smoogipoo
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d74652a4f7
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Replace piecewise linear function
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2018-12-19 13:45:33 +09:00 |
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Dean Herbert
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831cd3ed59
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ScoreInfo scoreInfo -> ScoreInfo score
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2018-11-30 15:18:52 +09:00 |
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smoogipoo
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219929eb47
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Score -> ScoreInfo
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2018-11-28 18:33:01 +09:00 |
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smoogipoo
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5fd6e6ca77
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Re-namespacing
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2018-11-28 16:12:57 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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bb2f8deb18
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ControlPoint -> PathControlPoint
Also Curve -> Path.
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2018-11-01 03:56:51 +09:00 |
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smoogipoo
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1cf6cd10bb
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Fix slider travel distances sometimes not being considered
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2018-10-18 11:29:50 +09:00 |
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smoogipoo
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ec9f23ab73
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Make IBeatmap.HitObjects an IReadOnlyList
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2018-10-11 19:53:07 +09:00 |
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smoogipoo
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7d20efed2c
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Fix missing stack position
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2018-10-11 13:53:29 +09:00 |
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smoogipoo
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f675c93935
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Stably-sort hitobjects
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2018-10-10 23:11:28 +09:00 |
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smoogipoo
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4e37b5c4a7
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50ms cap shouldn't be included in the strain decay
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2018-10-10 18:53:54 +09:00 |
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smoogipoo
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d8f77feddd
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Fix using the wrong slider's travel distance
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2018-10-10 18:52:57 +09:00 |
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smoogipoo
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03a9511399
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Apparently stable does use stacking
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2018-10-10 18:08:46 +09:00 |
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smoogipoo
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d6784c818e
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Fix jump/travel distances in some scenarios
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2018-10-10 11:49:54 +09:00 |
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smoogipoo
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0a3be0d253
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Adjust comments slightly
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2018-10-09 12:03:47 +09:00 |
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smoogipoo
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9facf707be
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Add diffcalc beatmap decoder
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2018-10-09 11:49:24 +09:00 |
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smoogipoo
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f8eaccddda
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Stable doesn't use stacked positions
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2018-10-08 18:37:49 +09:00 |
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smoogipoo
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0116db95d0
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Fix progress calculation
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2018-10-08 18:37:30 +09:00 |
|
smoogipoo
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35f45e74dc
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Calculate scaled positions prior to square-rooting
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2018-10-08 17:39:10 +09:00 |
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smoogipoo
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1ad5090ad6
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Separate travel distance from jump distance
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2018-10-08 17:38:12 +09:00 |
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smoogipoo
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61e7ada977
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Use ints + fix position calculation
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2018-10-08 17:36:06 +09:00 |
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smoogipoo
|
da97600076
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Fix inaccurate section lengths for first hitobject
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2018-10-08 16:46:58 +09:00 |
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Dean Herbert
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1d6609d9f3
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Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
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2018-07-05 15:54:41 +09:00 |
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smoogipoo
|
48989df6eb
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Make sure that 0 SR is returned when there are no hitobjects
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2018-06-21 12:04:14 +09:00 |
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smoogipoo
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41abd5990c
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Move osu! difficulty attributes to OsuDifficultyCalculator
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2018-06-14 16:27:05 +09:00 |
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smoogipoo
|
af218b3d8d
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No need to use properties
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2018-06-14 16:13:21 +09:00 |
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smoogipoo
|
8f7334874c
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Fix up performance calculators
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2018-06-14 16:04:48 +09:00 |
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smoogipoo
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47fc18d7c4
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Adjust OsuDifficultyCalculator in-line with changes
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2018-06-14 15:45:16 +09:00 |
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smoogipoo
|
83ff47ec80
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Rewrite difficulty mod combinations
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2018-06-06 16:20:17 +09:00 |
|
smoogipoo
|
d850e34003
|
Actually cast to int
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2018-05-26 09:25:16 +09:00 |
|
smoogipoo
|
215cc9fba7
|
Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
|
2018-05-25 20:07:14 +09:00 |
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smoogipoo
|
765a50d007
|
Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
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2018-05-25 20:05:53 +09:00 |
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smoogipoo
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1f37dca7b7
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Fix HR / EZ being applied twice to AR
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2018-05-19 14:47:06 +09:00 |
|
smoogipoo
|
eba1d309b6
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Fix incorrect namespace of OsuPerformanceCalculator
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2018-05-17 16:58:22 +09:00 |
|
smoogipoo
|
cf08293be1
|
Remove extra newline
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2018-05-15 21:49:44 +09:00 |
|
smoogipoo
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4101b8ddde
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Merge remote-tracking branch 'origin/master' into more-diffcalc-improvements
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2018-05-15 21:31:58 +09:00 |
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smoogipoo
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995fda9b6f
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Move base classes to osu.Game.Rulesets.Difficulty namespace
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2018-05-15 17:38:08 +09:00 |
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smoogipoo
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9fd972e0a3
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Rename OsuDifficulty -> Difficulty
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2018-05-15 17:36:29 +09:00 |
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