Dean Herbert
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9067907789
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Better assertions.
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2017-02-25 11:55:30 +09:00 |
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Dean Herbert
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fdf5867a1a
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Add more informative asserts in unit tests.
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2017-02-25 11:46:04 +09:00 |
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Dean Herbert
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3a89348413
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Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
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2017-02-24 13:43:21 +09:00 |
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Dean Herbert
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c5552dfb27
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Merge remote-tracking branch 'upstream/master' into remove-usings
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2017-02-24 11:29:34 +09:00 |
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Thomas Müller
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2689de0c0c
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Update framework and add "Async" suffix to asynchronous methods
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2017-02-23 22:32:10 +01:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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da2bfe6d3c
|
Framework updates.
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2017-02-23 16:42:12 +09:00 |
|
Dean Herbert
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f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
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Dean Herbert
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11643d2e09
|
Remove unnecessary methods and local variables.
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2017-02-13 18:30:51 +09:00 |
|
柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
Dean Herbert
|
027d71ffd8
|
Fix unit tests failing.
|
2016-11-21 12:34:03 +09:00 |
|
Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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06f4f93918
|
Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
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0f4538f69f
|
Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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Drew DeVault
|
19fd6fe249
|
Introduce dependency injection
|
2016-11-10 16:38:25 -05:00 |
|
Dean Herbert
|
cc140c9634
|
Fix broken tests.
|
2016-11-05 22:48:32 +09:00 |
|
Dean Herbert
|
a11d534067
|
Add beatmap backgrounds.
|
2016-11-05 20:00:14 +09:00 |
|
Dean Herbert
|
7a54fdfffb
|
Fix ImportBeatmapTest.
|
2016-11-03 16:59:16 +09:00 |
|
Dean Herbert
|
5ce102b36c
|
Fix outdated test attributes.
|
2016-10-28 16:09:55 +09:00 |
|
Drew DeVault
|
fd867b2eb7
|
Fix use of obsolete NUnit attribute
|
2016-10-26 10:37:36 -04:00 |
|
Dean Herbert
|
d3a857edb9
|
Make importing work properly.
Moves import code to BeatmapDatabase.
|
2016-10-24 11:39:53 -04:00 |
|
John Leuenhagen
|
fedfb8a22a
|
Converted all .cs files to use CRLF line endings.
|
2016-10-13 23:33:58 -04:00 |
|
Drew DeVault
|
2f8fbee364
|
Moved test osz file into osu-resources
|
2016-10-13 12:18:29 +09:00 |
|
Drew DeVault
|
34b24e1399
|
Use embedded resources for test assets
|
2016-10-13 12:17:23 +09:00 |
|
Drew DeVault
|
9b4bc3e36d
|
Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
|
2016-10-13 12:17:03 +09:00 |
|
Drew DeVault
|
32ab8f97bb
|
Add more decoding (including full BeatmapMetadata)
|
2016-10-13 12:16:58 +09:00 |
|
Drew DeVault
|
2a3f047895
|
Start implementing legacy decoder
|
2016-10-13 12:16:48 +09:00 |
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