Dean Herbert
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ba99f1288c
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Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap
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2022-12-02 17:57:15 +09:00 |
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Dan Balasescu
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a39bd634c4
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Merge pull request #21405 from LumpBloom7/Editor-DrawableRuleset-Dependencies
Provide DrawableRulesetDependencies from HitObjectComposer
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2022-12-02 17:31:31 +09:00 |
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Dean Herbert
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c5bc071c4b
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Merge pull request #21439 from LumpBloom7/Fix-DHO-load-state
Update DrawableHitObject state based on entry result during LoadComplete
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2022-12-01 15:36:36 +09:00 |
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Bartłomiej Dach
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2e19e93036
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Rename method
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2022-11-30 22:54:14 +01:00 |
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Bartłomiej Dach
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6ebde9a747
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Annotate Playfield.Mods as maybe-null
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2022-11-30 20:00:25 +01:00 |
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Derrick Timmermans
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6a61e70766
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Expose Ruleset from HitObjectComposer instead
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2022-11-30 12:17:58 +01:00 |
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Dean Herbert
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5ce2d6f54a
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Hide the game mouse cursor when playing osu!catch with relax mod
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2022-11-30 18:13:53 +09:00 |
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Dean Herbert
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bb0237d4a9
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Fix nullability inspection on disposal path
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2022-11-30 17:49:08 +09:00 |
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Dean Herbert
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4215f4f5d7
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Merge branch 'master' into Editor-DrawableRuleset-Dependencies
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2022-11-30 17:42:46 +09:00 |
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Derrick Timmermans
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93ba84e5ff
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Fix code style
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2022-11-27 21:48:44 +01:00 |
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Derrick Timmermans
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70c320b2e8
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Provide ruleset dependencies only to Compose Placement Blueprints
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2022-11-27 21:43:33 +01:00 |
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Derrick Timmermans
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cff3e06ad6
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Update state based on result during LoadComplete
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2022-11-27 20:57:00 +01:00 |
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Bartłomiej Dach
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894ef15e79
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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76e9382e0b
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Fix triangles showing on ExpandableButton s when in contracted state
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2022-11-25 20:18:35 +09:00 |
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Derrick Timmermans
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65e5c9a3ae
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Dispose DrawableRulesetDependencies in HitObjectComposer
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2022-11-25 08:27:22 +01:00 |
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Dean Herbert
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f6e229c24d
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"Fix" mod copy failure
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2022-11-25 01:15:11 +09:00 |
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Dean Herbert
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2b2beadd06
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Merge branch 'master' into update-framework
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2022-11-25 01:00:08 +09:00 |
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Derrick Timmermans
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7b620392fe
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Provide DrawableRulesetDependencies from HitObjectComposer
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2022-11-24 13:13:45 +01:00 |
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Dean Herbert
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a2438428a2
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Move base call to end
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2022-11-24 13:57:43 +09:00 |
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Dean Herbert
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b381b4fd2d
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Merge branch 'master' into update-framework
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2022-11-24 01:27:58 +09:00 |
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Bartłomiej Dach
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508f1f488c
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Merge branch 'master' into limit-barline-generation-sanity
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2022-11-23 17:12:36 +01:00 |
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Dean Herbert
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f9d952220f
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Fix barlines being misaligned if generation start time is clamped
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2022-11-23 18:12:03 +09:00 |
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Dean Herbert
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172e798847
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Merge pull request #21228 from Terochi/recent-messages-implementation
Add ability to view chat send history in input box
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2022-11-23 14:58:42 +09:00 |
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Dean Herbert
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1632df1f4d
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Update DifficultyBindable to match new bindable spec
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2022-11-22 14:51:19 +09:00 |
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Dean Herbert
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40f2da364c
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Limit how far before the first hitobject that barlines can be generated
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2022-11-21 14:40:25 +09:00 |
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Bartłomiej Dach
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0f382590e6
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Remove unnecessary #nullable disable
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2022-11-20 15:31:51 +01:00 |
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Salman Ahmed
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58296bd4f0
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Introduce IDrawableScrollingRuleset for editor consumption
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2022-11-20 04:11:10 +03:00 |
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Terochi
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eff6c7be64
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Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace.
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2022-11-19 16:53:35 +01:00 |
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Dan Balasescu
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57b8495c7a
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Merge branch 'master' into long-standard
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2022-11-18 14:24:04 +09:00 |
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Dan Balasescu
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d47c46d144
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Compute raw score in-line
Saves on an allocation (though it seems to only be a ValueType so it
shouldn't be a big deal) and a tail-call.
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2022-11-18 14:22:28 +09:00 |
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Susko3
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56fd1f95b1
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Fix FallbackSampleStore.GetAsync fallback logic
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2022-11-13 18:47:28 +01:00 |
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maromalo
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1911120afe
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Merge branch 'master' into long-standard
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2022-11-12 09:52:11 -03:00 |
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Dean Herbert
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106f1cf90b
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-11 18:24:39 +09:00 |
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Dan Balasescu
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fe58329478
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Merge pull request #21151 from peppy/taiko-judgement-fixes
Fix various issues surrounding hit judgements
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2022-11-11 16:41:46 +09:00 |
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Dan Balasescu
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5bdbf56f43
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Merge branch 'master' into taiko-judgement-fixes
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2022-11-11 15:48:33 +09:00 |
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Dan Balasescu
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1a1a186d22
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Merge branch 'master' into taiko-barline-separation
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2022-11-11 15:47:06 +09:00 |
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Dan Balasescu
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db25e9e9c8
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-11 15:31:28 +09:00 |
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maromalo
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83a3f1b82e
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Add computeRawScore()
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2022-11-10 14:15:20 -03:00 |
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Dan Balasescu
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606d42c679
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Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
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2022-11-10 12:52:08 +09:00 |
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Dan Balasescu
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051f7f4c68
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Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
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2022-11-10 12:23:53 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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bf26dbffc2
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
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Dean Herbert
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dd4cd3cf8e
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Move gameplay configuration to interface to allow editor overriding
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2022-11-08 18:25:24 +09:00 |
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Dean Herbert
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ada039151b
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Add the ability to toggle off hit marker displays in the editor
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2022-11-08 18:07:06 +09:00 |
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maromalo
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64e6276397
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Fix score rounding issue
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2022-11-08 01:10:21 -03:00 |
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Dean Herbert
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2b72c3833b
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Remove unnecessary centering logic in DrawableJudgement
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2022-11-07 17:19:32 +09:00 |
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Dean Herbert
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c69a4f9333
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Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
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2022-11-07 14:29:58 +09:00 |
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maromalo
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b7ef9b176d
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Make score type consistent
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2022-11-06 19:59:27 -03:00 |
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