Dean Herbert
ff7db4f405
Replace jank buttons with menu in skin editor
2022-03-02 20:08:17 +09:00
Dean Herbert
243a1a3cf7
Fix incorrect origin specification for SkinSelectionHandler
flips
2022-01-06 14:47:44 +09:00
Dean Herbert
866ae3472b
Add global flip hotkeys
2022-01-05 16:48:07 +09:00
Dean Herbert
089b756f93
Invert logic to make reading easier
2021-12-30 16:03:16 +09:00
Dean Herbert
ef49f2ed0e
Add extra extra safety against attempting to load a previously expired editor
2021-12-30 16:02:31 +09:00
Dean Herbert
b1a444180f
Fix Show
then Reset
potentially resulting in incorrect load target
2021-12-29 21:46:34 +09:00
Dean Herbert
471eea750a
Fix calling SkinEditorOverlay.Show
before the overlay is loaded causing an exception
...
As seen at https://github.com/ppy/osu/runs/4652969942?check_suite_focus=true .
2021-12-29 21:18:17 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Jason Won
9e7d559f55
fix aspect locked scaling of skin components
2021-11-04 17:10:41 -04:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
4fd19cbb0d
Use null check instead of assert in Hide()
due to public exposure
2021-09-29 18:58:43 +09:00
Dean Herbert
c5b7e97bd9
Fix skin editor potentially crashing during close process
...
As reported at
https://github.com/ppy/osu/discussions/14850#discussioncomment-1399382 .
2021-09-29 18:53:49 +09:00
Dean Herbert
1b13b74740
Fix skin editor potentially leaving game-wide masking in the wrong state
...
Just going with the simplest way to solve this.
Closes https://github.com/ppy/osu/issues/14769 .
2021-09-17 13:48:20 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Bartłomiej Dach
b1087d14f3
Merge branch 'master' into skin-editor-button-access
2021-07-22 22:49:44 +02:00
Dean Herbert
21053381c7
Fix skin editor potentially eating GlobalAction.Back
when not displayed
2021-07-22 15:59:00 +09:00
Dean Herbert
3fd8de3b91
Fix skin editor's fake overlay potentially getting into a bad state
2021-07-22 15:57:47 +09:00
ekrctb
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
Dean Herbert
16a2e63bd4
Use existing localisation
2021-07-20 19:44:02 +09:00
Dean Herbert
59457743e5
Move further to the right to avoid overlap with toolbox listing
2021-07-20 19:43:52 +09:00
Dean Herbert
9c4fbf45e9
Add the ability to enter and exit the skin editor via on-screen buttons
2021-07-20 19:36:12 +09:00
Dean Herbert
6e31c781bb
Merge pull request #13382 from ribbanya/clamp-skin-scale
...
Fix skin elements flipping when scaled below zero
2021-07-02 20:50:47 +09:00
aitani9
9b0fa6d3fc
Make flipping reflect across the axes of the selection box
2021-07-01 15:38:38 -07:00
Dean Herbert
4b3165084d
Move scoped functionality into local function
2021-06-22 16:40:56 +09:00
Robin Avery
0c8851f4b7
Extract drawable.ScreenSpaceDrawQuad
to a variable
2021-06-11 07:06:22 -04:00
Robin Avery
a6774eb5b5
Inline getOriginPositionFromQuad
2021-06-11 06:59:00 -04:00
Robin Avery
c9b4f9eb71
Make getOriginPositionFromQuad
local
2021-06-11 06:55:47 -04:00
Robin Avery
1bc8460902
Rename getTieredComponent
to getAnchorFromPosition
...
Also rename parameter `component` to `xOrY`.
2021-06-11 06:53:40 -04:00
Robin Avery
6e181a6b63
Rename parameters of getTieredComponent
2021-06-11 06:53:04 -04:00
Robin Avery
a76eaeb52d
Make getTieredComponent
local
2021-06-11 06:51:12 -04:00
Robin Avery
635300b311
Recalculate closest anchor when origin is changed
2021-06-11 06:28:30 -04:00
Robin Avery
a506f2a776
Revert rename of lambda variables
2021-06-11 06:22:24 -04:00
Robin Avery
2484ccd50c
Ensure scale x or y does not go below zero in SkinSelectionHandler.HandleScale
2021-06-08 11:49:25 -04:00
Robin Avery
10b6b72909
Add guard clause to applyOrigins
and rename parameter
2021-06-08 10:29:45 -04:00
Robin Avery
d212918d67
Rename applyCustomAnchors
to applyFixedAnchors
for consistency with UsesFixedAnchor
2021-06-08 10:14:07 -04:00
Robin Avery
2c88e6df8d
Simplify applyClosestAnchor
to one line by moving another guard clause
2021-06-08 10:09:48 -04:00
Robin Avery
f22cc981d1
Move guard clause from checkAndApplyClosestAnchor
to applyAnchor
2021-06-08 09:51:39 -04:00
Robin Avery
529a80871b
Rename some methods for clarity
...
Methods which operate on a collection of `ISkinnableDrawable`s are now
plural; ones which take a single item are singular.
This also allows cutting down the name of `getClosestAnchorForDrawable`
to just `getClosestAnchor`.
2021-06-08 09:44:42 -04:00
Robin Avery
01da73daf2
Refactor updateDrawableAnchorIfUsingClosest
2021-06-08 09:25:49 -04:00
Robin Avery
6b127f50f2
Inline updateDrawableAnchorIfUsingClosest
2021-06-08 09:14:04 -04:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
Robin Avery
65f594f860
Rename applyAnchor
to applyCustomAnchor
2021-06-07 05:08:18 -04:00
Robin Avery
6c9594ee35
Simplify and rearrange SkinSelectionHandler
...
The file has been restructured and reworded such that there are as few
differences as possible from b36b40cb34
.
2021-06-07 02:40:15 -04:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax
2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
...
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
...
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
6a456e53f4
Rename overly long method
2021-06-06 13:28:17 -04:00
Robin Avery
888882ac63
Remove first-person comment
2021-06-06 13:27:13 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
...
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00
Robin Avery
63346f6b75
Refactor getTieredComponent
2021-06-06 09:40:58 -04:00