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Commit Graph

54709 Commits

Author SHA1 Message Date
Dean Herbert
0b271fe4b3 Fix incorrect IsRunning value 2022-08-24 15:27:31 +09:00
Dean Herbert
b6254a1f25 Remove unnecessary casting 2022-08-24 15:23:31 +09:00
Dean Herbert
a86fc6f248 Change running state of SpectatorPlayerClock using IsRunning 2022-08-24 15:17:56 +09:00
Dean Herbert
0c9a4ec13c Don't expose MasterClock in SpectatorClockSyncManager 2022-08-24 15:13:08 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01 Remove ISpectatorPlayerClock interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
882dd93942 Remove ISyncManager interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
22963ab951 Fix multiplayer spectator getting stuck 2022-08-24 15:12:57 +09:00
Dean Herbert
ec31f37ff7 Accept MasterGameplayClockContainer rather than generic clock 2022-08-24 14:51:14 +09:00
Dean Herbert
85fbe7abca Fix multiplayer spectator getting stuck 2022-08-24 13:11:53 +09:00
Dean Herbert
46d000b8ce Fix test regressions on windows due to Reset never being called
I'm not sure this is great. Without calling `Reset`, the correct initial
time may not be set (ever). In practice this doesn't happen anywhere in
the gameplay flow, but something worth noting.

This change is required now that `Reset` isn't called in the
constructor. It couldn't be called in the constructor because it would
cause the audio track to reset its position too early.

What an ordeal.
2022-08-24 11:50:20 +09:00
vun
fb9bb2d42d Declare Parent as non-nullable 2022-08-24 08:57:13 +08:00
Andrew Hong
3cedd1cd1c
Merge branch 'master' into add-date-created-sort 2022-08-23 12:00:30 -04:00
Dean Herbert
29fed0c4a3 Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
2022-08-23 18:34:17 +09:00
Dean Herbert
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
Dean Herbert
51e607e834
Merge pull request #19911 from smoogipoo/multi-spectator-clock-cleanup
Invert creation of clocks in multi-spectator
2022-08-23 14:26:06 +09:00
Dean Herbert
553897f2f0 Remove AddClock method to CreateManagedClock 2022-08-23 13:52:43 +09:00
Dean Herbert
1191b6c080 Remove unused Source_Set implementation on ISpectatorPlayerClock 2022-08-23 13:44:41 +09:00
Andrew Hong
55f1b43329 Removed check 2022-08-22 13:41:36 -04:00
Dan Balasescu
c59298f0ce Enable NRT 2022-08-22 21:55:04 +09:00
Dean Herbert
489e172a76 Simplify track start/stop/paused tracking 2022-08-22 19:43:18 +09:00
Dan Balasescu
5d3d8681d4 Invert creation of clocks in multi spectator 2022-08-22 19:14:06 +09:00
Jay L
3acbcac4d1 fix NaN PP on 0 object count 2022-08-22 19:45:51 +10:00
Andrew Hong
bcab7aea26
Merge branch 'master' into add-date-created-sort 2022-08-22 04:02:46 -04:00
Andrew Hong
c2036d3893 Moved filter exclusion 2022-08-22 03:39:46 -04:00
Dan Balasescu
3fb3a18e68
Merge pull request #19906 from peppy/fix-editor-crash-mobile
Fix editor crashing on mobile releases
2022-08-22 16:31:19 +09:00
Andrew Hong
09ef13908c Adjust to reviews 2022-08-22 03:20:27 -04:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dean Herbert
19bba143ee Fix editor crashing on mobile releases 2022-08-22 15:57:24 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Dan Balasescu
2bc0a68911
Merge pull request #19830 from peppy/test-ruleset-compatibility
Test ruleset compatibility during initial startup to avoid runtime errors
2022-08-22 15:24:46 +09:00
Dean Herbert
d199b3b100 Update GetVariantName to also support localisation 2022-08-22 14:51:00 +09:00
Dean Herbert
9d31f61ca9 Don't throw when a ruleset type is completely missing 2022-08-22 14:35:44 +09:00
Dean Herbert
594353fca1
Merge pull request #19905 from smoogipoo/fix-text-boldening
Fix language change removing mod column bold text
2022-08-22 14:15:22 +09:00
Dean Herbert
e6b669db8e Elaborate with example of GameplayClockContainer managing its own Stop state 2022-08-22 14:14:44 +09:00
Dean Herbert
af2e82d7d5 Move operation of setting GameplayClockContainer.StartTime to Reset call 2022-08-22 14:11:06 +09:00
Dean Herbert
17a1df281c Fix incorrect implicit null specification for user audio offset bindable 2022-08-22 14:03:51 +09:00
Dean Herbert
ba23ce75c2 Make FramedBeatmapClock.Track non-null 2022-08-22 14:02:41 +09:00
Dean Herbert
85d0b7fc57 Reword class xmldoc to better explain that offset application is optional 2022-08-22 14:02:20 +09:00
Dan Balasescu
b81c7ffc60
Merge pull request #19868 from peppy/fix-test-deadlocks
Add safeties to avoid deadlock in `SubmittingPlayer`
2022-08-22 13:17:41 +09:00
Dan Balasescu
e1fa959f0b Fix language change removing mod column bold text 2022-08-22 13:00:47 +09:00
Andrew Hong
c6a739f5a8 Add date submitted sorting 2022-08-21 23:09:33 -04:00
Dean Herbert
3ef6c60d1f
Merge pull request #19898 from bdach/mod-select/fix-difficulty-multiplier-rounding
Adjust rounding in mod select difficulty multiplier to match song select footer
2022-08-22 11:18:34 +09:00
Bartłomiej Dach
aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.

Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.

Fixes #19889.
2022-08-21 23:15:49 +02:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
naoei
9386d352b8 Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
513ba69f6f
Merge pull request #19865 from OliBomby/fix-slider-flip
Fix flipping a slider sometimes changing the curve type from "Perfect" to "Bezier"
2022-08-21 00:04:35 +09:00
OliBomby
7732fb21d5 fix code quality 2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0 Added tests for making sure flipping and rotating retains perfect control point type 2022-08-20 15:57:39 +02:00