Bartłomiej Dach
c24328dda3
Abandon date filter if no meaningful time bound found during parsing
2024-02-14 15:56:32 +01:00
Bartłomiej Dach
f0f37df67f
Revert unnecessary change
2024-02-14 15:37:02 +01:00
Bartłomiej Dach
1113355753
Merge branch 'master' into add-last-played-filter
2024-02-14 15:36:19 +01:00
Stoppedpuma
ca0819cf7a
Alias "mapper" as well
2024-02-11 20:28:16 +01:00
Stoppedpuma
7c04e8bfba
Alias author to creator
...
Allows "author" to show the results of "creator"
2024-02-10 07:48:24 +01:00
Bartłomiej Dach
865f4d76ff
Add unranked indicator to song select footer too
2024-02-01 21:51:41 +01:00
Bartłomiej Dach
f87ab19731
Apply NRT to FooterButtonMods
2024-02-01 21:32:38 +01:00
Bartłomiej Dach
acc2614090
Apply alternative solution
...
Fixes the logo flying out of the wrong corner when transitioning from
song select to gameplay.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-01-29 20:07:27 +01:00
Dean Herbert
f2546d72c2
Fix osu! logo being mispositioned in song select on very wide resolutions
2024-01-29 20:45:51 +09:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
1f0ad5cff2
Apply same fix in more places
2024-01-22 15:56:16 +09:00
Dean Herbert
74f05a5c4b
Use container itself rather than ScrollContent
2024-01-22 15:54:24 +09:00
Andrei Zavatski
cec4f670d1
Reduce allocation overhead in BeatmapCarousel
2024-01-22 03:12:23 +03:00
Dean Herbert
68496f7a0e
Fix scores not showing up on leaderboards during gameplay
2024-01-14 15:13:20 +09:00
Bartłomiej Dach
66b3945cd6
Move current screen check to better place
2024-01-09 10:44:30 +01:00
Bartłomiej Dach
58db39ec32
Fix crash when clicking osu! logo in song select immediately after exiting
...
Closes https://github.com/ppy/osu/issues/26415 .
The crash report with incomplete log was backwards, the exit comes
first. Sentry events and the reproducing test in
8a87301c55
confirm this.
2024-01-08 21:37:25 +01:00
Bartłomiej Dach
70ba5dd0d3
Merge pull request #26385 from peppy/carousel-thing
...
Fix beatmap carousel not preloading panels when off-screen
2024-01-08 19:37:34 +01:00
Dean Herbert
51bd32bf7e
Restore comment regarding usage of MinBy
2024-01-09 01:08:47 +09:00
Dean Herbert
e77d203a24
Refactor delayed load logic to hopefully read better
2024-01-09 01:08:17 +09:00
Dean Herbert
d3710f0bfd
Remove scores from song select leaderboard when leaving the screen
2024-01-06 20:53:20 +09:00
Dean Herbert
81c6fd5589
Load items closer to the centre of the screen as a priority
2024-01-04 19:25:12 +09:00
Dean Herbert
adac3b65ce
Fix beatmap carousel not preloading panels when off-screen
2024-01-04 19:25:12 +09:00
Salman Ahmed
4dc11c4c48
Update existing code to use helper method
2023-12-31 05:18:07 +03:00
CaffeeLake
bca0600482
Use 0.99x or 1.01x
...
Signed-off-by: CaffeeLake <PascalCoffeeLake@gmail.com>
2023-12-31 00:47:09 +09:00
Dean Herbert
ffc8778d67
Fix song select leaderboard tab ordering not matching stable
2023-12-28 14:13:35 +09:00
Nathan Tran
060bf8beff
Fix rewind backtracking
2023-12-25 15:27:32 -08:00
Simon G
b31b9e96d0
adjust beatmap length and drain based on rate changing mods
2023-12-22 03:04:48 +01:00
Dean Herbert
7fa4dcf0fb
Fix selection retention logic copy paste failure
2023-12-20 19:27:57 +09:00
Dean Herbert
e003462f7d
Fix beatmap updates causing one extra carousel selection
2023-12-20 19:15:02 +09:00
Dean Herbert
64f62e7d90
Fix song select running updates when screen is not active
...
Who would have guessed that `Schedule` calls were there for a reason!
I've tidied things up. Most of the changes I've made here are not
required – the schedule is the main thing here. The reason the sound was
playing is because one-too-many schedules was removed causing beatmap
updates to update carousel specifics while still at the player loader
screen.
Note that the selection sound still plays on returning to song select,
but this is not a regression. I'm looking at fixing this in a separate
PR because I'm in a good place as far as understanding the logic right
now and it would be a waste to leave it broken.
Closes https://github.com/ppy/osu/issues/25875 .
2023-12-20 17:31:09 +09:00
Bartłomiej Dach
9a5027e556
Merge pull request #25900 from peppy/editor-from-any-carousel
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Allow choosing "Edit" from any beatmap carousel item
2023-12-20 08:35:42 +01:00
Dan Balasescu
3818977a36
Merge pull request #25898 from peppy/song-select-stats
...
Update song select to always show difficulty stats
2023-12-20 14:39:35 +09:00
Dean Herbert
85e5d74a16
Apply proposed changes
2023-12-20 12:42:06 +09:00
Bartłomiej Dach
e306cc35ba
Merge branch 'master' into fix-song-select-realm-refresh-performance
2023-12-19 14:14:46 +01:00
Dean Herbert
bbfdd6892d
Allow choosing "Edit" from any beatmap carousel item
2023-12-19 19:58:49 +09:00
Dean Herbert
502e3edac3
Add missing invalidation call
2023-12-19 19:39:48 +09:00
Dean Herbert
3b848e8503
Tidy up visual look
2023-12-19 19:28:02 +09:00
Dean Herbert
07bb0805e9
Move advanced stats to a more permanent location on song select
2023-12-19 19:10:43 +09:00
Dean Herbert
0a64d631e2
Add support for dual-column advanced stats
2023-12-19 19:09:47 +09:00
Dean Herbert
8f5d21dc70
Actually fix realm selection retention regression
2023-12-19 18:10:55 +09:00
Dean Herbert
7e9c1b2acb
Use sender
's realm (because we can)
2023-12-19 17:27:52 +09:00
Bartłomiej Dach
7c05d66bd7
Add more detail to exception
2023-12-19 08:57:18 +01:00
Dean Herbert
44efa2c540
Fix incorrect ordering of items at song select when certain sort modes are used
2023-12-19 15:09:03 +09:00
Dean Herbert
d81cabc063
Revert "Improve performance of attemptSelection
using new cached count and LastSelected
"
...
This reverts commit 25df42630e
.
2023-12-18 22:46:02 +09:00
Dean Herbert
25e3a8e82e
Fix a few of silly issues
2023-12-18 22:45:58 +09:00
Dean Herbert
25df42630e
Improve performance of attemptSelection
using new cached count and LastSelected
2023-12-18 20:47:08 +09:00
Dean Herbert
5755fa214a
Cache non-filtered beatmap counts to massively improve count performance
2023-12-18 20:44:08 +09:00
Dean Herbert
034c5cd654
Debounce count updates for good measure
2023-12-18 20:43:23 +09:00
Dean Herbert
6fa1f5ef9b
Simplify invalidation logic
...
The only case where this was checking is guaranteed by realm to only be called once.
2023-12-18 20:31:02 +09:00
Dean Herbert
87b7699fcc
Avoid calling invalidation logic per beatmap set updated
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Realm will batch the updates. We don't want to do expensive operations per set when we don't need to.
2023-12-18 20:31:02 +09:00