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Commit Graph

348 Commits

Author SHA1 Message Date
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
eda891223c Start the editor with empty artist/creator/difficulty name fields 2021-03-17 16:47:12 +09:00
Roman Kapustin
0a1e325fc7 Extract requerying of navigational properties from DbContext 2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474 Workaround InvalidOperation exceptions 2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Dean Herbert
103dd4a6ce Remove WorkingBeatmap's finalizer 2021-03-02 16:14:43 +09:00
Dean Herbert
a080a9bdbc
Merge pull request #11603 from Game4all/handle-stable-imports-custom-songs-folder
Handle beatmap import from a stable installation with a custom Songs directory
2021-02-12 21:42:36 +09:00
Dean Herbert
5f23bd7259 Revert most of the changes to ArchiveModeManager by using better code 2021-02-12 12:48:32 +09:00
Lucas A
383c40b992 Address remaining reviews suggestions. 2021-01-26 20:35:42 +01:00
Lucas A
9f9206726a Fix typos. 2021-01-26 18:11:54 +01:00
Lucas A
51d4da565c Fix ArchiveModelManagers lookup paths. 2021-01-24 22:25:49 +01:00
smoogipoo
24e991a5ef Actually return beat length and not BPM 2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
a97a2b2a66 Add nullability to BeatmapManager's GameHost reference 2020-12-22 12:03:25 +09:00
Dean Herbert
10c2745682 Add region specifications around implicit interface implementations 2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20 Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
Dean Herbert
0ffbe12fcc Expose resources to beatmaps in a saner way 2020-12-21 14:22:34 +09:00
Dean Herbert
7c804be4d3 Rename textureStore to make its purpose more clear 2020-12-21 14:06:33 +09:00
smoogipoo
dfbc0965e4 Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Dean Herbert
e89c5c3b3c Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
50eca202f4 User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
Dean Herbert
50ba320a51 Expand available file operations in ArchiveModelManager 2020-09-25 13:16:30 +09:00
Dean Herbert
5b93752065
Merge pull request #10103 from smoogipoo/disable-online-lookups-tests
Disable online beatmap lookups in tests
2020-09-09 21:21:04 +09:00
smoogipoo
aeae009512 Disable online beatmap lookups in tests 2020-09-09 20:12:40 +09:00
Dean Herbert
2cd07b2d3c Fix editor crash on saving more than once
I'm fixing this in the simplest way possible as this kind of issue is
specific to EF core, which may cease to exist quite soon. Turns out the
re-retrieval of the beatmap set causes concurrency confusion and wasn't
actually needed in my final iteration of the new beatmap logic.
2020-09-09 12:48:12 +09:00
smoogipoo
9ab6d584d3 Merge branch 'master' into editor-new-beatmap 2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors 2020-09-07 13:55:41 +09:00
Dean Herbert
fba253f131 Take user argument in CreateNew method parameters 2020-09-04 13:17:43 +09:00
Dean Herbert
d32b77f045
Add missing extension to filename
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-03 21:33:25 +09:00
Dean Herbert
1c1c583d3b Fix regression in file update logic (filename set too early) 2020-09-03 19:31:40 +09:00
Dean Herbert
d849f7f2b5 Use the local user's username when saving a new beatmap 2020-09-03 13:20:23 +09:00
Dean Herbert
e337e6b3b0 Use a more correct filename when saving 2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570 Start with a fresh beatmap when entering editor from main menu 2020-09-03 13:20:23 +09:00
Craftplacer
c2ade44656 Change types back 2020-09-01 17:58:06 +02:00
Craftplacer
1484e78654 Update xmldoc 2020-08-31 17:24:00 +02:00
Craftplacer
e428144f73 Use IBeatmapSkin 2020-08-30 11:34:50 +02:00
Craftplacer
e6646b9877 Resolve review comments 2020-08-23 15:08:02 +02:00
Craftplacer
c4a7fac760 Add required parameters and other various changes 2020-08-15 22:03:24 +02:00
smoogipoo
91e28b849d Fix incorrect BeatmapManager construction 2020-08-13 00:29:23 +09:00
smoogipoo
338c01fa43 Remove track store reference counting, use single instance stores 2020-08-11 13:16:06 +09:00
Craftplacer
78692dc684 Initial commit 2020-08-10 05:21:10 +02:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
f53672193e Fix track stores being kept alive 2020-08-06 17:48:07 +09:00
smoogipoo
86ae61c6b7 Re-implement store transferral in BeatmapManager 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dean Herbert
632f333ce2 Add ability to return protected beatmaps in GetAllUsable call 2020-07-10 17:20:27 +09:00
smoogipoo
6afd6efdeb Return default beatmap if local beatmap can't be retrieved 2020-06-22 20:33:08 +09:00
smoogipoo
88aed1d504 Merge branch 'master' into update-inspectcode-version 2020-06-09 20:12:39 +09:00