Dean Herbert
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aec84ae725
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Fix laggy animations, incorrect hiding logic.
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2017-02-02 19:24:14 +09:00 |
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Drew DeVault
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9f9245cee3
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Fix use of previous value in Alpha check
Frustratingly, this does not fix the problem of ghost groups
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2017-02-01 19:28:08 -05:00 |
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Drew DeVault
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3143e9d35e
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Fix poorly written BeatmapGroup logic
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2017-01-31 20:04:17 -05:00 |
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Drew DeVault
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0861eb79e4
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Minor cleanups
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2017-01-31 19:55:36 -05:00 |
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Drew DeVault
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637a99e8d0
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-31 19:00:50 -05:00 |
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Dean Herbert
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6b66ecc131
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Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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Drew DeVault
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5852657205
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Refactor out Hidden
Also fixes a bug I didn't think about before
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2017-01-30 22:35:09 -05:00 |
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Drew DeVault
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42a2285ef3
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Make BeatmapGroup.Hidden more intelligent
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2017-01-30 09:47:04 -05:00 |
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Drew DeVault
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c00a558cb7
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-30 09:35:14 -05:00 |
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Dean Herbert
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bdbe8501d3
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Merge branch 'master' into add-flash-effects
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
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2017-01-30 21:47:05 +09:00 |
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Dean Herbert
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f0d30cc873
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Make triangles opaque.
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2017-01-30 16:53:12 +09:00 |
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Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
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Dean Herbert
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2ed5cf7c91
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Hook up icons better.
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2017-01-30 13:35:40 +09:00 |
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Dean Herbert
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3125fa89ee
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Fix method which should be class.
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2017-01-29 15:06:44 +09:00 |
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Drew DeVault
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10897486ba
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-27 15:41:46 -05:00 |
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Drew DeVault
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f3c5c1f0b8
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Fixes following recent updates upstream
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2017-01-26 21:31:28 -05:00 |
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Dean Herbert
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162e183b36
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Fix some nullrefs when running visualtests with no maps loaded.
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2017-01-27 00:16:02 +09:00 |
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Drew DeVault
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678f0aaa16
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Implement filtering with strings
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2017-01-17 19:18:15 -05:00 |
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Drew DeVault
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fa007e632d
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Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
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Drew DeVault
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70ecf48ca7
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Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
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Dean Herbert
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f14a9e7d6b
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Remove unused beatmap reference in BeatmapGroup.
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2016-12-18 17:06:56 +09:00 |
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Dean Herbert
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5ac9402d5f
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Adjust fade out transform of difficulty panels to avoid overlap.
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2016-12-18 17:06:03 +09:00 |
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Dean Herbert
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6e10a9bb29
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Allow starting maps by clicking an active panel a second time.
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2016-12-18 16:59:13 +09:00 |
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Dean Herbert
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8ce18e8986
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Improve song select startup time via better database querying. Also fix difficulty displays.
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2016-12-15 22:58:32 +09:00 |
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Dean Herbert
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11f958030f
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Make Triangles more flexible and more random.
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2016-12-01 18:53:13 +09:00 |
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Thomas Müller
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b12b82fdd3
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Fix depth values.
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2016-11-29 20:50:12 +01:00 |
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Thomas Müller
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724f849543
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Fix incorrect BeatmapPanel border caused by triangles.
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2016-11-27 11:49:51 +01:00 |
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Dean Herbert
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5764bf8093
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Improve IsAlive logic.
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2016-11-26 17:22:58 +09:00 |
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Dean Herbert
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a1c3d15e6c
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Add triangles to difficulty panels.
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2016-11-26 17:10:13 +09:00 |
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Dean Herbert
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e36a51acf0
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Custom LifetimeList (experimental).
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2016-11-25 18:30:13 +09:00 |
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Dean Herbert
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f540bf3765
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Ensure set headers are above difficulties.
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2016-11-25 12:48:59 +09:00 |
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Dean Herbert
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35a02aa972
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Fade in headers but not difficulties by default.
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2016-11-25 12:48:41 +09:00 |
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Dean Herbert
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12c74b1b0b
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Don't set hidden; make it based on alpha value.
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2016-11-25 12:47:58 +09:00 |
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Dean Herbert
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ece3bc0e01
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Refactor BeatmapInfoWedge to be async.
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2016-11-24 13:48:48 +09:00 |
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Dean Herbert
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611619fd9c
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Fix some namespaces.
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2016-11-23 12:00:17 +09:00 |
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