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Commit Graph

38926 Commits

Author SHA1 Message Date
Dean Herbert
9ba412d27e Add the osu! logo to the test scene
Makes no sense to add a test intended to test visual behaviour with one
of the main elements missing. Not sure how you would be able to test the
flow with the logo's presence.
2021-05-10 12:44:08 +09:00
Dean Herbert
b7acf9de52 Make test work without manually clicking things 2021-05-10 12:36:56 +09:00
Dean Herbert
2b90bc4f1f Remove unnecessary ruleset switching steps 2021-05-10 12:35:37 +09:00
Dean Herbert
0c973feb53 Tidy up test scene 2021-05-10 12:34:21 +09:00
Salman Ahmed
8fba655d2e Allow changing ruleset during test 2021-05-08 23:02:38 +03:00
Salman Ahmed
f701c331f2 Add initial fade in to the metadata display
Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
Salman Ahmed
c52f1733be Apply further refactoring to star rating display UX-wise 2021-05-08 21:17:19 +03:00
Salman Ahmed
655e8d3d86 Remove pattern-matching on nullable with simple .HasValue/.Value 2021-05-08 18:44:44 +03:00
Salman Ahmed
ca55287dd0 Pass empty facade and replace random property with method instead 2021-05-08 18:43:45 +03:00
Salman Ahmed
a75347cb2a Remove nullable facade logic 2021-05-08 18:43:17 +03:00
Salman Ahmed
3575d9847c Use regular test steps rather than one-time set up and scheduling 2021-05-08 18:21:29 +03:00
Salman Ahmed
d9605e8070 Remove test scene description 2021-05-08 18:18:23 +03:00
Salman Ahmed
26c0010fe6 Fix test not handling 0 beatmap sets 2021-05-08 13:03:50 +03:00
Salman Ahmed
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
Salman Ahmed
43090067da Use BeatmapDifficultyCache.GetBindableDifficulty(...) instead 2021-05-08 12:59:59 +03:00
Salman Ahmed
0410edecaf Refactor StarRatingDisplay to be mutable with a current bindable 2021-05-08 12:55:34 +03:00
Salman Ahmed
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00
Salman Ahmed
7b7e7a86bf Allow null logo facade 2021-05-08 11:47:18 +03:00
Salman Ahmed
0f08c2a479 Add star rating display underneath the beatmap metadata 2021-05-08 11:47:18 +03:00
Dean Herbert
fc04b88e1a
Merge pull request #12697 from peppy/update-framework
Update framework
2021-05-06 17:46:08 +09:00
Dean Herbert
f1b79865bf
Merge pull request #12696 from Joehuu/fix-bg-source-supp-text
Fix warning text of bg source setting not being updated when user with supporter signs in/out
2021-05-06 16:28:30 +09:00
Dean Herbert
af75c9ac82 Update framework 2021-05-06 16:08:28 +09:00
Joseph Madamba
d4658c609b Fix warning text of bg source setting not being updated when user with supporter signs in/out 2021-05-05 22:54:35 -07:00
Bartłomiej Dach
bb496d05f7
Merge pull request #12626 from peppy/skin-bindables 2021-05-05 21:25:33 +02:00
Bartłomiej Dach
3cac837acf
Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
Dean Herbert
cb8bda2248
Merge pull request #12503 from Denrage/split-BufferedWedgeInfo 2021-05-06 03:16:16 +09:00
Dean Herbert
cffeb8641f Make setters private for protected containers 2021-05-06 02:14:57 +09:00
Dean Herbert
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
Denrage
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
Denrage
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
Denrage
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
Denrage
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
Denrage
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
Dan Balasescu
42c82cea68
Merge pull request #12685 from peppy/fix-follow-points-going-awry
Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 22:25:04 +09:00
Dean Herbert
ed1ae4775f
Merge pull request #12432 from marlinabowring/play-storyboard-outro
Add support for playing storyboards beyond gameplay end time
2021-05-05 22:21:25 +09:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Denrage
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
Dean Herbert
1410b8f36d Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds 2021-05-05 18:30:57 +09:00
Dean Herbert
a2ad079b8a
Merge pull request #12675 from Joehuu/settings-item-notes 2021-05-05 18:11:16 +09:00
Dean Herbert
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
Dean Herbert
805ef621e9
Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
Dean Herbert
9ec3255c50 Fix SkipOverlay's FadeContent not getting correct state from parent 2021-05-05 17:50:25 +09:00
Dean Herbert
3cc9bad979 Actually check for correct state of fade content in rewind test 2021-05-05 17:49:33 +09:00
Dean Herbert
08a45e9fc2 Remove dead code 2021-05-05 16:26:41 +09:00
Dean Herbert
19ffcd00c2 Initialise warning text flow lazily as most items will not use it 2021-05-05 16:26:41 +09:00
Dean Herbert
1288f69fad Rename to WarningText 2021-05-05 16:16:49 +09:00
Dean Herbert
6178f38c95 Reword unlimited frame rate warning a bit 2021-05-05 16:15:06 +09:00
Dean Herbert
62fa638515
Merge pull request #12665 from frenzibyte/stable-frame-sort 2021-05-05 14:35:25 +09:00
Christine Chen
1d4a8bc0ae Add visual test for rewinding 2021-05-04 22:23:36 -04:00