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Commit Graph

5164 Commits

Author SHA1 Message Date
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp 2023-11-20 21:57:14 +09:00
ratinfx
fab6fc9adb Updated comments, renamed method 2023-11-12 15:09:15 +01:00
ratinfx
4e7c40f1d7 Do Split and Parse before checking HitObjects 2023-11-12 14:58:46 +01:00
ratinfx
4e1e19728c Refactor HitObject selection in Composer 2023-11-11 14:02:42 +01:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Bartłomiej Dach
a0757ce13f
Update xmldoc to match flipped flag semantics 2023-11-02 18:58:14 +01:00
Bartłomiej Dach
86ede717cb
Clean up comment 2023-11-02 18:52:47 +01:00
Dean Herbert
ac6fb386d1
Remove nested ternary 2023-11-02 23:42:52 +09:00
Dean Herbert
bf9f20705f
Simplify classic behaviour flag to only need to be specified on the slider itself 2023-11-02 18:31:29 +09:00
Dean Herbert
a7705284e7
Add better commenting around DrawableSliderHead logic 2023-11-02 18:31:28 +09:00
Dean Herbert
9af2a5930c
Remove redundant passing of Scale to nested objects 2023-11-02 17:52:10 +09:00
Dean Herbert
9c1f4b552e
Rename and invert flags for slider classic behaviours 2023-11-02 17:43:21 +09:00
Bartłomiej Dach
64feea80db
Merge pull request #25334 from peppy/fix-bubble-crash-again
Fix another potential crash in bubbles mod
2023-11-02 09:32:09 +01:00
Bartłomiej Dach
ad82ada030
Trim redundant comments 2023-11-02 08:18:37 +01:00
Dean Herbert
48bdeaeff1
Fix another potential crash in bubbles mod
Storing `DrawableHitObject` for later use is not safe – especially
when accessing `HitObject` – as it's a pooled class. In the case here,
it's important to note that `PrepareForUse` can be called a frame or
more later in execution, which made this unsafe.

Closes https://github.com/ppy/osu/issues/24444.
2023-11-02 02:43:51 +09:00
Dean Herbert
c2de03aa44
Fix all spinner ticks being alive and causing performance degradation
Regressed in https://github.com/ppy/osu/pull/25216.

The new logic will ensure at least one tick is ready for judgement.
There shouldn't be a case where more than one is needed in a single
frame.
2023-11-01 18:28:07 +09:00
Bartłomiej Dach
e5b51f769c
Fix incorrect assertion placement in spinner rotation tracker
Checking the delta after the application of rate is not correct. The
delta is in screen-space *before* the rate from rate-changing mods were
applied; the point of the application of the rate is to compensate for
the fact that the spinner is still judged in "track time" - but the goal
is to keep the spinner's difficulty *independent* of rate, which means
that with DT active the user's spin is "twice as effective" to
compensate for the fact that the spinner is twice as short in real time.

In another formulation, with DT active, the user gets to record replay
frames "half as often" as in normal gameplay.
2023-10-30 21:28:29 +01:00
Dean Herbert
fbba3787d1
Merge pull request #25190 from frenzibyte/match-skin-element-animation-support
Match capability of animating legacy skin elements with osu!(stable)
2023-10-30 18:25:06 +09:00
Dean Herbert
a91b704d21
Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
Bartłomiej Dach
99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:

- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)

Everything else uses non-fixed-width fonts.

Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
Bartłomiej Dach
c9cb0561f7
Move maxSizePerGlyph optional ctor param to init-only property
I'm doing this as I'm about to add more similar properties to
`LegacySpriteText` and I don't want to create a twenty-argument
constructor monstrosity.
2023-10-27 19:48:10 +02:00
Dean Herbert
24b1d1e955
Fix code quality fail 2023-10-27 18:18:07 +09:00
Dean Herbert
f165653e8d
Merge pull request #25233 from Termincc/FreezeFrame-and-Transform-Compatibility
Make FreezeFrame and Transform Incompatible
2023-10-27 16:53:23 +09:00
Dan Balasescu
9a0882af69
Merge pull request #25218 from peppy/better-slider-judgement-handling
Fix out-of-order judgements when missing a slider head
2023-10-27 15:50:13 +09:00
Termincc
8b9b085ef5
Address mod incompatibilities
Makes FreezeFrame and Transform mods incompatible.
2023-10-26 22:15:10 +10:00
Bartłomiej Dach
9c9000027a
Merge pull request #25221 from peppy/fix-repeat-dim
Fix repeat circles on sliders not correctly getting dimmed
2023-10-25 11:43:46 +02:00
Dean Herbert
2f95e7a284
Add note about implementation being shared 2023-10-25 15:44:51 +09:00
Dean Herbert
6eafb66fdf
Fix DrawableSliderTail potentially forcing miss on head too early 2023-10-25 15:44:42 +09:00
Dean Herbert
74f794a549
Fix repeat circles on sliders not correctly getting dimmed 2023-10-25 14:01:55 +09:00
Dean Herbert
23ea128f30
Merge branch 'master' into velocity-based-ball-animation 2023-10-25 14:01:19 +09:00
Dean Herbert
121fa6f165
Simplify pre-checks in HitObjectApplied delegate 2023-10-25 13:53:20 +09:00
Dean Herbert
34505b3933
Merge pull request #25185 from bdach/minimum-sample-volume 2023-10-24 22:04:43 +09:00
Dean Herbert
bf313cc732
Merge pull request #25216 from bdach/spinner-tick-lifetime
Fix spinner ticks not playing samples correctly sometimes
2023-10-24 19:12:49 +09:00
Dean Herbert
5503407907
Force miss head when a tick or repeat is successfully judged 2023-10-24 19:10:57 +09:00
Dean Herbert
5eefc5323d
Standardise DrawableSliderRepeat / DrawableSliderTick judgement implementations 2023-10-24 19:10:57 +09:00
Dean Herbert
176cb0dd28
Remove unused variable 2023-10-24 19:10:57 +09:00
Dean Herbert
93147a5998
Change slider tail tick to only hold back judgement on ticks/repeats 2023-10-24 19:10:57 +09:00
Dean Herbert
68397f0e81
Remove unused using 2023-10-24 18:01:24 +09:00
Bartłomiej Dach
a0c8158033
Remove unnecessary LifetimeEnd specification 2023-10-24 10:42:03 +02:00
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
ded99c4097
Simplify calculation 2023-10-24 14:32:03 +09:00
Salman Ahmed
ff66b74b0e Refactor logic to support DHO pooling 2023-10-24 02:24:00 +03:00
Bartłomiej Dach
cfd8d05fde
Fix spinner ticks not playing samples correctly sometimes
Noticed this during work on https://github.com/ppy/osu/pull/25185.

In some circumstances, it seemed that spinner bonus ticks (and mostly
them specifically) would not always play with the correct volume.
Hours of debugging later pointed at a trace at
`DrawableAudioWrapper.refreshLayoutFromParent()` not firing sometimes.

Initially I thought it to be some sort of framework bug, but after
preparing a diff and running final checks, I noticed that sometimes
the sample was being played *by a `PoolableSkinnableSample` that wasn't
loaded*. And determining why *that* is the case turned out with this
diff.

As it happens, spinner ticks get assigned a start time proportionally,
i.e. the 1st of 10 ticks is placed at 10% of the duration, the 2nd
at 20%, and so on. The start time generally shouldn't matter,
because the spinner is manually judging the ticks. *However*, the ticks
*still* receive a lifetime start / end in the same way normal objects
do, which means that in some cases they can *not be alive* when they're
hit, which means that the `DrawableAudioWrapper` flow *hasn't had
a chance to run*, and rightly so.

To fix, ensure that all spinner ticks are alive throughout the entirety
of the spinner's duration.
2023-10-23 21:29:55 +02:00
Salman Ahmed
0cf572d029 Use existing property and fix nullability 2023-10-23 11:46:21 +03:00
Dean Herbert
4e057b446a
Rename accumulated rotation variable 2023-10-23 16:46:15 +09:00
Dean Herbert
d0599496bd
Merge pull request #25177 from peppy/spinner-max-display 2023-10-21 11:10:09 +09:00
Salman Ahmed
2a70c331b9 Remove animation support from osu! slider reverse arrow 2023-10-20 23:59:03 +03:00
Salman Ahmed
80ce78e05d Remove animation support from osu! hit circle overlay 2023-10-20 23:59:03 +03:00
Salman Ahmed
7373a9a784 Remove unnecessary usage of ApplyWithDoubledAlpha 2023-10-20 23:54:29 +03:00
Salman Ahmed
ac8c2a173b Apply velocity into legacy slider ball animation rate 2023-10-20 22:47:45 +03:00