Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dan Balasescu
996e156fd0
Merge branch 'master' into fix-notification-scheduled-events
2017-12-27 23:27:23 +09:00
Dan Balasescu
3de07ddba8
Merge branch 'master' into fix-progress-notifications-close
2017-12-27 21:43:58 +09:00
Dean Herbert
9a4b2f0d1d
Apply workaround at two levels
2017-12-27 21:19:06 +09:00
Dean Herbert
7d0c94fd01
Fix notification overlay layout and scheduled tasks being delayed
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Closes #1295
2017-12-27 19:42:44 +09:00
Dean Herbert
2a7147240f
Fix progress notifications not creating their completion notification early enough
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FIxes notification overlay thinking it has no notifications left and closing.
2017-12-27 13:25:42 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity
2017-12-26 20:48:59 +09:00
Dean Herbert
ab6c93fba4
Merge branch 'master' into notification-verbosity
2017-12-26 16:14:24 +09:00
Dean Herbert
45b3acdd6f
Fix progress notifications not closing properly when opening their continuation
2017-12-26 15:54:33 +09:00
Dean Herbert
ed1df94f77
Fix unread light not turning off
2017-12-26 15:54:28 +09:00
Dan Balasescu
d089e27cad
Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
Dean Herbert
1fc240f6c5
Expose unread notification count
2017-12-26 01:50:05 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
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Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
861bf55773
Adjust notification padding a touch
2017-12-25 18:31:32 +09:00
FreezyLemon
7c9d11756e
Add the ability to change what text is displayed when a ProgressNotification finishes its task.
2017-12-18 10:59:25 +01:00
Dean Herbert
518e5a2245
Make ProgressNotification's status and progress thread-safe
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Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
2017-10-18 10:07:20 +09:00
Dean Herbert
9c82593c9e
Add cancel event to ProgressNotification
2017-08-24 20:15:45 +09:00
Dean Herbert
b2db550cb4
Fix notification count including fading (already closed) notifications
2017-08-23 12:47:20 +09:00
Dean Herbert
630d67405f
Merge branch 'master' into update-changelog-notification
2017-08-23 00:12:59 +09:00
Dean Herbert
480d839d67
Allow the notification overlay to close when all notifications are dismissed
2017-08-22 19:51:42 +09:00
Dean Herbert
ab0e3ccc55
Make SimpleNotifications support word wrap
2017-08-22 19:33:18 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
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This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
4bb8f40b49
AutoSize notifications (and add animation)
2017-07-28 17:00:30 +09:00
Dean Herbert
74044baeff
Don't cancel a ProgressNotification when clicking by default
2017-07-28 17:00:27 +09:00
Dean Herbert
b3e3c4a226
Fix setting a ProgressNotification's progress too early crashing
2017-07-28 17:00:24 +09:00
Dean Herbert
5dfed1dba5
Add word-wrap functionality of ProgressNotification
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Fixes a potential threading issue when updating Text.
2017-07-28 17:00:20 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
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Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
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Enforces at CI.
2017-07-13 15:11:33 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
f856e89b58
Fix CI issues
2017-07-10 03:37:51 +09:00
Dean Herbert
7952e7caa9
Fix typos
2017-07-10 03:22:08 +09:00
Dean Herbert
2c8b8c3f9c
Update loop logic in line with framework changes
2017-07-09 18:23:34 +09:00
Dean Herbert
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
paparony03
62dee59672
Shapes namespace
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Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
863dc44c4d
Some minor improvements.
2017-04-06 09:57:34 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
smoogipooo
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
Dean Herbert
3eece390cb
Abstract constructors -> protected.
2017-03-09 14:01:08 +09:00