Dean Herbert
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5341a335a6
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Bypass Parent nullability checks for now
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2023-10-17 17:48:45 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
|
Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
|
Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
|
ekrctb
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9dcd0bf311
|
Remove IPlayfieldProvider by caching Playfield
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2021-06-17 10:15:24 +09:00 |
|
ekrctb
|
ef96ceb4ab
|
Introduce IPlayfieldProvider
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2021-06-15 14:43:04 +09:00 |
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ekrctb
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d0e57f7dd9
|
Use HitObject instead of DHO for mania selection blueprint layout
- Fix moving selected hold note between columns will cause a crash
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2021-06-15 13:20:51 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
|
Dean Herbert
|
6be5917eb0
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Remove necessity for custom mania interface caching
|
2020-05-27 23:15:16 +09:00 |
|
Dean Herbert
|
b8130bd366
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Make mania selection blueprint abstract
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2020-05-25 19:31:09 +09:00 |
|
smoogipoo
|
f93291e25b
|
Remove unused override
|
2020-04-28 18:35:22 +09:00 |
|
smoogipoo
|
3eb7c8755c
|
Cleanup
|
2020-04-28 15:34:41 +09:00 |
|
smoogipoo
|
b88dd44252
|
Fix movement not working correctly in down-scroll
|
2020-04-27 19:47:25 +09:00 |
|
Dean Herbert
|
289be7a17b
|
Merge branch 'i-beat-snapping' into timeline-maybe
|
2020-01-23 15:45:33 +09:00 |
|
Dean Herbert
|
bd96cf94a6
|
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
|
2020-01-21 12:47:14 +09:00 |
|
smoogipoo
|
bfb056c612
|
Apply input method signature refactorings
|
2020-01-20 18:17:21 +09:00 |
|
smoogipoo
|
38c2c328ff
|
Rename HitObject -> DrawableObject in selection blueprints
|
2019-10-21 17:04:56 +09:00 |
|
smoogipoo
|
08d043f447
|
Move selection relative to the hitobject start positions
|
2019-10-08 18:57:03 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
a1666fb7fa
|
MouseDownPosition -> DragPosition
|
2018-11-30 14:21:20 +09:00 |
|
smoogipoo
|
f9f300b215
|
Fix drag breaking if scrolling while dragging
|
2018-11-26 16:08:56 +09:00 |
|
smoogipoo
|
60ffad169f
|
Fix post-merge errors
|
2018-11-26 11:47:48 +09:00 |
|
smoogipoo
|
56032a4522
|
Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
|
2018-11-26 11:45:48 +09:00 |
|
smoogipoo
|
5d6a438f98
|
Make selected mania hitobjects always alive
|
2018-11-26 11:34:25 +09:00 |
|
Dean Herbert
|
7de85659ba
|
Merge branch 'master' into mania-selection-movement
|
2018-11-21 20:00:46 +09:00 |
|
smoogipoo
|
4cbda97b1e
|
Move positional adjustment to SelectionBox
|
2018-11-16 17:12:24 +09:00 |
|
smoogipoo
|
f7fc2ca569
|
Basic inter-column selection movement
|
2018-11-15 21:37:22 +09:00 |
|
smoogipoo
|
df7515b66f
|
Pass all selected hitobjects to the selection blueprints
|
2018-11-15 21:01:09 +09:00 |
|
smoogipoo
|
a9a33b1fcb
|
Implement mania selection movements
|
2018-11-13 16:42:40 +09:00 |
|
smoogipoo
|
fc0030a391
|
Use common positional adjustment for note blueprints
|
2018-11-13 15:45:06 +09:00 |
|
smoogipoo
|
e3c60c2f96
|
Cleanups
|
2018-11-12 17:18:58 +09:00 |
|
smoogipoo
|
5d51719572
|
Make selection blueprints handle position adjustments
|
2018-11-07 16:21:32 +09:00 |
|