Fix MusicController ignoring Looping property of Track
my fix to prevent the MusicController from constantly trying to restart a track before accidentally removed this
Added the "Service Include" tag that is used by Visual Studio's test explorer.
Fix UserProfile crash if displayed User has rank 0 (unranked) in their 30-day history.
Fix playing a preview in direct crashing the game
Add support for relevance based search results in osu!direct
Fix checks disallowing import of older beatmaps with no embedded online IDs
Fixed small typo. (User.Intrerests -> Interests)
Fix SensitivitySlider keyboard control
Fix beatmap overlay buttons not conforming to design
Apply changes in line with framework input adjustments
Fix lagging beatmap carousel because of storyboard-loading
Add shader precompile step
Fix IsValueCreated method not checking whether the async task was completed
Caused potential stutters for components that relied on this check.
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
Wait until track has restarted before continuing operation
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
Fix MusicController constantly trying to start a track