Dean Herbert
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d19a7813f3
|
Fix TestCasePlayer regression.
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2017-02-22 23:27:29 +09:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
|
32ce8cf723
|
Audio class renames in line with framework changes.
|
2017-02-18 17:35:04 +09:00 |
|
Dean Herbert
|
11643d2e09
|
Remove unnecessary methods and local variables.
|
2017-02-13 18:30:51 +09:00 |
|
Thomas Müller
|
e3f35cd66e
|
Merge branch 'master' into osb_loading
|
2017-02-12 12:26:25 +01:00 |
|
Dean Herbert
|
37e75e9a54
|
Add null check when loading beatmap background.
|
2017-02-12 16:13:44 +09:00 |
|
Damnae
|
a504c73f33
|
Load beatmap data from an optional osb file.
|
2017-02-09 15:19:09 +01:00 |
|
Andrey Zavadskiy
|
e06aa44c4c
|
Warning Fixes
|
2017-02-09 16:18:08 +03:00 |
|
Dean Herbert
|
6b011a50d2
|
Naming standardisation and enforcing.
|
2017-02-07 16:20:36 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
162e183b36
|
Fix some nullrefs when running visualtests with no maps loaded.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
1d5dc77c4d
|
Keep reference to reader to avoid early disposal.
|
2016-12-18 20:47:00 +09:00 |
|
Dean Herbert
|
3bc38268a0
|
Make MusicController more async.
|
2016-11-22 20:47:28 +09:00 |
|
Dean Herbert
|
f576b4bf82
|
Don't use texture atlases for beatmap backgrounds.
|
2016-11-22 20:14:58 +09:00 |
|
Dean Herbert
|
7df8324957
|
Explicit disposal via using() to WorkingBeatmap.
|
2016-11-22 14:57:53 +09:00 |
|
Dean Herbert
|
41a84ba00c
|
Add finalizer logic for WorkingBeatmap for now.
|
2016-11-21 21:35:10 +09:00 |
|
Dean Herbert
|
18c0e431c1
|
Fix some nullrefs.
|
2016-11-12 18:25:58 +09:00 |
|
Huo Yaoyuan
|
c59cad2478
|
AudioEquals method for BeatmapInfo.
|
2016-11-07 21:52:23 +08:00 |
|
Huo Yaoyuan
|
e69dac7745
|
Fix lock object.
|
2016-11-05 20:21:08 +08:00 |
|
Huo Yaoyuan
|
f2b37e1fe7
|
Add lock on each property of WorkingBeatmap.
|
2016-11-05 20:01:46 +08:00 |
|
Dean Herbert
|
a11d534067
|
Add beatmap backgrounds.
|
2016-11-05 20:00:14 +09:00 |
|
Dean Herbert
|
8fe63689a4
|
Fix thread safety issue when accessing files in beatmap (zip) files.
|
2016-11-05 18:19:01 +09:00 |
|
Dean Herbert
|
5dc495e41d
|
Avoid accessing the beatmap too early.
|
2016-10-28 21:08:32 +09:00 |
|
Dean Herbert
|
10ef34b805
|
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
|
2016-10-28 20:24:14 +09:00 |
|
Dean Herbert
|
74f1a9622f
|
Add initial game-wide beatmap flow.
|
2016-10-28 19:55:48 +09:00 |
|
Dean Herbert
|
209f09df91
|
Don't exception on inability to read audio track.
|
2016-10-28 18:03:26 +09:00 |
|
Dean Herbert
|
856e056515
|
Remove unnecessary finaliser.
|
2016-10-28 14:18:00 +09:00 |
|
Dean Herbert
|
feccb7286c
|
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
|
2016-10-28 14:14:45 +09:00 |
|