One release too late, but this may help in the future if we need to discern replays set with Score V2 from older lazer replays.
Introduces some error at all times, but if we're to store scores everywhere as `long`, then the same precision should be applied to the "during gameplay" path as well.
Live
Use RealmAccess only when needed
This reverts commit 15c44a2817, reversing changes made to de2ab05e78.
15c44a2817
de2ab05e78
ScoreInfo
Co-authored-by: Dean Herbert <pe@ppy.sh>
OriginalBeatmapHash
MaxBy
dotnet-build
Use hard links on windows when importing beatmaps from a legacy osu! install
ImportParameter
IModelImporter
batchImport
Store maximum statistics to spectator state
ScoringValues
private
ScoreProcessor