smoogipoo
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a8f156584b
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Update framework with positional/non-positional changes
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2018-09-26 14:01:15 +09:00 |
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Dean Herbert
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596787c941
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Standardise input handling of popup dialogs
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2018-07-02 14:25:12 +09:00 |
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Dean Herbert
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a2fa55c426
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Fix dialog overlay playing double samples on show/hide
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2018-06-21 16:47:05 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipooo
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57678a13d9
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Update in-line with framework changes.
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2017-09-04 09:32:35 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
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2017-07-17 16:51:21 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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Dean Herbert
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28f0da606a
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Add OsuFocusedOverlayContainer with predefined sounds.
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2017-06-28 10:18:12 -07:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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Dean Herbert
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e94425f311
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Improve the loading animation and use it in multiple places
- Supersedes https://github.com/ppy/osu/pull/926.
- [ ] Depends on https://github.com/ppy/osu-framework/pull/817.
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2017-06-12 17:04:42 +09:00 |
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Dean Herbert
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f7dc7e9bb9
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Update references.
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2017-03-28 21:26:20 +09:00 |
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Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
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Thomas Müller
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73fef85b12
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Remove unnecessary usings
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2017-03-04 19:43:59 +01:00 |
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Thomas Müller
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a14bdf8624
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Use Color4Extensions from Framework and remove redundant Name
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2017-03-04 19:42:37 +01:00 |
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Dean Herbert
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963117f07d
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Fix incorrect event order.
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2017-03-02 17:41:33 +09:00 |
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Dean Herbert
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c4871bbbf3
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Tidy up code.
The triggered bool is not even necessary because input is no longer handled after the OverlayContainer's state is set to hidden.
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2017-03-02 17:08:00 +09:00 |
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DrabWeb
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befdf68abe
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Made DialogOverlay use PopupDialog's direct valfixed last dialogs not expiring, DialogOverlay actually hides now, fixed an issue where multiple buttons could be pressed at once
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2017-03-01 18:41:00 -04:00 |
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DrabWeb
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ce1798b8bc
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DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay
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2017-02-28 02:09:36 -04:00 |
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