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Commit Graph

135 Commits

Author SHA1 Message Date
Salman Ahmed
a5e5172b91 Fix BlueprintContainer eating input from skin editor buttons 2022-06-18 18:28:36 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
c49b8e4a5c Allow BlueprintContainer and SelectionHandler to receive input outside bounds 2022-06-14 00:19:15 +03:00
Salman Ahmed
9fc04924eb Revert "Provide context menu items at BlueprintContainer for out-of-bounds support"
This reverts commit 85fc218edf.
2022-06-14 00:02:02 +03:00
Salman Ahmed
85fc218edf Provide context menu items at BlueprintContainer for out-of-bounds support 2022-06-11 20:53:53 +03:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
6779503e57 Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
ekrctb
1bac471b49 Adapt to PlatformAction type change 2021-07-21 16:12:53 +09:00
Dean Herbert
27e81d6504 Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00
Dean Herbert
a0f67ef3bc Move scaling logic out of OsuSelectionHandler for reuse 2021-05-19 17:37:28 +09:00
Dean Herbert
d661e98fa6 Move common functionality out of OsuSelectionHandler and implement flip support 2021-05-18 18:34:06 +09:00
Dean Herbert
fdd0713988 Merge branch 'fix-selection-handler-visibility' into skin-bindables 2021-05-03 17:40:03 +09:00
Dean Herbert
3268a75f05 Remove intermediate container to fix tests 2021-05-03 17:35:56 +09:00
Dean Herbert
839ac968a9 Fix tooltips displaying for hidden SelectionHandler content 2021-05-03 17:28:24 +09:00
Dean Herbert
4cfa858dc4 Fix tooltips displaying for hidden SelectionHandler content 2021-05-03 15:37:15 +09:00
Dean Herbert
01984de9c7 Use existing GetStateFromSelection helper function 2021-05-03 15:13:32 +09:00
Salman Ahmed
b83aa0bd76 Avoid LINQ in update 2021-05-02 06:21:14 +03:00
Salman Ahmed
0aa17e7c95 Rewrite selection box computation logic with RectangleF's helper methods 2021-05-02 02:51:06 +03:00
Salman Ahmed
07fe99025f Use bounding box of blueprint for computing selection box area 2021-05-02 02:36:40 +03:00
Dean Herbert
e0906daebf Change one remaining instance of incorrect terminology in xmldoc 2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b Move context menu logic to base class 2021-04-28 13:43:16 +09:00
Dean Herbert
bc455005a5 Fix incorrect coordinate space mention in xmldoc 2021-04-28 11:44:50 +09:00
Dean Herbert
61d4eb1777 Remove unnecessary and out-of-place xmldoc 2021-04-28 11:44:19 +09:00
Dean Herbert
7ec5ea1eb5 Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00
Dean Herbert
ff06a27a12 Revert changes to OnBlueprint methods and handle select-on-addition locally 2021-04-27 19:01:29 +09:00
Dean Herbert
dd3d8e5d03 Make SelectionHandler abstract to ensure things get implemented 2021-04-27 19:01:29 +09:00
Dean Herbert
32416e4e31 Move model selection handling to base SelectionHandler class 2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
Dean Herbert
cfc7664094 Use full path 2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5 Fix selection box not displaying after pasting a selection in the editor
Closes #12471.
2021-04-18 20:28:39 +09:00
Dean Herbert
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
Dean Herbert
cc2acf5e54 Fix ctrl-dragging on an existing selection causing deselection of the hovered object 2021-04-12 19:05:23 +09:00
Dean Herbert
cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Bartłomiej Dach
8a78d408db Add more missed null checks 2020-11-14 15:52:12 +01:00
Dean Herbert
a012105dac Fix editor quick delete being triggerable from left mouse button
Closes https://github.com/ppy/osu/issues/10629.
2020-11-10 16:54:37 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44 Invert boolean logic 2020-11-04 17:53:03 +09:00
Dean Herbert
83c004bbde Add key bindings for flip and reverse patterns 2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a Add the ability to delete slider control points using shift+right click
Closes https://github.com/ppy/osu/issues/10672.

In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
ab308d28d2 Debounce calls to UpdateTernaryStates
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected 2020-11-01 23:03:01 +09:00
Bartłomiej Dach
007c27d3ff Schedule visibility update once per frame 2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7 Shorten show/hide code 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea Run OnSelectionChanged() on each change 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75 Bind UpdateVisibility() directly to source of truth 2020-10-31 13:54:02 +01:00