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Merge pull request #25233 from Termincc/FreezeFrame-and-Transform-Compatibility
Make FreezeFrame and Transform Incompatible
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commit
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override LocalisableString Description => "Burn the notes into your memory.";
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//Alters the transforms of the approach circles, breaking the effects of these mods.
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public override Type[] IncompatibleMods => new[] { typeof(OsuModApproachDifferent) };
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform) }).ToArray();
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public override ModType Type => ModType.Fun;
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override ModType Type => ModType.Fun;
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public override LocalisableString Description => "Everything rotates. EVERYTHING.";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel) };
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModFreezeFrame) }).ToArray();
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private float theta;
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