Fix potential quadratic complexity in taiko autoplay
Reduce osu!direct panel width to allow three panels displayed at 16:9 resolutions
Use switch with type matching in place of if-else where possible
Remove scroll direction from ScrolingPlayfield constructor
Fix mods not correctly resetting when changing ruleset at song select
Fix lead-in time not being long enough in many cases
Add the ability to click completed download notifications to select beatmap
Fix regression in drawable rank first display
Use Enum.HasFlag
Make notifications less noisy
Only read numbers when handling colors.
Instantly hide content for quick retry
Don't strip comments when calling ParseLine
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
Add download state indicators to osu!direct panels
Fix KeyCounter counting clicks when game is paused