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Commit Graph

28 Commits

Author SHA1 Message Date
smoogipoo
43cdbec0a3 Fix hold note hitwindow lenience 2018-05-17 13:59:04 +09:00
smoogipoo
0cdd39b8b8 Add todo because TailNote shouldn't hardcore lenience 2018-05-11 15:32:13 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
476526714d Merge branch 'master' into mania-judgements 2017-05-29 21:31:48 +09:00
smoogipooo
e529ced131 Fix mania-specific beatmaps not setting samples correctly. 2017-05-29 16:18:01 +09:00
Dan Balasescu
0327adcba8 Update HoldNote.cs 2017-05-29 15:35:50 +09:00
smoogipooo
44f1d906ea Store tick count locally, remove HoldNote TickCount. 2017-05-29 14:47:51 +09:00
smoogipooo
ab5e1bfc89 Add basic score calculations. 2017-05-26 19:56:50 +09:00
smoogipooo
47e1b7b389 Fix tick construction loop. 2017-05-26 16:28:39 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
21cdee02f3 Get tickSpacing from beatmap. 2017-05-24 21:24:33 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
409464381c Expose HitWindows so they're accessible from the drawable hit objects. 2017-05-22 14:11:14 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00