Dean Herbert
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7c163ad911
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Move font-related code out of TournamentGame
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2019-06-18 15:09:39 +09:00 |
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Dean Herbert
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7652339dc0
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Remove test file
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2019-06-18 15:07:33 +09:00 |
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Dean Herbert
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21138e6e2c
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Fix mismatching filenames
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2019-06-18 15:05:55 +09:00 |
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Dean Herbert
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6226889d1c
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Add xmldoc and serialisable attributes
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2019-06-18 15:00:33 +09:00 |
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Dean Herbert
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da20904a57
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MatchPairing -> TournamentMatch
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2019-06-18 14:57:05 +09:00 |
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Dean Herbert
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96e24ebd20
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General namespace tidy-up
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2019-06-18 14:51:48 +09:00 |
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Dean Herbert
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4f5abeb79f
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Grouping -> Round
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2019-06-18 14:44:15 +09:00 |
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Dean Herbert
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6823ba1ab0
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Unbind from previous bindable when rebinding a SettingsItem
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2019-06-18 14:24:44 +09:00 |
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Dean Herbert
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5bb8649f3b
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Remove unused property from chat message
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2019-06-18 14:22:59 +09:00 |
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Dean Herbert
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07ea0f9755
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Make OsuButton non-abstract again
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2019-06-18 14:16:54 +09:00 |
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Dean Herbert
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40eb6f4986
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Undo ordering change to OsuFont
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2019-06-18 14:15:22 +09:00 |
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Dean Herbert
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584113997a
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Merge remote-tracking branch 'upstream/master' into tournament-tools
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2019-06-18 14:15:06 +09:00 |
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Dean Herbert
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796afc0bf9
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Rename and expand chat tests
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2019-06-18 14:03:09 +09:00 |
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Andrei Zavatski
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413c2158e2
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Simplify bindables usage
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2019-06-18 01:11:05 +03:00 |
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Andrei Zavatski
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c95e3da3ec
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Implement a BindableRulesetSelector
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2019-06-18 00:23:00 +03:00 |
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Andrei Zavatski
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cecbcd21b2
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Merge remote-tracking branch 'upstream/master' into toolbar-rulesets-refactor
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2019-06-17 23:12:55 +03:00 |
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KingLuigi4932
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d6a39b8a2a
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Fix CI issues + slight change
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2019-06-17 22:33:27 +03:00 |
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KingLuigi4932
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fec0db8fe1
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Merge UpdateableAvatar.cs and Avatar.cs + Rename Avatar to DrawableAvatar
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2019-06-17 21:55:07 +03:00 |
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KingLuigi4932
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d665f1fe4b
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Seperate drawable and updateable flag from Country + Use UpdateableFlag
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2019-06-17 20:57:57 +03:00 |
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KingLuigi4932
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794ba17a2f
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Seperate UpdateableRank from DrawableRank and use it
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2019-06-17 20:04:09 +03:00 |
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Dean Herbert
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c32d17d16a
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Fix audio not dimming after race condition
Also adjusts transition slightly for smoother effect.
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2019-06-18 01:32:52 +09:00 |
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Dean Herbert
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0d4c6d2cbc
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Fade volume when game window becomes inactive (#5047)
Fade volume when game window becomes inactive
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-06-17 23:58:03 +09:00 |
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Lucas A
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04dc1c1744
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Fix typo in comment
Co-Authored-By: Joseph Madamba <madamba.joehu@outlook.com>
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2019-06-17 16:44:53 +02:00 |
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Dean Herbert
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3a04684efb
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Add region
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2019-06-17 23:25:16 +09:00 |
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Dean Herbert
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ad4c9babe7
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Adjust naming and transitions
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2019-06-17 23:24:52 +09:00 |
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iiSaLMaN
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0c299d651f
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Merge branch 'master' into use-modelbackeddrawable
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2019-06-17 17:06:10 +03:00 |
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Dean Herbert
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1e2f9d1ba1
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Fix start failure if videos are missing
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2019-06-17 21:07:30 +09:00 |
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Dean Herbert
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5911105298
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Make team editor prettier
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2019-06-17 20:59:17 +09:00 |
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Dean Herbert
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ba884162b2
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Add player editor
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2019-06-17 20:47:45 +09:00 |
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Dean Herbert
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26d5c2d85a
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Remove local implementation of bindable in OsuCheckbox
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2019-06-17 19:37:24 +09:00 |
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Dean Herbert
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acca2587ac
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Use Current instead of Bindable
Bindable is going to be removed upstream
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2019-06-17 19:36:26 +09:00 |
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Lucas A
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d7d6feb001
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Fade volume in / out when game window becomes active / inactive
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2019-06-17 12:31:23 +02:00 |
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Dean Herbert
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b259710a62
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Merge remote-tracking branch 'upstream/master' into tournament-tools
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2019-06-17 19:30:17 +09:00 |
|
Dean Herbert
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be4cc8c6e1
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Simplify LadderEditorSettings implementation by using bindables directly
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2019-06-17 19:11:57 +09:00 |
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Dean Herbert
|
58136360e0
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Bindable handling in DrawableTournamentTeam
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2019-06-17 19:11:57 +09:00 |
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Dean Herbert
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93fc14426b
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Convert TournamentTeam props to use binadbles
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2019-06-17 19:11:57 +09:00 |
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Dean Herbert
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e58d259498
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Create wireframe for team editor
|
2019-06-17 19:11:57 +09:00 |
|
Dean Herbert
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b940255972
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Fix typo in VersionNavigation class name (#5044)
Fix typo in VersionNavigation class name
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2019-06-17 16:59:07 +09:00 |
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Dean Herbert
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84a0b948e1
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Fix typo in VersionNavigation class name
|
2019-06-17 16:32:38 +09:00 |
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iiSaLMaN
|
3087099b32
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Use ModelBackedDrawable in DrawableRank
|
2019-06-17 07:34:35 +03:00 |
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iiSaLMaN
|
4cb9563af2
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Use ModelBackedDrawable in UpdateableAvatar
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2019-06-17 07:16:38 +03:00 |
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iiSaLMaN
|
98f8b1d59a
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Use ModelBackedDrawable in DrawableFlag
|
2019-06-17 06:44:24 +03:00 |
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smoogipoo
|
c1d2fff651
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Use RestartPoint
|
2019-06-17 12:44:19 +09:00 |
|
smoogipoo
|
bc35a30a25
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Fix audio being dimmed during multiplayer
|
2019-06-17 12:27:53 +09:00 |
|
Dan Balasescu
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d5a7b839ee
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Merge pull request #5035 from HoLLy-HaCKeR/ctb-autoplay-2b-crashfix
Catch autoplay improvements
|
2019-06-17 10:16:24 +09:00 |
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Dan Balasescu
|
eddf31226a
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Merge branch 'master' into ctb-autoplay-2b-crashfix
|
2019-06-17 10:05:39 +09:00 |
|
andy840119
|
4e85481fd4
|
Merge branch 'master' of https://github.com/ppy/osu into andy840119/_20190614_hidden_nod_label_when_empty
|
2019-06-16 13:27:15 +09:00 |
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andy840119
|
84b4e877f8
|
using FadeTo instead of show/hide
headerLabel.FadeTo() is still remain because effect can be visible when expand== true
|
2019-06-16 13:27:01 +09:00 |
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Dean Herbert
|
1916fdd247
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Add comment specifically about infinity being ok
|
2019-06-16 05:57:52 +09:00 |
|
HoLLy
|
53a7d919c7
|
Clarify speedRequired
|
2019-06-15 22:41:10 +02:00 |
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