Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
Truncate
OsuSpriteText
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
IWorkingBeatmap.Background
GetBackground()
SectionsContainer
FireAndForget
LabelledDrawable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
HasSubmenu
Property has been removed in the appropriate framework-side PR and instead folded into `IsActionable`. See: https://github.com/ppy/osu-framework/pull/5658#discussion_r1114834647
ReportPopover
This only ever barely used to work without the `(..., true)` in `master` because of haphazard operation ordering.
LoadComplete()
Is the more correct place for `BindValueChanged()` callbacks.
OsuTabControlCheckbox
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736829.
Fix slider bar tooltips potentially showing negative zero
Closes https://github.com/ppy/osu/issues/23339.
negligence in migrating code
ScalingContainer
const
OmitFirstBarLine
TimingControlPoint