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Commit Graph

91 Commits

Author SHA1 Message Date
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay 2022-04-19 06:03:56 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Dean Herbert
aaf5577e6a Remove unnecessary canBeNull specification 2022-04-18 21:48:46 +09:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a Split out IPerformFromScreenRunner to allow for easier testing 2022-04-18 17:49:28 +09:00
CenTdemeern1
9a07a95d39 Make several delete confirmation buttons dangerous buttons
Includes:
- Mass deletion
- Beatmap deletion
- Local score deletion
2022-04-04 19:22:53 +02:00
Dean Herbert
975883da5c Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
Dean Herbert
4741679a94
Change confirmation message to be more clear about intentions
Co-authored-by: Henry Lin <henry.ys.lin@gmail.com>
2022-03-29 19:03:50 +09:00
Dean Herbert
1fb3d11591 Add ability to "migrate" data to another folder which has an existing install
Until now, migrating would always attempt to move files.

There's a chance that a user is reinstalling osu! but has their data at
a custom location. We want to allow the chance for them to continue
using the external data. This seems like the easiest way to make it
work.

Would be nice if we had a `Game.Restart()` method, but maybe this is
enough for now?

Note that further down the road we will probably prompt the user to
potentially select a custom install path (including one with existing
data) before osu! gets to writing anything.
2022-03-29 18:04:31 +09:00
Dean Herbert
44f2d8a448 Allow game folder migration to fail gracefully when cleanup cannot completely succeed 2022-02-10 19:30:26 +09:00
Dean Herbert
88bb9d4237 Fix migration errors not outputting the call stack to logs 2022-02-10 15:50:03 +09:00
Dean Herbert
72656ae01e Fix beatmap restore/undelete flows 2022-01-12 17:49:11 +09:00
Dean Herbert
46206f70d6 Fix beatmap mass deletion flow 2022-01-12 17:49:11 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dean Herbert
0d18c83d75 Simplify deletion by adding always present conditionals to Delete method 2021-11-29 18:28:25 +09:00
Dean Herbert
744a5b33f5 Rewrite SkinSection to use realm subscriptions and databased defaults 2021-11-29 18:28:25 +09:00
Dean Herbert
89b4e5cffb Rename mass deletion confirmation dialog 2021-11-26 18:18:45 +09:00
Dean Herbert
79459c1aeb Fix typo in class and variable names 2021-11-25 17:12:15 +09:00
Dean Herbert
9dcb20a821 Rename Stable to Legacy and add xmldoc 2021-11-25 15:39:05 +09:00
Bartłomiej Dach
ed00cd9fc5
Remove simple localisable .ToString() calls 2021-11-02 21:42:02 +01:00
Bartłomiej Dach
b30dd2d4ed
Use rounded button in settings sidebar 2021-10-10 21:45:41 +02:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
caf7ef6519 Add missing screen level mod application settings for some screens
Closes #7480. But based on discussion in there this solution may change.
2021-09-13 15:00:34 +09:00
kj415j45
ac52b89148
Add Maintenance and Debug SettingsStrings 2021-08-12 12:34:10 +08:00
Dean Herbert
5b91111eda Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
Bartłomiej Dach
f45418dde7 Replace game-side directory/file selector with framework extensions 2021-07-06 22:11:54 +02:00
Dean Herbert
c71d53a0f9 Fix text and button layout 2021-05-18 13:40:26 +09:00
Lucas A
e2018f81f3 Use equality check for nullable types. 2021-05-17 19:54:21 +02:00
Lucas A
5ca4fd5ab4 Block overlays to prevent getting into a bad state. 2021-05-17 13:28:59 +02:00
Lucas A
a38fc1a2e0 Override text header. 2021-05-17 13:04:49 +02:00
Lucas A
db255e6814 Mark StableImportManager as potentially null in tests.
(StableImportManager is added to the DI in OsuGame and not in the OsuGameBase)
2021-05-17 12:55:59 +02:00
Lucas A
bec06cfac7 Reword StableDirectoryLocationDialog header
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-05-17 12:55:58 +02:00
Lucas A
f60dbbfbbd Reword import dialogs.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
e15e8068d3 Reword StableDirectoryLocationDialog.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
dabe8bd4c7 Fix code inspections and remove now unused code. 2021-05-17 12:55:58 +02:00
Lucas A
481b0a0125 Add StableDirectoryLocationDialog 2021-05-17 12:55:57 +02:00
Lucas A
851e33fd15 Hook up StableImportManager. 2021-05-17 12:55:57 +02:00
Lucas A
5d5b1e1f0e Add StableImportManager 2021-05-17 12:55:56 +02:00
Dean Herbert
baa4089364 Expose method to adjust header text, not whole drawable 2021-05-17 16:41:46 +09:00
Lucas A
6f248db519 Merge conditional expression. 2021-05-13 19:31:10 +02:00
Lucas A
0caba57945 Make screen properties local to MigrationSelectScreen. 2021-05-13 19:28:23 +02:00
Lucas A
09a5b9c872 Add XMLDoc to protected members. 2021-05-13 16:28:03 +02:00
Lucas A
eee3cd7c57 Disallow selecting storage root as a valid directory. 2021-05-13 11:14:05 +02:00
Lucas A
d3cc418961 Privatize DirectorySelector. 2021-05-13 11:08:04 +02:00
Lucas A
4bb0e6b7d5 Create InitialPath property. 2021-05-13 11:07:52 +02:00
Lucas A
9a061ad80b Extract directory selection logic of migration screen to DirectorySelectScreen. 2021-05-13 11:07:26 +02:00