Andrei Zavatski
2204af04e4
Improve test scene to better show colour gradient
2022-11-23 16:12:13 +03:00
Andrei Zavatski
14a4de36f4
Expose thickness property
2022-11-21 10:20:35 +03:00
Dean Herbert
9a330c3cdb
Apply nullability and clean up conditionals
2022-11-21 15:02:45 +09:00
Andrei Zavatski
13cf3fc40c
Make SpawnRatio public
2022-11-16 15:17:50 +03:00
Andrei Zavatski
bda32d71bf
Change test scene name
2022-11-16 14:53:55 +03:00
Andrei Zavatski
d94c624ee4
Merge branch 'master' into triangles-v2
2022-11-16 14:53:32 +03:00
Andrei Zavatski
333165e052
Add test scene for Triangles
2022-11-15 10:54:37 +03:00
Andrei Zavatski
81c9ea98e2
Implement TrianglesV2 component
2022-11-13 15:31:48 +03:00
Dean Herbert
f23bc484dc
Use better method of positioning mouse over visual settings area
2022-10-18 19:15:11 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
5a1c05918f
Fix test failures
2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dean Herbert
2b9d46d803
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
17c19063f7
Fix user dim test scene accumulating no fail instances in SelectedMods
...
The old design was apparently somehow tolerant of multiple instances of
the same mod in `SelectedMods`, but the new one is not.
Fix the test, because appending to a list of mods that was getting
modified by previous tests is generally not how tests should be
written.
2022-05-05 22:16:56 +02:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dean Herbert
0138f22c8d
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
Dean Herbert
3e5c9e8436
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
4f8d29c1c0
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-13 18:25:09 +09:00
Dean Herbert
2212bea17f
Fix test failures due to double BeginPlaying
calls
2022-01-13 01:34:29 +09:00
Dean Herbert
7dba3c3551
Fix most remaining test issues
2022-01-12 17:49:11 +09:00
Dean Herbert
b7ee6d1866
Add protections against test null refs when beatmap load fails
2022-01-12 17:49:11 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping
2022-01-11 21:39:49 +01:00
Dan Balasescu
60e42bf45e
Add lenience to fix test failures
2022-01-11 23:01:17 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track
2021-12-27 12:28:49 +01:00
Dan Balasescu
11f3ec0cb5
Wait for previous screen to be hidden in test
2021-12-20 12:44:23 +09:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Dean Herbert
25a056dfad
Remove pointless/broken test steps
...
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a
Add failing test coverage of BackgroundScreeNDefault
's beatmap background tracking when active/non-active
2021-12-14 16:40:34 +09:00
Dean Herbert
441b7baa93
Provide a realm factory to usages of ToLive
/RealmLive
2021-12-14 14:26:34 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8
Update tests and file access code
2021-11-29 18:28:25 +09:00
Dean Herbert
6dc6ca1bbb
Fix potential null reference in FadeAccessibleBackground
test class
2021-11-19 14:03:07 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
Bartłomiej Dach
30703d518c
Add failing assert for seasonal background equality
2021-06-15 23:19:33 +02:00
Bartłomiej Dach
5487012060
Add test coverage for default skin background cycling
2021-06-09 07:48:16 +02:00
Bartłomiej Dach
f628ec25ef
Add test coverage for keeping same background instance
2021-06-08 22:31:09 +02:00
Bartłomiej Dach
d86ace4d11
Add test coverage for skin background source
2021-06-08 22:03:59 +02:00
Dean Herbert
729e05241f
Add more test coverage
2021-06-07 17:32:10 +09:00
Dean Herbert
f677f9b5f4
Stop BackgroundScreenDefault
from reloading beatmap background when already correct
2021-06-07 17:22:36 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Salman Ahmed
92fd34cea9
Revert "Inverse ignore user settings bindable to "apply user settings" instead"
...
This reverts commit 175b8da2b2
.
2021-04-15 08:02:12 +03:00
Salman Ahmed
175b8da2b2
Inverse ignore user settings bindable to "apply user settings" instead
2021-04-15 07:34:20 +03:00
Salman Ahmed
7a9ff2ab38
Use until steps instead
...
Ah..
2021-04-15 00:48:25 +03:00
Salman Ahmed
505dc15e03
Add failing test case
2021-04-14 23:35:42 +03:00