This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-05-18 04:19:53 +08:00
Code
Issues
Releases
Wiki
Activity
172
Commits
4
Branches
791
Tags
ac16bffe492ea51207d91fcfa41aa8232d8aa93e
Commit Graph
32 Commits
Bring framework and resources up-to-date.
Dean Herbert
·
2016-10-01 19:05:26 +09:00
ac16bffe49
Relative size and position for text layer.
Huo Yaoyuan
·
2016-09-26 16:56:39 +08:00
25fecfca06
Add ResetCount method for Counter.
Huo Yaoyuan
·
2016-09-26 14:23:22 +08:00
bb13da2b32
Update private methods implementation.
Huo Yaoyuan
·
2016-09-26 14:21:40 +08:00
b4bb3d6317
Add missing lincense header, remove unnecessary comment and field.
Huo Yaoyuan
·
2016-09-26 14:21:25 +08:00
756e7a6a67
Fix typo and missnaming.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
63535df6dc
Comma seperator in numbers.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
ec2bc4720d
Add FadeTime and allow setting custom styles directly from container.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
ed4fae53cb
Adjust visual tree of counter.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
f4ac1f630d
Avoid accessing container in each counter.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
0da0d4f35e
Rename counter classes to avoid confusing.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
c70bf53486
Make counter public.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
16f1dff849
IsLit Adjustment.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
d8666deaa0
Move IsCounting to KeyCounter.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
ba19fe1b97
Counter animation.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
409bb0d068
MouseCount and KeyBoardCount, input handling.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
81f269ee69
Adjust children position of Counter.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
e5ef3e1d02
Implement KeyCounter and base Count class.
Huo Yaoyuan
·
2016-09-24 19:46:10 +08:00
55a1a3827a
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
Remie Richards
·
2016-09-17 21:54:52 +01:00
4754c0e2d1
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
Remie Richards
·
2016-09-17 21:33:46 +01:00
1a5c2b5221
Bring framework up-to-date.
Dean Herbert
·
2016-09-11 17:23:43 +09:00
375406bc97
Update to latest framework version.
Dean Herbert
·
2016-09-11 03:04:47 +09:00
4a85d8627d
Update naming conventions.
Dean Herbert
·
2016-09-04 18:31:58 +09:00
23111821f5
Fix loaded not being set on textbox Load.
smoogipooo
·
2016-09-03 21:18:07 +09:30
dde748b8c1
Hook up new TextInputSource to TextBox.
Dean Herbert
·
2016-09-02 14:41:42 +09:00
7d9cb85289
Fix TextBox always taking keyboard focus.
Dean Herbert
·
2016-09-01 22:55:02 +09:00
49a4d64fad
Add proper keyboard sound effects back.
Dean Herbert
·
2016-09-01 22:51:45 +09:00
600223a65c
Fix cursor horizontal position.
Dean Herbert
·
2016-09-01 22:51:03 +09:00
923fc228e9
Update Transforms to new style.
Dean Herbert
·
2016-09-01 22:51:03 +09:00
a2fc339a45
Move ctor content to Load(). Schedule some prop updates.
Dean Herbert
·
2016-09-01 22:51:03 +09:00
41c03ab255
TextSize -> SpaceWidth (temporary).
Dean Herbert
·
2016-09-01 22:51:03 +09:00
7f0212f93f
Make TextBox rendering work again.
Dean Herbert
·
2016-09-01 22:51:03 +09:00
b3e2339175