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Commit Graph

136 Commits

Author SHA1 Message Date
smoogipooo
871d44d628 Renamings. 2017-05-26 16:39:43 +09:00
smoogipooo
47e1b7b389 Fix tick construction loop. 2017-05-26 16:28:39 +09:00
smoogipooo
d3206396e7 Rewrite comments. 2017-05-26 16:10:04 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
ed65b3559a CI fix. 2017-05-24 21:25:01 +09:00
smoogipooo
21cdee02f3 Get tickSpacing from beatmap. 2017-05-24 21:24:33 +09:00
smoogipooo
d6b104d794 Minor visual change for DrawableHoldNoteTick. 2017-05-24 21:24:18 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
4200e05fe7 Don't handle repeat keys. 2017-05-22 16:42:14 +09:00
smoogipooo
f9eb448f16 Implement DrawableNote hits. 2017-05-22 16:35:15 +09:00
smoogipooo
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
smoogipooo
409464381c Expose HitWindows so they're accessible from the drawable hit objects. 2017-05-22 14:11:14 +09:00
smoogipooo
384295bdca Merge branch 'remove-siblings' into mania-distance-object-conversion 2017-05-22 09:49:00 +09:00
smoogipooo
e58ffbd87d Remove Note Siblings. 2017-05-22 09:46:34 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
af129b3eab Add siblings, will be used in generator branches. 2017-05-18 18:13:08 +09:00
smoogipooo
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
smoogipooo
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
7fcbf2d8d4 Add t=0 display to notes. 2017-05-11 12:57:07 +09:00
smoogipooo
8160f36a48 Fix notes scrolling from end of map -> start of map. 2017-05-11 12:56:51 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d852567d1d Rewrite notes to have time-relative position and length. 2017-05-09 20:33:59 +09:00
smoogipooo
4ad3e3d64e Basic implementation of hold notes (not finalized yet). 2017-05-04 18:02:43 +09:00
smoogipooo
f945c636c2 Make note accent colour work again. 2017-05-04 15:36:37 +09:00
smoogipooo
956a7288fb Add basic DrawableNote. 2017-05-03 20:12:27 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
smoogipooo
64c677a29d Add IHasColumn. 2017-05-03 12:42:37 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00