge branch 'master' into remove-comments-page
2021-08-13 13:17:13 +09:00
smoogipoo
e913c8f92f
Change strings to verbatim
2021-08-13 13:07:02 +09:00
smoogipoo
55ddc2c6e3
Merge branch 'master' into fix-blinds-barrel-roll-compatibility
2021-08-13 12:45:04 +09:00
smoogipoo
7cc0a2a76f
Refactor to fix InterpolateMovements=false
2021-08-13 12:10:33 +09:00
smoogipoo
5241029513
Use new FadeExponent shader uniform
2021-08-13 10:27:26 +09:00
smoogipoo
7aa361d772
Remove now-incorrect test
2021-08-13 09:02:19 +09:00
Bartłomiej Dach
b84f238106
Adjust scaling numbers to be closer to stable
2021-08-12 22:33:12 +02:00
Bartłomiej Dach
e79150d4da
Reorder constructor arguments for HitExplosionEntry
2021-08-12 21:48:08 +02:00
Bartłomiej Dach
f3045b3152
Add comment about swapped sprite names
2021-08-12 21:48:07 +02:00
Bartłomiej Dach
68f454b51a
Enable NRT in explosion-related classes and streamline null handling
2021-08-12 21:48:07 +02:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results
2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen
2021-08-12 20:38:24 +02:00
Bartłomiej Dach
d9190607e4
Add test coverage for both teams winning
2021-08-12 20:21:53 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
...
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.
To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
d08d22e3e9
Ensure tests wait for screen load
2021-08-12 19:57:05 +02:00
Bartłomiej Dach
828268ad4d
Add winner text background to increase contrast
2021-08-12 19:34:25 +02:00
Bartłomiej Dach
4d26bb6714
Scale score panel to remove overlap with team score display
2021-08-12 19:27:32 +02:00
TheOmyNomy
c56f38dcbc
Merge branch 'master' into legacy-cursor-trail-adjustments
2021-08-13 03:16:44 +10:00
Dean Herbert
00ca066c39
Merge pull request #14202 from gagahpangeran/changelog-supporter
...
Add supporter promo section in changelog overlay
2021-08-13 00:33:57 +09:00
TheOmyNomy
1069f9d501
Always add cursor trail for legacy cursor with disjoint trail
2021-08-13 00:13:03 +10:00
Gagah Pangeran Rosfatiputra
66ba24e865
create local link flow container
2021-08-12 20:36:47 +07:00
Gagah Pangeran Rosfatiputra
40db228e91
change to osu text flow container
2021-08-12 19:34:44 +07:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign
2021-08-12 21:00:46 +09:00
Dean Herbert
9e8137c6e4
Merge pull request #14127 from smoogipoo/lounge-redesign
...
Implement new multiplayer/playlists lounge screen designs
2021-08-12 21:00:28 +09:00
Salman Ahmed
bb1d74255e
Remove unrequired parenthesis
2021-08-12 14:16:20 +03:00
Salman Ahmed
3d7866e82d
Calculate horizontal offset on present overlays only
2021-08-12 14:15:01 +03:00
smoogipoo
83703e4283
Add colour provider to online play dependencies
2021-08-12 20:08:14 +09:00
smoogipoo
03351cf434
Add blur to background
2021-08-12 20:01:53 +09:00
smoogipoo
050f2d6b0d
Add background to room subscreen
2021-08-12 19:51:03 +09:00
smoogipoo
047b37788b
Merge online play filter control with the lounge subscreen
2021-08-12 19:48:15 +09:00
Dean Herbert
e89aea1fc2
Add some padding between scroll bar and content
2021-08-12 19:47:26 +09:00
Dean Herbert
10195e0c53
Add total user count
2021-08-12 19:47:26 +09:00
Dean Herbert
7b66616dc4
Simplify logic and test/fix edge case
2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f
Fix recent participants hidden user logic not handling edge case correctly
...
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
127fd4d292
Match font weight of design for hidden user count
2021-08-12 19:47:26 +09:00
Dean Herbert
2c07b68f6f
Fix incorrect colour for hidden user display
2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e
Add colour provider for multiplayer usage
2021-08-12 19:47:26 +09:00
smoogipoo
ab7bd1df9d
Use full-screen background
2021-08-12 19:27:06 +09:00
Gagah Pangeran Rosfatiputra
18684ad21f
remove colour creation in add link
2021-08-12 17:08:54 +07:00
Gagah Pangeran Rosfatiputra
98859b3759
cache pink colour provider
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-08-12 17:06:11 +07:00
Gagah Pangeran Rosfatiputra
8b29f52d9f
update supporter note text
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-08-12 16:54:58 +07:00
Salman Ahmed
b58b5ec2b4
Apply horizontal offset changing once per frame
...
The previous way was causing every-frame invalidation when an overlay is
visible.
2021-08-12 12:44:38 +03:00
smoogipoo
b75c20fee4
Adjust positioning and paddings
2021-08-12 18:02:00 +09:00
smoogipoo
3b7aa262d5
Make header overlap content
2021-08-12 16:52:35 +09:00
smoogipoo
d07bb10d02
Remove breadcrumbs from header
2021-08-12 16:52:30 +09:00
Dean Herbert
ab1cc6ad48
Fix padding around recent participants icon being uneven
2021-08-12 16:50:09 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign
2021-08-12 16:31:14 +09:00
Dean Herbert
e84224f64c
Rename AddPlayer
method now that there's no conflict
2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8
Add support for automatic scrolling in gameplay leaderboard
2021-08-12 16:20:37 +09:00
smoogipoo
14fe2eea2a
Add empty step to multiplayer TestEmpty() test
2021-08-12 16:20:08 +09:00