Salman Ahmed
f08449e432
Update paginated profile subsections to display items inline with web
2022-04-18 23:04:21 +03:00
Salman Ahmed
9d59cd408f
Add concept of "initial items count" in paginated API requests
2022-04-18 22:59:49 +03:00
Salman Ahmed
1fc28552b5
Minor reword inline comment
2022-04-18 21:07:20 +03:00
Salman Ahmed
16a0efc562
Cache IDialogOverlay
as its type in interface
2022-04-18 21:06:27 +03:00
Dean Herbert
5d5e46ede7
Fix rider incompetency
2022-04-18 23:10:07 +09:00
Dean Herbert
aaf5577e6a
Remove unnecessary canBeNull
specification
2022-04-18 21:48:46 +09:00
Dean Herbert
d29312e070
Fix rider incompetency
2022-04-18 21:47:47 +09:00
Dean Herbert
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Dean Herbert
fea4632e83
Convert assert to hard throw
2022-04-18 20:04:19 +09:00
Dean Herbert
25f1f772f3
Allow caching via loadComponentSingleFile
with interface specification
2022-04-18 18:36:26 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Dean Herbert
90093c1d9d
Combine private
skin variable into exposed one
2022-04-18 13:32:37 +09:00
Salman Ahmed
2cb217e06c
Fix editor legacy beatmap skins not receiving transformer
2022-04-18 06:59:58 +03:00
Salman Ahmed
338d94626e
Expose underlying skin of EditorBeatmapSkin
2022-04-18 06:44:39 +03:00
Bartłomiej Dach
0d5ce336f4
Hide mod customisation toggle if customisation not permitted
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
881df7663d
Fix filter not taking effect if applied before panel load completion
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
8af865a1c5
Fix incompatibility panel using reference equality
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
ffb5c1e86c
Tweak colours on incompatibility displaying mod panel
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay
2022-04-17 23:28:51 +02:00
Dean Herbert
a3cc07ff3f
Update resources
2022-04-17 15:08:15 +09:00
Dean Herbert
7781a4250e
Merge branch 'master' into zh-hant
2022-04-17 15:08:10 +09:00
Dean Herbert
399d8eac36
Update LocalisationAnalyser
with dotnet 6 compatibility changes
2022-04-17 14:44:28 +09:00
Jai Sharma
47c8b8010f
Use semibold font weight for ChannelListItemFlow
label
2022-04-16 23:03:03 +01:00
Jai Sharma
2f41cddb00
Remove redundant Expire
call
2022-04-16 23:03:03 +01:00
Jai Sharma
36aea9009e
Move ChannelList
scrollbar to the right
2022-04-16 23:03:03 +01:00
Jai Sharma
4a0c5a0781
Remove hover override for ChannelListScrollContainer
2022-04-16 23:02:54 +01:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence
2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9
Add newline for base class call
2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e
Code quality fixes
2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9
Implement ChannelList
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.
Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.
Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dean Herbert
fe5e9ba672
Merge branch 'master' into sfx-tweaks
2022-04-15 21:47:48 +09:00
Dean Herbert
ceb5b4f9b4
Update resources
2022-04-15 20:46:49 +09:00
Jamie Taylor
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample
2022-04-15 20:38:47 +09:00
Jamie Taylor
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample
2022-04-15 20:38:30 +09:00
Dean Herbert
a7b04a8c19
Update framework
2022-04-15 19:59:38 +09:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
...
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
...
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
423fae52f7
Add back base.IsPresent
call
2022-04-15 10:19:36 +09:00
Dean Herbert
c57a918bbb
Mark settings elements as matching filter by default to handle cases where no filtering is provided
2022-04-14 23:02:00 +09:00
Salman Ahmed
da098d071f
Merge branch 'master' into settings-inactive-dim
2022-04-14 15:52:51 +03:00
Salman Ahmed
4b241874c3
Merge branch 'master' into hold-delay-keyword
2022-04-14 15:25:22 +03:00
Dean Herbert
03d0b4d951
Merge branch 'master' into settings-inactive-dim
2022-04-14 21:23:20 +09:00
Dean Herbert
b088959045
Reduce settings fade in duration to higher alpha/colour cross-talk
2022-04-14 21:17:06 +09:00
Dean Herbert
9240148c8e
Avoid initial fade of dim layer
2022-04-14 21:16:54 +09:00
Dean Herbert
f19208a245
Move dim layer to top and only apply dimming at one location
2022-04-14 21:04:52 +09:00
Dean Herbert
316c0845ec
Fix current section not being correct after early search
2022-04-14 20:36:49 +09:00
Dean Herbert
9c7af98982
Fix alpha cross-talk causing settings to potentially not filter when they should
2022-04-14 20:35:00 +09:00