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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-24 07:14:10 +08:00
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52,850
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4
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796
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aacded0ecf2aaecaac5ea48e7fff00a9052064ca
Commit Graph
132 Commits
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Merge branch 'master' into fl-opacity
Dan Balasescu
·
2022-04-26 18:34:53 +09:00
ce095d6af6
Remove unnecessary ctor argument
Dan Balasescu
·
2022-03-15 12:37:39 +09:00
523f668c8c
Restructure PerformanceCalculator to not require ScoreInfo argument
Dan Balasescu
·
2022-03-14 14:25:28 +09:00
4a3e3aba65
Merge branch 'master' into fl-opacity
Dan Balasescu
·
2022-01-20 14:48:20 +09:00
36d1cdb95a
Merge pull request
#16331
from stanriders/continuous-effective-misscount
Don't floor `effectiveMissCount`
Dan Balasescu
·
2022-01-19 14:13:12 +09:00
58bae9bda3
Fix pp counter underflow with SpunOut mod
Dan Balasescu
·
2022-01-11 10:22:16 +09:00
b88a65166e
Remove redundant casts
StanR
·
2022-01-05 15:07:02 +03:00
dc755f4a7f
Don't floor
effectiveMissCount
StanR
·
2022-01-05 14:36:07 +03:00
b317a95fe1
Rename method
Dan Balasescu
·
2021-12-22 12:28:07 +09:00
e50609c546
Clean up comments
StanR
·
2021-12-21 14:03:24 +03:00
40b3ce0ade
Create PerformanceAttributes
StanR
·
2021-12-21 13:08:31 +03:00
cca02a8016
Slightly refactor difficulty and pp calculators
StanR
·
2021-12-17 23:40:23 +03:00
2f2006715e
Resolve conflicts with recent slider hotfix
MBmasher
·
2021-11-12 21:41:01 +11:00
5a3be778a1
Add bonus based on opacity of hit objects
MBmasher
·
2021-11-12 21:29:51 +11:00
131e64e56c
Add clamp back in
apollo-dw
·
2021-11-11 14:42:54 +00:00
c330093476
Fix circle-only map NaN values
apollo-dw
·
2021-11-11 14:37:50 +00:00
1ba01a7e9a
Clamp slider end estimate to 0
apollo-dw
·
2021-11-11 12:46:22 +00:00
95bfb2c69b
Clean up clamp logic relating to slider end estimate
apollo-dw
·
2021-11-11 02:57:34 +00:00
7075108062
Make slider nerf factor more lenient
apollo-dw
·
2021-11-11 02:49:24 +00:00
86c6837e5d
Estimate number of difficult sliders, and increase assumed slider radius
apollo-dw
·
2021-11-11 00:42:06 +00:00
5df694e912
Swap to a harsher formula for slider dropped nerf
apollo-dw
·
2021-11-10 04:00:54 +00:00
2d2a6d8a18
Nerf slider aim for plays with dropped slider ends
apollo-dw
·
2021-11-10 00:59:28 +00:00
fe2f143e8a
Merge branch 'master' into aim-refactor-ppcalc
Dan Balasescu
·
2021-11-08 01:38:18 +09:00
547feaa392
removed unneeded comment
Xexxar
·
2021-11-07 14:59:25 +00:00
fed733202e
Fix weird english in old comment
Dean Herbert
·
2021-11-07 23:52:32 +09:00
ca933c53ab
Start comments with upper case
Sebastian Krajewski
·
2021-11-07 14:51:17 +01:00
91e261e256
Add a comment why Math.Min is used
Sebastian Krajewski
·
2021-11-07 14:50:00 +01:00
fedbbc0210
Add sanity check in Relax effectiveMissCount calculation
Sebastian Krajewski
·
2021-11-07 05:54:17 +01:00
b1f3fee239
restore original global multiplier so people dont mald
Xexxar
·
2021-11-06 19:22:30 +00:00
9b8b6846e9
added small length component to ARbuffs
Xexxar
·
2021-11-03 16:39:05 +00:00
8e0d845f21
increased global multiplier due to adjustment to sliders
Xexxar
·
2021-11-03 16:16:09 +00:00
93ed97d11e
adjusted global multiplier to better balance values against inflation
Xexxar
·
2021-11-03 16:02:23 +00:00
8fdffbf08f
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
Xexxar
·
2021-10-21 18:38:59 +00:00
55809c43ee
reverted overwritten file
Xexxar
·
2021-10-21 18:37:06 +00:00
2f8972b529
added ppcalc changes to build
Xexxar
·
2021-10-21 17:18:24 +00:00
dba0ee0b1d
removed ppCalc changes and sliderabuseChecks
Xexxar
·
2021-10-21 16:00:57 +00:00
cb605f9156
Merge remote-tracking branch 'ppy/master' into aim-refactor-base
Xexxar
·
2021-10-21 15:45:31 +00:00
750c5a0181
Clamp comboBasedMissCount
StanR
·
2021-10-16 14:50:15 +03:00
ccaac97794
Remove calculation for scores with combo above threshold, avoid division by zero
StanR
·
2021-10-15 16:51:05 +03:00
c8d99e68a5
Approximate amount of effective misses using combo
StanR
·
2021-10-13 20:04:34 +03:00
205d95e8c6
merged ppy/master
Xexxar
·
2021-10-10 17:12:49 +00:00
56daac73f2
Remove int casts in difficulty calculation, fixup some comments
StanR
·
2021-10-09 12:08:57 +03:00
37632fe4dc
Merge branch 'master' into blinds-pp
smoogipoo
·
2021-10-08 19:45:59 +09:00
3a4807a032
Use global multipliers instead of multiplying skill values
apollo-dw
·
2021-10-06 12:25:19 +01:00
34269d48e5
additional balancing
apollo-dw
·
2021-10-03 11:53:14 +01:00
03f0a36589
Implement relax checks
apollo-dw
·
2021-10-03 11:27:17 +01:00
bc1ff019da
Buff base multiplier
apollo-dw
·
2021-10-01 22:23:16 +01:00
a5025dc8b8
more code quality (oops)
apollo-dw
·
2021-10-01 15:29:20 +01:00
310bf3e580
trim whitespace cuz code quality
apollo-dw
·
2021-10-01 15:26:59 +01:00
57b9a91cba
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