Dean Herbert
bae314a254
Add background on SetupScreen
to hide video
2022-07-12 13:03:43 +09:00
Dean Herbert
76be9a829c
Fix mutation after disposal in TeamEditorScreen
2022-07-12 12:59:55 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dean Herbert
00c7101f54
Remove DrawingsScreen
world map completely
2022-07-11 20:36:05 +09:00
Dean Herbert
22a51fdc50
Add support for a drawings screen video background
2022-07-11 15:35:00 +09:00
Bartłomiej Dach
a83c45b50e
Fix compile failures from framework breaking change
2022-06-24 16:07:14 +02:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dean Herbert
50e40756c4
Rename GracefullyExit
to AttemptExit
2022-06-19 12:34:44 +09:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
...
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130
TournamentPlayer
-> TournamentUser
2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566
Standardise naming for online ID
...
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689
Add lightweight TournamentBeatmap
model
2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809
Add lightweight TournamentPlayer
model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f88c568c8d
Update flag sizes after switch to twemoji assets
...
The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
Dean Herbert
c661f2b059
Ensure ChannelManager
has access to API from point of construction
...
Closes https://github.com/ppy/osu/issues/18451 .
2022-06-08 19:15:23 +09:00
Dean Herbert
afbb1fa750
Fix tournament user stat population potentially using wrong ruleset
...
`OsuGameBase.Ruleset` is bound
[late](7d0470794b/osu.Game.Tournament/TournamentGameBase.cs (L169)
)
so we must use the ladder one during user retrieval.
Closes https://github.com/ppy/osu/issues/18363 .
2022-05-23 14:07:11 +09:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
ea672745b0
Add ability to switch between most common tournament scenes using key bindings
2022-04-01 12:44:49 +09:00
Dean Herbert
a06b0a4966
Fix tournament bracket parsing's ruleset refetch logic not working correctly
...
Due to equality being based on `ShortName`, it was feasible that the
re-fetch exited early (in bindable shortcutting logic) causing the
ruleset's `OnlineID` to remain `-1` or something equally wrong.
Resolves issue pointed out at
https://github.com/ppy/osu/discussions/17538#discussioncomment-2471746 .
2022-03-31 18:41:00 +09:00
Dean Herbert
a7a7584d3e
Add test coverage ensuring ruleset ID is correct after bracket read
...
Historically, tournament client may have written incorrect `OnlineID`
values. We wanted to use `ShortName` to re-fetch the ruleset. This test
ensures this flow is working correctly.
2022-03-31 18:39:58 +09:00
Dean Herbert
2938f44e6c
Update PresentExternally
usages in line with framework changes
2022-03-24 23:41:07 +09:00
Dean Herbert
df4170b939
Display star ratings in tournament mode using two decimal places
2022-02-27 23:17:04 +09:00
Dean Herbert
297e5ec62e
Remove unused constants
2022-02-27 23:16:04 +09:00
Shivam
4c56458173
Change button location to the right side of dropdown
2022-02-25 15:15:40 +01:00
Shivam
333c0cd4f9
Add open folder button to open currently selected tournament
2022-02-25 14:31:46 +01:00
Dean Herbert
44f2d8a448
Allow game folder migration to fail gracefully when cleanup cannot completely succeed
2022-02-10 19:30:26 +09:00
Bartłomiej Dach
9deeaee404
Fix tournament client not loading
...
Caused by a `LoadComponentsAsync()` call being fired from a worker
thread, which will throw exceptions since the recent addition of safety
checks around that method.
2022-01-27 17:31:12 +01:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Salman Ahmed
b2d1bd029d
Turn on high poll rate when tournament chat is expanded
2022-01-22 16:34:57 +03:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Joseph Madamba
5082b0e63f
Fix some identifiers using shortened naming
2021-12-27 20:26:28 -08:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store
2021-12-04 15:05:39 +01:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
5158736839
Avoid saving bracket if parsing failed, at all costs
2021-12-03 16:06:38 +09:00
Dean Herbert
ba05a0a383
Centralise specification of bracket.json filename
2021-12-03 16:04:11 +09:00
Bartłomiej Dach
87d6a743dd
Migrate custom tournament client assets to uppercased directories
...
It has transpired that on filename-case-sensitive filesystems, the
tournament client does not consistently handle custom asset paths.
Videos and mods could only be looked up from `videos` and `mods`
directories (lowercase), while flags could only be looked up from the
`Flags` directory (uppercase).
A complicating circumstance is that default country flags, coming from
osu-resources, also depend on the flag lookup being uppercased.
To attempt to clean up the handling as much as it appears to be
possible, automatically move user-supplied lowercase directories to
uppercase.
2021-11-28 16:36:19 +01:00
Dean Herbert
bbd3ea5b77
Update all actual usages of RulesetInfo.ID
to use OnlineID
instead
2021-11-24 15:50:26 +09:00
Dean Herbert
86540d1fb6
Update existing usages of Author
as string
to access Username
directly
2021-11-04 18:57:54 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
10a9266956
Fix beatmap creator showing twice in tournament map pool panels
2021-11-01 14:33:24 +09:00