Huo Yaoyuan
|
ac66c08991
|
Make converter per-instance.
|
2016-10-13 21:55:49 +08:00 |
|
Huo Yaoyuan
|
45a9249306
|
Move implementation of HitRender.Converter to base class using an abstract Converter property.
|
2016-10-13 21:14:18 +08:00 |
|
Dean Herbert
|
2566d6bfe0
|
Fix regressions with HitRenderers, while also cleaning them up.
|
2016-10-13 10:10:15 +09:00 |
|
Dean Herbert
|
4052a665bf
|
Remove all non-load Game access.
|
2016-10-12 15:47:08 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
aad58532ec
|
Remove getter on Objects.
|
2016-09-28 15:49:47 +09:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
1712a142a5
|
Add proper HitObject expiration.
|
2016-09-21 13:12:15 +09:00 |
|
Dean Herbert
|
f1688499e4
|
Bring framework up-to-date.
|
2016-09-21 13:12:05 +09:00 |
|
Dean Herbert
|
851ef4fbbf
|
Framework updates.
|
2016-09-11 02:27:42 +09:00 |
|
Dean Herbert
|
753a67fb3d
|
Update to use new transform logic.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
9e76feb159
|
Add remaining HitRenderers.
Many general improvements.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
024ae1d1c2
|
Move playfields to own class.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
93744f7372
|
Add basic TaikoHitRenderer.
|
2016-09-06 21:42:45 +09:00 |
|