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f2483a1cf8
Introduces some error at all times, but if we're to store scores everywhere as `long`, then the same precision should be applied to the "during gameplay" path as well. |
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.. | ||
Drawables | ||
Legacy | ||
HitResultDisplayStatistic.cs | ||
IScoreInfo.cs | ||
LegacyDatabasedScore.cs | ||
RankingTier.cs | ||
Score.cs | ||
ScoreImporter.cs | ||
ScoreInfo.cs | ||
ScoreInfoExtensions.cs | ||
ScoreManager.cs | ||
ScoreModelDownloader.cs | ||
ScorePerformanceCache.cs | ||
ScoreRank.cs |