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Commit Graph

336 Commits

Author SHA1 Message Date
Dean Herbert
d40d09a544 Rename method to be more specific and standardise setBeatmap calls 2022-08-17 23:03:39 +09:00
Dean Herbert
7d8fbc4dbc Refactor TestSceneDrawableTaikoMascot to read a bit better 2022-08-17 19:21:50 +09:00
Salman Ahmed
b32ff68a95 Enable NRT on taiko legacy skin transformer and tests 2022-07-30 09:43:51 +03:00
Salman Ahmed
40858c4cb7 Adjust existing test coverage 2022-07-30 09:32:39 +03:00
andy840119
3510c16566 Remove nullable disable annotation in the Taiko test case. 2022-07-27 22:31:48 +08:00
Dean Herbert
b604eb6262 Simplify implementation 2022-07-22 16:59:09 +09:00
Dean Herbert
b884ed2a3d Make test actually test drum behaviours 2022-07-22 16:39:26 +09:00
Dean Herbert
c32af3c041 Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
Salman Ahmed
28150dc15d Merge branch 'master' into taiko-target-classic-position 2022-07-18 20:45:29 +03:00
Dean Herbert
958c0fb390 Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
Dan Balasescu
6c2d02fefd Fix tests 2022-06-30 12:37:03 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
f3d4cd3f95 Fix various code inspection issues 2022-06-02 14:36:07 +09:00
Aaron Hong
ae996d1404 Add manual test scene for DrumTouchInputArea 2022-06-01 00:56:03 -07:00
Aaron Hong
f7a658450f Move DrawableTaikoRulesetTestScene's hardcoded beatmap to CreateBeatmap(..) method instead of load(..) method, so that the class is more extensible and reusable 2022-06-01 00:54:49 -07:00
Aaron Hong
2471c242b4 Merge branch 'master' of https://github.com/ppy/osu into ppy-master 2022-05-31 21:01:04 -07:00
Dan Balasescu
934bcaf82e Adjust tests 2022-05-17 09:10:52 +10:00
Dean Herbert
fecf92e16f Update libraries to latest versions 2022-05-11 19:54:59 +09:00
Dan Balasescu
494955aff1 Resolve inspection issues 2022-04-14 13:11:11 +09:00
Salman Ahmed
c1693e4387 Use LegacySkinPlayerTestScene instead of reimplementing 2022-04-07 00:13:56 +03:00
Salman Ahmed
16f626fb64 Add legacy classic taiko player test scene 2022-04-06 01:21:19 +03:00
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Aaron Hong
0f83308f7b Update osu!taiko TestSceneInputDrum with InputDrum changes for touch controls 2022-03-11 02:49:10 -08:00
Shivam
1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dean Herbert
d79845fb1d Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Dean Herbert
5b30921cbf Merge branch 'master' into net6 2022-02-14 22:06:35 +09:00
Dean Herbert
176bb4a4e2 Update desktop projects to target .NET 6 2022-02-10 17:42:09 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Salman Ahmed
de0a7d8501 Migrate taiko editor saving test scene to EditorSavingTestScene 2022-01-26 07:57:46 +03:00
Henry Lin
44311c1f4e Add tests for diffcalc max combo 2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Dean Herbert
96d07e20ed Revert nunit test adaptor version bump until console output bug is resolved
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.

Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941, although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177 Update all (non-NET6) nuget packages 2022-01-18 11:09:26 +09:00
Dan Balasescu
34e99968d0 Resolve inspection 2022-01-17 14:06:50 +09:00
Bartłomiej Dach
632246a3b3
Add failing test scene 2022-01-16 17:04:59 +01:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
f9713b8895 Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dean Herbert
e0629ba81c Update all dependencies 2021-11-20 13:31:10 +09:00
Dean Herbert
7c2e79f911 Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Dean Herbert
fabf253381 Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00