Thomas Müller
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2689de0c0c
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Update framework and add "Async" suffix to asynchronous methods
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2017-02-23 22:32:10 +01:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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c83d2bbe6e
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Make panels fade in again.
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2017-02-22 21:54:49 +09:00 |
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Thomas Müller
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417f146386
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Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
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2017-02-19 17:41:51 +01:00 |
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Thomas Müller
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aaaf7163e0
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Update framework.
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2017-02-13 17:46:50 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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756fd78a88
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Fix incorrect line endings.
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2017-02-07 13:52:19 +09:00 |
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Dean Herbert
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57d97ba2e9
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Make triangles look better in many cases.
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2017-02-04 22:09:44 +09:00 |
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Dean Herbert
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16a01abc4d
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Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
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2017-02-03 13:16:07 +09:00 |
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Dean Herbert
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aec84ae725
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Fix laggy animations, incorrect hiding logic.
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2017-02-02 19:24:14 +09:00 |
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Drew DeVault
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9f9245cee3
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Fix use of previous value in Alpha check
Frustratingly, this does not fix the problem of ghost groups
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2017-02-01 19:28:08 -05:00 |
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Drew DeVault
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3143e9d35e
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Fix poorly written BeatmapGroup logic
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2017-01-31 20:04:17 -05:00 |
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Drew DeVault
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0861eb79e4
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Minor cleanups
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2017-01-31 19:55:36 -05:00 |
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Drew DeVault
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637a99e8d0
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-31 19:00:50 -05:00 |
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Dean Herbert
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6b66ecc131
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Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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Drew DeVault
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5852657205
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Refactor out Hidden
Also fixes a bug I didn't think about before
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2017-01-30 22:35:09 -05:00 |
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Drew DeVault
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42a2285ef3
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Make BeatmapGroup.Hidden more intelligent
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2017-01-30 09:47:04 -05:00 |
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Drew DeVault
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c00a558cb7
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-30 09:35:14 -05:00 |
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Dean Herbert
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bdbe8501d3
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Merge branch 'master' into add-flash-effects
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
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2017-01-30 21:47:05 +09:00 |
|
Dean Herbert
|
f0d30cc873
|
Make triangles opaque.
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2017-01-30 16:53:12 +09:00 |
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Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
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Dean Herbert
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2ed5cf7c91
|
Hook up icons better.
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2017-01-30 13:35:40 +09:00 |
|
Dean Herbert
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3125fa89ee
|
Fix method which should be class.
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2017-01-29 15:06:44 +09:00 |
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Drew DeVault
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10897486ba
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-27 15:41:46 -05:00 |
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Drew DeVault
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f3c5c1f0b8
|
Fixes following recent updates upstream
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2017-01-26 21:31:28 -05:00 |
|
Dean Herbert
|
162e183b36
|
Fix some nullrefs when running visualtests with no maps loaded.
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2017-01-27 00:16:02 +09:00 |
|
Drew DeVault
|
678f0aaa16
|
Implement filtering with strings
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2017-01-17 19:18:15 -05:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
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Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
|
Dean Herbert
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f14a9e7d6b
|
Remove unused beatmap reference in BeatmapGroup.
|
2016-12-18 17:06:56 +09:00 |
|
Dean Herbert
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5ac9402d5f
|
Adjust fade out transform of difficulty panels to avoid overlap.
|
2016-12-18 17:06:03 +09:00 |
|
Dean Herbert
|
6e10a9bb29
|
Allow starting maps by clicking an active panel a second time.
|
2016-12-18 16:59:13 +09:00 |
|
Dean Herbert
|
8ce18e8986
|
Improve song select startup time via better database querying. Also fix difficulty displays.
|
2016-12-15 22:58:32 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Thomas Müller
|
724f849543
|
Fix incorrect BeatmapPanel border caused by triangles.
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2016-11-27 11:49:51 +01:00 |
|
Dean Herbert
|
5764bf8093
|
Improve IsAlive logic.
|
2016-11-26 17:22:58 +09:00 |
|
Dean Herbert
|
a1c3d15e6c
|
Add triangles to difficulty panels.
|
2016-11-26 17:10:13 +09:00 |
|
Dean Herbert
|
e36a51acf0
|
Custom LifetimeList (experimental).
|
2016-11-25 18:30:13 +09:00 |
|
Dean Herbert
|
f540bf3765
|
Ensure set headers are above difficulties.
|
2016-11-25 12:48:59 +09:00 |
|
Dean Herbert
|
35a02aa972
|
Fade in headers but not difficulties by default.
|
2016-11-25 12:48:41 +09:00 |
|
Dean Herbert
|
12c74b1b0b
|
Don't set hidden; make it based on alpha value.
|
2016-11-25 12:47:58 +09:00 |
|
Dean Herbert
|
ece3bc0e01
|
Refactor BeatmapInfoWedge to be async.
|
2016-11-24 13:48:48 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
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