Salman Ahmed
b25c37ce62
Instantiate highlight background container on animation
...
Also removes the necessity of scheduling as it actually never worked as
intended, `Scheduler` will still update even when the chat line is
masked away, and the animation will never be held anyways.
The new duration of the animation should be enough for long scrolls
either way.
2022-03-10 03:49:42 +03:00
Salman Ahmed
d4de435eb2
Add test case for highlighting while chat overlay is hidden
2022-03-10 02:50:27 +03:00
Salman Ahmed
cf9671cafb
Increase highlight delay to 1500ms
2022-03-10 02:50:15 +03:00
Salman Ahmed
80c0df6af5
Scroll chat line to channel center
...
We may eventually want that encapsulated within `ScrollIntoView`, as it
would also come in handy for `GameplayLeaderboard`.
2022-03-10 02:50:15 +03:00
Salman Ahmed
93cf93943f
Schedule chat line highlight after children to handle non-loaded lines
2022-03-10 02:48:33 +03:00
Salman Ahmed
2d8983383a
Revert newMessagesArrived
changes and always schedule highlight
...
In the case a message arrives and the chat overlay is hidden, clicking
on the mention notification will not work as the `HighlightedMessage`
bindable callback will execute before the scheduled `newMessagesArrived`
logic (which was hanging since the message arrived until the chat
overlay became open because of the notification).
Simplify things by always scheduling the `HighlightedMessage` bindable
callback.
2022-03-10 01:11:27 +03:00
Dean Herbert
512536f5fe
Fix unconditional null in Equals
implementation
2022-03-08 23:25:51 +09:00
Dean Herbert
c867068cae
Update framework
2022-03-08 21:15:14 +09:00
Dean Herbert
da7c6f1772
Merge branch 'master' into chat-mention-highlight
2022-03-08 21:15:12 +09:00
Dan Balasescu
a352a140bc
Merge pull request #17157 from peppy/fix-statistics-json-serialisation
...
Fix incorrect serialisation of submitted scores
2022-03-08 20:20:31 +09:00
Dan Balasescu
4603e082f5
Merge pull request #17160 from peppy/remove-unnecessary-user-submittable-score
...
Remove `user` from `SubmittableScore`
2022-03-08 19:34:47 +09:00
Dean Herbert
e0dc3a04f3
Merge pull request #17159 from smoogipoo/add-hitresult-helper
...
Add IsBasic() and IsTick() extensions on HitResult
2022-03-08 18:46:39 +09:00
Dean Herbert
b0f40d9e45
Remove user
from SubmittableScore
...
This wasn't being used by osu-web, and included far too much unnecessary
data. Of note, `pp` and `ruleset_id` are also not strictly required, but
there's no harm in sending them so I've left them be for now.
2022-03-08 18:38:24 +09:00
Dan Balasescu
a172fc6cb8
Add IsBasic() and IsTick() extensions on HitResult
2022-03-08 18:19:12 +09:00
Dean Herbert
9a347af5c7
Add test coverage of SubmittableScore
serialisation to (roughly) match spec
2022-03-08 17:58:52 +09:00
Dean Herbert
589a40ca2d
Add EnumMember
naming to HitResult
to allow for correct json serialisation
2022-03-08 17:58:37 +09:00
Dan Balasescu
719331420c
Merge pull request #17155 from peppy/beatmap-leaderboard-dont-handle-offset-changes
...
Fix `BeatmapLeaderboard` refreshing on changes in local offset setting
2022-03-08 15:38:05 +09:00
Dean Herbert
622ec53130
Fix BeatmapLeaderboard
refreshing on unrelated changes to a beatmap
2022-03-08 14:50:47 +09:00
Dean Herbert
2a55c5e02e
Add extension method to detect and isolate realm collection-level changes
2022-03-08 14:50:47 +09:00
Salman Ahmed
5e0882df8d
Simplify message highlighting transforms
2022-03-08 04:00:11 +03:00
Salman Ahmed
d74064b94b
Use Equals
instead of reference equality operator
2022-03-08 03:56:27 +03:00
Salman Ahmed
f645869958
Update ChannelManager.CurrentChannel
directly to handle non-loaded chat scenario
...
`currentChannel` gets instantiated once the chat overlay is open, while
`HighlightMessage` could be called while the chat overlay has never been
open.
