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Commit Graph

319 Commits

Author SHA1 Message Date
Andrey Zavadskiy
bec4bf36ac hud->content and style fixes 2017-04-04 17:47:41 +03:00
Andrey Zavadskiy
009909dd4b Merge remote-tracking branch 'refs/remotes/ppy/master' into hud_visibility 2017-04-04 17:39:53 +03:00
Dean Herbert
c6216dbde1
Remove outdated todo. 2017-04-04 11:34:45 +09:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
Andrey Zavadskiy
5baa887f55 Fixes 2017-04-03 14:58:38 +03:00
Andrey Zavadskiy
c1b48c6cbf FadeIn/Out 2017-04-03 12:17:53 +03:00
Andrey Zavadskiy
e1d3befaed Added bool to ensure the notification is only displayed once per game execution 2017-04-03 12:03:21 +03:00
Andrey Zavadskiy
63a1eef6e4 Removed unnecessary line 2017-04-03 11:54:50 +03:00
Andrey Zavadskiy
e51fdd3c86 Added container whose visibility will be changable 2017-04-03 11:41:17 +03:00
Andrey Zavadskiy
ed476a79f8 Move posting notification in HudOverlay 2017-04-02 16:18:01 +03:00
Andrey Zavadskiy
9d027a61cd Move input to HudOverlay 2017-04-01 14:46:45 +03:00
Andrey Zavadskiy
d7c39a00b4 Hud Visibility 2017-03-31 16:43:31 +03:00
Dean Herbert
50c328f1b4
Merge remote-tracking branch 'upstream/master' into partial-judgements
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-03-31 16:46:40 +09:00
Dean Herbert
3f080ab424
Add some commenting. 2017-03-31 16:01:48 +09:00
Dean Herbert
cf87330f80
Allow SetReplay to receive null. 2017-03-31 16:00:40 +09:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
Dean Herbert
0f4b98ce73
Move FramedReplayInputHandler to own file and un-nest. 2017-03-31 15:32:34 +09:00
Dean Herbert
c531d774b7
Fix file naming. 2017-03-31 15:21:30 +09:00
smoogipooo
09b98d71a7 Add back Capacity. 2017-03-31 13:33:19 +09:00
Dean Herbert
79031b9e74
Update framework. 2017-03-31 12:58:54 +09:00
Dean Herbert
e7ecc479c9
Add FramedReplay and use where legacy is not needed. 2017-03-31 12:43:42 +09:00
smoogipooo
cd915a32be Let's use a List for now. 2017-03-31 11:58:24 +09:00
smoogipooo
49575c3447 Special case not needed. 2017-03-31 11:54:12 +09:00
Dean Herbert
8e8d1bbd6d Merge branch 'master' into partial-judgements 2017-03-31 09:08:22 +09:00
smoogipooo
6287ba321d Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
smoogipooo
c2d6faa7c2 Change Judgements into HashSet to prevent duplicates. 2017-03-30 10:39:38 +09:00
smoogipooo
3050039972 Implement partial judgements + make Result non-nullable. 2017-03-29 18:35:28 +09:00
smoogipooo
bae0ac4901 Fix missing base call that may result in invalid ScoreProcessor state. 2017-03-29 18:21:45 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
smoogipooo
136665e52e Add virtual method to instantiate legacy replays. 2017-03-24 14:28:17 +09:00
smoogipooo
b225ae82be GetInputHandler -> CreateInputHandler. 2017-03-24 13:59:05 +09:00
smoogipooo
93029aec3e Change accessibilities to make replays more extensible. 2017-03-24 13:58:45 +09:00
smoogipooo
2a6da0751d Rename UpdateJudgement -> OnNewJugement + rename judgement parameter. 2017-03-24 11:32:48 +09:00
smoogipooo
4e31e3b443 Rename things around to make a bit more sense. 2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
smoogipooo
99cd215f56 Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
Conflicts:
	osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
smoogipooo
322a78830e Implement Taiko score processing. 2017-03-23 19:24:23 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
93915ba527
Fix regression of osu! judgement animation. 2017-03-23 18:56:27 +09:00
Dean Herbert
96fc8eef30 Merge branch 'master' into taiko_hitobject_drawable 2017-03-23 17:23:22 +09:00
Dean Herbert
0863efb2c8
Remove unused variable. 2017-03-23 15:35:42 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo. 2017-03-23 15:07:45 +09:00
smoogipooo
3d1dad8185 Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
Dean Herbert
d441114011 Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
aa2b22ff12 Fix usings. 2017-03-23 13:02:34 +09:00
smoogipooo
c9fe9e681d Make judgement text generic to be used between game modes. 2017-03-23 12:49:28 +09:00
smoogipooo
8b71d70633 Add a way to get the score string from JugementInfo. 2017-03-23 12:21:09 +09:00
Dan Balasescu
02dc6fb213 Merge branch 'master' into taiko_hitobject_drawable 2017-03-23 08:50:57 +09:00
smoogipooo
aa8780797e Abstract class + move AccentColour to base. 2017-03-22 15:22:02 +09:00