Xexxar
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9f5a7526ed
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merge in ppy/master
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2021-10-28 14:47:28 +00:00 |
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Xexxar
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219880d719
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add in stanrs review
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2021-10-28 14:45:45 +00:00 |
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Xexxar
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ddf87316df
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updated to add nerf for repeated acute angles
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2021-10-27 16:30:17 +00:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Xexxar
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2f8972b529
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reverted overwritten file
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2021-10-21 18:37:06 +00:00 |
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Xexxar
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d6aa2fe6e4
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identified case with spinner where / 0 could theoretically be possible
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2021-10-21 17:21:34 +00:00 |
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Xexxar
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cb605f9156
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removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
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750c5a0181
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Merge remote-tracking branch 'ppy/master' into aim-refactor-base
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2021-10-21 15:45:31 +00:00 |
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Xexxar
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14d405786e
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resolved nans and added stacked slider fix
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2021-10-17 03:56:53 +00:00 |
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smoogipoo
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30eb08d394
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Merge branch 'master' into aim-refactor-base
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2021-10-17 12:00:39 +09:00 |
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smoogipoo
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80827b741f
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Merge branch 'master' into effective-miss-count
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2021-10-16 21:43:34 +09:00 |
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StanR
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ccaac97794
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Clamp comboBasedMissCount
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2021-10-16 14:50:15 +03:00 |
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StanR
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c8d99e68a5
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Remove calculation for scores with combo above threshold, avoid division by zero
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2021-10-15 16:51:05 +03:00 |
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smoogipoo
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1a18d3598a
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Merge branch 'master' into fix-invisible-sinners
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2021-10-15 20:45:40 +09:00 |
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StanR
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205d95e8c6
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Approximate amount of effective misses using combo
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2021-10-13 20:04:34 +03:00 |
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Xexxar
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4edf559408
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adjusted constant to 1.5 from 2.0 for acute
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2021-10-13 16:45:58 +00:00 |
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Xexxar
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0292fe1c83
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removed residual code leftover
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2021-10-13 16:04:39 +00:00 |
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Xexxar
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200149c9d7
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updated to newly refactored aim
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2021-10-13 15:41:24 +00:00 |
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Xexxar
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56daac73f2
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merged ppy/master
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2021-10-10 17:12:49 +00:00 |
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Dean Herbert
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b8fe744d2b
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Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
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2021-10-10 16:48:37 +09:00 |
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smoogipoo
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e7a3467655
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Merge branch 'master' into skillsrework
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2021-10-10 16:16:54 +09:00 |
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StanR
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abd32e30f1
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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2021-10-09 21:11:24 +03:00 |
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StanR
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3b0b8707fe
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Reduce nesting, check all objects for spinners
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2021-10-09 20:28:42 +03:00 |
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StanR
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b72b071c25
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Fix instant spinners giving insane amounts of strain
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2021-10-09 12:35:17 +03:00 |
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StanR
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37632fe4dc
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Remove int casts in difficulty calculation, fixup some comments
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2021-10-09 12:08:57 +03:00 |
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smoogipoo
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f0affa9f5a
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Don't refer to BeatmapInfo
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2021-10-08 19:50:31 +09:00 |
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smoogipoo
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3a4807a032
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Merge branch 'master' into blinds-pp
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2021-10-08 19:45:59 +09:00 |
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smoogipoo
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cefef81cdf
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Merge branch 'master' into skillsrework
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2021-10-08 18:21:51 +09:00 |
|
Dan Balasescu
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5b89293fa3
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Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
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2021-10-08 16:47:43 +09:00 |
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apollo-dw
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57c069e0e1
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Remove unused strings
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2021-10-06 23:50:23 +01:00 |
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apollo-dw
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d6eab02d92
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Return 0 for speed with relax
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2021-10-06 16:53:33 +01:00 |
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apollo-dw
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34269d48e5
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Use global multipliers instead of multiplying skill values
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2021-10-06 12:25:19 +01:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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emu1337
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d17beb9bbe
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improved overall balance
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2021-10-06 01:39:01 +02:00 |
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emu1337
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3cb816b6cd
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fixed some nerfs not carrying to the next iteration
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2021-10-05 21:19:00 +02:00 |
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Xexxar
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94f8692b00
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removed acc changes to put in seperate PR
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2021-10-03 17:42:49 +00:00 |
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Xexxar
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bc3ae4c4f8
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changed function names to be consistent
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2021-10-03 17:36:34 +00:00 |
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Xexxar
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6d134b2a83
|
resolved code cleanliness issues
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2021-10-03 17:32:03 +00:00 |
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Xexxar
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ba2c44a2f4
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reworked strain to fix issue with overlapping hitwindo
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2021-10-03 17:31:56 +00:00 |
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apollo-dw
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03f0a36589
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additional balancing
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2021-10-03 11:53:14 +01:00 |
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apollo-dw
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bc1ff019da
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Implement relax checks
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2021-10-03 11:27:17 +01:00 |
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apollo-dw
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a5025dc8b8
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Buff base multiplier
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2021-10-01 22:23:16 +01:00 |
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apollo-dw
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310bf3e580
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more code quality (oops)
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2021-10-01 15:29:20 +01:00 |
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apollo-dw
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57b9a91cba
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trim whitespace cuz code quality
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2021-10-01 15:26:59 +01:00 |
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apollo-dw
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7884dbbd11
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adjust formulae
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2021-10-01 15:04:44 +01:00 |
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Dean Herbert
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05996cc2e9
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Add changes that got forgotted in branch surgery
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2021-10-01 17:04:53 +09:00 |
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Xexxar
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d14eed88fd
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final clean up before PR
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2021-09-29 19:14:54 +00:00 |
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Xexxar
|
7001578045
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-09-26 20:39:57 -05:00 |
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Xexxar
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e4fb5a01c9
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readded missing aim nerf for low acc
|
2021-09-26 21:58:26 +00:00 |
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Xexxar
|
81921bee11
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updated rhythmbonus to be OD sensitive
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2021-09-26 19:46:24 +00:00 |
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