MillhioreF
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e216bfcf10
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Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way)
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2017-08-13 00:40:05 -05:00 |
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Shane Woolcock
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d19c8f56be
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Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire
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2017-08-13 15:03:01 +09:30 |
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Dean Herbert
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94b8d1de8b
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Merge branch 'master' into fix-ruleset-changing
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2017-08-13 11:14:41 +09:00 |
|
Dean Herbert
|
fe2911f165
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Fix some formatting issues
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2017-08-13 10:36:57 +09:00 |
|
Dean Herbert
|
b6fb68c6e2
|
Update framework
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2017-08-12 22:13:40 +09:00 |
|
Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
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Shane Woolcock
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096e574401
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Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
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2017-08-12 19:52:09 +09:30 |
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Shane Woolcock
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e48c5898bd
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Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
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2017-08-11 17:26:30 +09:30 |
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Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
8ae010f62b
|
Don't pass through repeat events if we've already handled an action
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2017-08-11 11:46:21 +09:00 |
|
Dean Herbert
|
a93a92a2bb
|
Remove GlobalHotkeys
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2017-08-10 19:52:45 +09:00 |
|
Dean Herbert
|
641b3bd27e
|
Improve documentation
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2017-08-10 19:36:47 +09:00 |
|
Dean Herbert
|
798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
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2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
1fe273cbc0
|
Move GameplayCursor to osu! ruleset and make work with OsuActions
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2017-08-10 18:37:41 +09:00 |
|
Dean Herbert
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e9a11ebc9f
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Use new population methods and implement osu! ruleset actions
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2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
|
Dean Herbert
|
c82db54fb5
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Rename OsuAction to GlobalAction
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2017-08-10 17:22:08 +09:00 |
|
Dean Herbert
|
6ba5bdf1e6
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Add description attributes to all actions
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2017-08-10 17:14:30 +09:00 |
|
Dean Herbert
|
da50101c25
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Don't match on partial key chords when concurrent is disallowed
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2017-08-10 16:45:33 +09:00 |
|
Dean Herbert
|
d9e36237c7
|
Move all OsuGame events to OsuAction
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2017-08-10 16:45:10 +09:00 |
|
Dean Herbert
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30bd1d70b5
|
ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
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2017-08-10 16:08:43 +09:00 |
|
MillhioreF
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e42c279229
|
More generic catching for broken hitobject strings
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2017-08-10 01:50:20 -05:00 |
|
MillhioreF
|
2e5a7374a8
|
Actually use mapName whoops
|
2017-08-10 01:49:34 -05:00 |
|
MillhioreF
|
f819ffce2b
|
Make the legacy decoder more resilient against leading linebreaks
|
2017-08-10 00:08:39 -05:00 |
|
MillhioreF
|
c16dbc05aa
|
Add new error for malformed (too many variables) hit objects during import
|
2017-08-09 23:41:22 -05:00 |
|
MillhioreF
|
64d92c1557
|
Fix infinite loop when importing maps that have storyboard elements with '$' in the filename
|
2017-08-09 23:31:18 -05:00 |
|
MillhioreF
|
a8cf7ff93a
|
Add a better error message for corrupt maps with no .osu files
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2017-08-09 23:27:13 -05:00 |
|
MillhioreF
|
10321497ca
|
Add decoder entries for v3/4
|
2017-08-09 21:21:43 -05:00 |
|
tgi74000
|
8dd4f513e7
|
Symplified migration using MigrateTable<> instead of commands
|
2017-08-09 11:55:36 +02:00 |
|
tgi74000
|
c0642ad6d3
|
Added database migration
|
2017-08-09 10:54:03 +02:00 |
|
Dean Herbert
|
720bd38d8e
|
Fix CI issues
|
2017-08-09 17:30:37 +09:00 |
|
Dean Herbert
|
34b12fbfa4
|
Add global actions; improve default assignment
|
2017-08-09 17:10:32 +09:00 |
|
smoogipooo
|
d83c218e08
|
Remove various scrolling container optimisations (removing when not alive).
|
2017-08-09 16:19:09 +09:00 |
|
tgi74000
|
b00d1cd077
|
Merged ppy:master
|
2017-08-09 08:49:29 +02:00 |
|
tgi74000
|
a751c19cf7
|
Moved JsonProperty file_md5 and added file_sha2
|
2017-08-09 08:36:15 +02:00 |
|
Dean Herbert
|
3b48a6c668
|
Fix CI issues
|
2017-08-09 15:15:41 +09:00 |
|
Dean Herbert
|
976cff9af6
|
Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
|
2017-08-09 15:08:43 +09:00 |
|
smoogipooo
|
2715324a76
|
Fix possible incorrect reversing behavior for horizontal playfields.
|
2017-08-09 14:50:52 +09:00 |
|
Dean Herbert
|
c70f96a9cd
|
Add basic documentation and split out classes.
|
2017-08-09 14:50:10 +09:00 |
|
smoogipooo
|
f70c00423a
|
Missed one.
|
2017-08-09 14:25:49 +09:00 |
|
smoogipooo
|
346aebebc0
|
Fix origins not being set correctly when reverting from reversed playfield.
|
2017-08-09 14:24:48 +09:00 |
|
smoogipooo
|
a20753abc6
|
Applied suggested changes.
|
2017-08-09 14:24:47 +09:00 |
|
smoogipooo
|
431a9649a4
|
Remove unused using.
|
2017-08-09 13:38:12 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
f21b370f4e
|
Add variant for rulesets with more than one possible key layout
|
2017-08-09 13:23:23 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
smoogipooo
|
1c5584f068
|
Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
|
2017-08-09 12:45:50 +09:00 |
|
Dean Herbert
|
eee6404986
|
Store bindings to database
|
2017-08-09 12:37:47 +09:00 |
|
smoogipooo
|
dfb47b571a
|
Make HitRenderer's Playfield public so it can be used in testing.
|
2017-08-09 12:24:38 +09:00 |
|
Dean Herbert
|
b88f37de45
|
Add custom actions for Catch
Reworks input management for rulesets
|
2017-08-09 11:50:34 +09:00 |
|