OliBomby
a155b315bf
Fix negative width or height skin drawables
2024-01-20 16:10:17 +01:00
OliBomby
ac76af5cc8
fix skin scale coordinate system
2024-01-20 15:43:47 +01:00
OliBomby
9b9485f656
fix adjust axes detection
2024-01-20 15:39:38 +01:00
OliBomby
0fc448f4f3
fix adjusting scale from anchor
2024-01-20 15:12:48 +01:00
OliBomby
6a57be0a50
clean up code and fix flipping
2024-01-20 13:04:05 +01:00
OliBomby
ed430a3df4
refactor skin editor scale
2024-01-20 02:49:56 +01:00
OliBomby
a4f771ec08
refactor CanScale properties
2024-01-20 01:13:01 +01:00
Dean Herbert
cd02d00c03
Fix skin potentially being lost when opening and closing skin editor rapidly
2024-01-16 15:23:07 +09:00
Dean Herbert
451ba1c861
Ensure PresentGameplay
doesn't get stuck in loop if no beatmaps available
2024-01-16 15:13:08 +09:00
Daniel Power
d4731e0830
Fix scale of skin element bounding box
2023-12-21 08:56:39 -03:30
Bartłomiej Dach
f239d03d75
Forcibly change ruleset to correct one before entering gameplay from main menu
...
Closes #25663 (again).
As it turns out, in some scenarios it can be the case that the current
game-global `Beatmap` is not valid for the current game-global
`Ruleset`. The validity of one and the other in conjunction is only
really validated by the song select screen; elsewhere there is no
guarantee that the global beatmap is playable using the global ruleset.
However, this only comes up in very specific circumstances, namely one:
when trying to autoplay a catch beatmap with osu! ruleset globally
active via the skin editor flow.
`Player` is responsible for retrieving the beatmap to be played. It does
so by invoking the appropriate beatmap converter and asking it if the
beatmap can be converted:
6d64538d7a/osu.Game/Beatmaps/WorkingBeatmap.cs (L262-L266)
If the code above throws, `Player` actually silently covers for this, by
trying the beatmap's default ruleset instead:
6d64538d7a/osu.Game/Screens/Play/Player.cs (L529-L536)
However, for the pairing of osu! ruleset and catch beatmap, this fails,
as `OsuBeatmapConverter`'s condition necessary for permitting conversion
is that the objects have a defined position:
6d64538d7a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs (L25)
which they will do, due to the fact that all catch beatmaps are really
just osu! beatmaps but with conversion steps applied, and thus `Player`
succeeds to load the catch beatmap in osu! ruleset.
In the skin editor scenario, this would lead to the secondary failure
of the skin editor trying to apply `CatchModAutoplay` on top of all
of that, which would fail at the hard-cast of the beatmap
to `CatchBeatmap`.
2023-12-06 10:35:41 +01:00
Dean Herbert
ca991f1f54
Move flags local to EndlessPlayer
2023-12-06 17:18:35 +09:00
Dean Herbert
c5a08a0711
Remove unused using statement
2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable
2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
...
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests
2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line
2023-11-27 12:06:08 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
...
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu
2023-11-24 17:47:20 +09:00
Dean Herbert
9a6857bfad
Merge pull request #25530 from yesseruser/FlagHUD
...
Fix skin element "PlayerFlag" responding to clicks/hovers
2023-11-23 16:51:09 +09:00
Dean Herbert
191e8c5487
Add note about skin editor reload jank
2023-11-23 16:39:05 +09:00
Bartłomiej Dach
abbcdaa7f7
Fix skin editor crashing when pasting with nothing in clipboard
2023-11-23 09:55:27 +09:00
Dean Herbert
aa749aeb73
Save any unsaved changes in the skin editor when game changes screens
...
Closes https://github.com/ppy/osu/issues/25494 .
2023-11-21 17:49:57 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers
2023-11-21 14:24:10 +09:00
Bartłomiej Dach
ccfdf1ffd6
Merge pull request #25402 from peppy/skin-size-editing
...
Add support for adjusting size of skin elements
2023-11-12 07:31:51 +09:00
Dean Herbert
b0aa4a4257
Add "export" item to skin editor menu
2023-11-11 20:34:35 +09:00
Bartłomiej Dach
8d7539ab70
Merge branch 'master' into skin-size-editing
2023-11-11 19:56:09 +09:00
Bartłomiej Dach
2428a97d44
Fix editor not clearing undo history on skin change
2023-11-11 18:49:44 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc
2023-11-10 17:55:02 +09:00
Dean Herbert
f25489cc7b
Check X/Y sizing available separately to fix weird edge cases
2023-11-10 17:54:43 +09:00
Dean Herbert
175dae49c6
Reset scale per axis
2023-11-10 14:43:51 +09:00
Dean Herbert
fb361a4e0a
Reset size along with scale for relative items
2023-11-10 14:25:55 +09:00
Dean Herbert
ec3b6e47fb
Change selection handling to adjust Size
instead of Scale
for edge nodes
2023-11-10 14:22:28 +09:00
Dean Herbert
1f0b914251
Add skin editor dropdown items to reset rotation and scale
2023-11-06 16:18:33 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Bartłomiej Dach
a200d043be
Merge pull request #24698 from Wleter/skin-editor-closest-anchor
...
Fix closest anchor for rotated/flipped selections in skin editor
2023-09-04 10:29:05 +02:00
Wleter
fc4069f794
let SelectionBox perform flip with scale handles
2023-09-01 13:01:51 +02:00
Wleter
47160f7744
make getClosestAnchor work with rotated drawable
2023-08-31 20:24:26 +02:00
Wleter
f277909470
maintain rotated selection's centre position
2023-08-30 09:16:16 +02:00
Wleter
ce1bc71567
formatting
2023-08-29 18:41:56 +02:00
Wleter
586ce6e8d3
fix multiple selected
2023-08-29 17:47:42 +02:00
Wleter
d56ab0fe9a
change names
2023-08-29 17:25:52 +02:00
Wleter
3c575516ab
add correct scaling for 90 degrees rotation
2023-08-29 17:06:23 +02:00
Wleter
07e126241d
working negative scaling
2023-08-28 16:41:55 +02:00
Wleter
9f4f81c150
accumulating negative scaling
2023-08-21 19:36:11 +02:00
Wleter
d2798c7a1c
don't allow negative scaling
2023-08-20 17:55:19 +02:00
Bartłomiej Dach
dde03b7d46
Merge branch 'master' into playfield-skin-layer
2023-08-03 20:42:15 +02:00