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Commit Graph

38584 Commits

Author SHA1 Message Date
Dean Herbert
2678089e0b Add test case failing on selection after paste 2021-04-18 20:28:39 +09:00
Naxess
9a69ca34a6 Add audio presence check 2021-04-18 02:07:57 +02:00
Naxess
010720de74 Factor out general file presence checking
This allows us to use the same method of checking for other files that should exist, for example the audio file.

By using the same method, they all share test cases too.
2021-04-18 02:07:33 +02:00
Naxess
0502fbb429 Add background quality check tests 2021-04-18 01:21:51 +02:00
Naxess
56bf49c85c Take IWorkingBeatmap instead of WorkingBeatmap
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
Naxess
abf512532e Clean up check logic
Makes use of the new `BeatmapSet.GetPathForFile` method and removes dependency on `WorkingBeatmap` specifically, allowing us to switch to `IWorkingBeatmap` later.
2021-04-18 01:19:25 +02:00
Naxess
ef65c8910f Fix resolved fields 2021-04-18 01:15:13 +02:00
Naxess
bf8789528a Add GetStream to IWorkingBeatmap 2021-04-18 01:13:57 +02:00
Fabian
eec77b0527 replace icon 2021-04-17 23:55:39 +02:00
Naxess
cb41c89935 Don't return low res and too low res at the same time 2021-04-17 20:10:07 +02:00
Naxess
62c54e00cb Add check for background resolution and filesize 2021-04-17 18:01:04 +02:00
Naxess
b36da2664c Add GetPathForFile to BeatmapSetInfo
This is used in several places, and so should probably have a function rather than remaining as duplicated code.

Also applies this together with the previous commit to `BeatmapManagerWorkingBeatmap`.
2021-04-17 17:49:10 +02:00
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Naxess
448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
Fabian
5d274dbce8 replace IApplicableToPlayer with IApplicableToDrawableRuleset 2021-04-17 16:38:28 +02:00
Fabian
cf3aaff7bd Add floating fruits mod 2021-04-17 16:01:23 +02:00
jvyden
1e56f14f5b
Merge remote-tracking branch 'upstream' 2021-04-17 09:35:24 -04:00
Bartłomiej Dach
1832f624e2
Merge pull request #12460 from bdach/fix-idle-tracker-assumption 2021-04-17 15:31:54 +02:00
jvyden
6773162f17
Implicitly set defaults when resetting values 2021-04-17 08:47:27 -04:00
Bartłomiej Dach
f3ea51eeed Adjust tests to not rely on invalid assumption 2021-04-17 14:23:32 +02:00
Bartłomiej Dach
250c7403e8 Fix idle tracker assuming time starts at 0
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.

Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
Dean Herbert
3eb2fb7e89
Merge pull request #12456 from frenzibyte/improve-br-tooltip
Improve "barrel roll" mod settings description
2021-04-17 13:19:24 +09:00
Salman Ahmed
c1082ddb9a
Add space before the unit
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2 Remove unnecessary comma 2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784 Remove unused using directive
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb Improve "barrel roll" mod settings description 2021-04-17 03:32:47 +03:00
Dean Herbert
dc899515ec Empty commit 2021-04-17 00:56:53 +09:00
jvyden
854d88bfb9
Merge branch 'master' into master 2021-04-16 10:04:04 -04:00
smoogipoo
44e13a91ad Rename test scene to match class 2021-04-16 20:51:42 +09:00
smoogipoo
314b1646bd Add xmldoc to MasterGameplayClockContainer 2021-04-16 20:47:09 +09:00
smoogipoo
3a78c19f96 More refactoring/xmldocs 2021-04-16 20:33:29 +09:00
smoogipoo
6301111fa3 Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
smoogipoo
d26fa46ef2 Record every 60fps interval 2021-04-16 19:42:44 +09:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values 2021-04-16 06:34:57 -04:00
Dan Balasescu
1f577ce566
Merge pull request #12444 from peppy/fix-slider-zero-length
Avoid all scenarios where sliders can become zero length
2021-04-16 19:33:35 +09:00
jvyden
9c6914d29d
Fix redundant lambda parentheses 2021-04-16 06:26:45 -04:00
Dan Balasescu
a1787d3819
Merge pull request #12445 from peppy/show-selected-objects-in-timeline
Add border showing selected blueprints in timeline
2021-04-16 19:22:04 +09:00
jvyden
8d6c30c73b
Fix lint 2021-04-16 05:57:36 -04:00
Dean Herbert
b413ffae3e Fix test going offscreen in headless execution 2021-04-16 18:54:33 +09:00
jvyden
ec0211809f
Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
Dean Herbert
f824105075 Merge branch 'master' into fix-slider-zero-length 2021-04-16 18:47:22 +09:00
Dean Herbert
473ff7c020
Merge pull request #12440 from smoogipoo/apply-ibindable-interface-change
Apply changes resulting from IBindable interface updates
2021-04-16 18:37:47 +09:00
jvyden
d760e81a91
Fix lint 2021-04-16 05:22:41 -04:00
smoogipoo
274e33184b Fix SpectatorScreen potentially missing user playing callbacks 2021-04-16 18:22:22 +09:00
smoogipoo
46d2181d42 Remove now unnecessary (duplicating) test 2021-04-16 18:21:56 +09:00
smoogipoo
377e5ce6b3 Fix test incorrect sending state too often 2021-04-16 18:21:35 +09:00
Dean Herbert
d9d50f0e88 Add border showing selected blueprints in timeline 2021-04-16 18:16:22 +09:00
jvyden
43e6e5e049
increase GameIdleTracker time to 5 minutes 2021-04-16 05:15:58 -04:00
jvyden
471b8e3c74
Merge branch 'master' of https://github.com/ppy/osu 2021-04-16 05:02:40 -04:00