Disable IDE0057 and IDE0042 inspection
Don't flip catcher plate contents when catcher changes direction
LoadComplete
Feels safer, I think.
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
Fix remaining incorrect filename
MultiplayerGameplayLeaderboard
Avoids syncrhonously blocking on asynchronous operations (which was leading to LCA starvation in tests).
UserLookupCache
SetUpSteps
Disable foreign key enforcing at an sqlite level
DependencyProvidingContainer
TestSceneCatcher
Fix master clock becoming incorrectly paused when all spectator players are too far ahead
Fix incorrect filename
Use a mock ruleset and mod to test unimplemented mods in mod select overlay
Fix nested HitWindows not being considered if parent HitWindow is empty
Fix playlist item displays empty string if no unicode title is present
Fix thread safety of realm `Refresh` operation
previousContext
lock
Not an actual requirement, but no harm.
Fix incorrect `base` call causing import optimisation to not work
getSliderBoundingBox
Move caught object stack vertical offset logic