This will all be rewritten with the new chat overlay design anyways, so
should be fine for now.
2022-03-08 03:42:18 +03:00
Salman Ahmed
f8e5570e41
Fix Message
equality not passing on equal references
2022-03-08 03:20:20 +03:00
Salman Ahmed
7f47be4680
Refactor message highlighting logic to rely on a Channel
data bindable
2022-03-08 03:19:37 +03:00
Salman Ahmed
5764c53c17
OpenChannelNotification -> HighlightMessageNotification
2022-03-08 03:16:07 +03:00
Salman Ahmed
22a2ef42c5
Check channel ID on message highlight using currentDrawableChannel
2022-03-08 01:22:47 +03:00
Dan Balasescu
e0d2c8ca5e
Merge pull request #17046 from peppy/clowd-squirrel
...
Replace squirrel fork with `Clowd.Squirrel`
2022-03-07 16:25:40 +09:00
Dan Balasescu
51f6eb4028
Merge pull request #17075 from peppy/realm-property-watching
...
Add ability to watch properties via a `RealmAccess` helper method
2022-03-07 14:38:23 +09:00
Dean Herbert
31d6c75f40
Merge branch 'master' into realm-property-watching
2022-03-07 13:53:17 +09:00
Dan Balasescu
b90a5864b1
Merge pull request #17138 from peppy/disallow-icon-interaction
...
Disallow interaction with carousel set difficulty icons unless selected
2022-03-07 13:00:18 +09:00
Dean Herbert
da29947ecd
Disallow interaction with carousel set difficulty icons unless selected
...
I kinda liked this flow, but from multiple reports from users it
definitely seems in the way. We can revisit after the new design is
applied to song select.
Note that this means the tooltips also don't display. If it is preferred
that they should (arguable from a UX perspective, since I'd expect to be
able to click at that point) then the issue can be addressed using a
slightly different path (a few more lines - nothing too complex).
2022-03-07 11:34:08 +09:00
Dean Herbert
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
...
Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
Salman Ahmed
32d242dd62
Hook up message notifications to chat message highlighting logic
2022-03-07 05:10:49 +03:00
Salman Ahmed
741702549b
Add test coverage for chat overlay message highlighting
2022-03-07 05:10:49 +03:00
Salman Ahmed
f4fa80c1e3
Add support to highlight messages in chat overlay
2022-03-07 05:10:49 +03:00
Salman Ahmed
cb2133944d
Add test coverage for channel message highlighting
2022-03-07 05:10:49 +03:00
Salman Ahmed
30b38345aa
Add ability to highlight chat lines
2022-03-07 05:08:36 +03:00
Dan Balasescu
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
...
Implement popup screen title component
2022-03-07 11:03:38 +09:00
Dean Herbert
3e73b8c78a
Merge pull request #17059 from frenzibyte/fix-storyboard-sample-rate
...
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-07 09:41:06 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-07 03:12:40 +03:00
Salman Ahmed
d9be65ea39
Remove no longer necessary CancelUserScroll
method
2022-03-06 23:58:06 +03:00
Salman Ahmed
60334046e4
Revert UserTrackingScrollContainer
changes
2022-03-06 23:57:51 +03:00
Salman Ahmed
a13a087f5d
Add xmldoc to trackNewContent
to explain its purpose
2022-03-06 23:51:27 +03:00
Salman Ahmed
9ec0e74813
Move scrolling to UpdateAfterChildren
to avoid scheduling
...
At least that's what I believe "let FillFlow update to new size" means.
2022-03-06 23:50:58 +03:00
Salman Ahmed
9bc1f3f014
Further refactor and simplify ChannelScrollContainer
2022-03-06 23:34:12 +03:00
Bartłomiej Dach
54275813b5
Use text flow container in popup screen title
2022-03-06 20:41:31 +01:00
Bartłomiej Dach
df0617f34c
Implement popup screen title component
2022-03-06 16:09:18 +01:00
Dean Herbert
e322eb578a
Merge pull request #17116 from bdach/sample-popover-tabbing
...
Allow tabbing between textboxes in sample point popover
2022-03-06 11:45:16 +09:00
Bartłomiej Dach
e1eeb9c6bb
Allow tabbing between textboxes in sample point popover
2022-03-06 01:43:56 +01:00
Salman Ahmed
634821e49f
Use the term "programmatically" instead
2022-03-06 00:01:45 +03:00