Henry Lin
0cceef8da5
Moved the string
to int?
conversion logic into SettingsNumberBox
2021-06-28 11:00:07 +08:00
Henry Lin
3b822cd5cf
Refactor SeedSettingsControl
and related controls
2021-06-26 11:19:14 +08:00
Henry Lin
31c786e1c3
Use SettingsNumberBox.NumberBox
instead of OsuNumberBox
2021-06-25 09:51:34 +08:00
ekrctb
e1b2c63e09
Add IApplicableToBeatmapProcessor
mod interface
2021-06-23 14:46:30 +09:00
Dean Herbert
54084f8a9c
Move SeedSettingsControl
to own file
2021-06-23 13:40:05 +09:00
smoogipoo
6fd020d91d
Remove unnecessary public accessibility
...
All interface members are implicitly public.
2021-06-23 12:00:57 +09:00
Henry Lin
fc224c53f4
Remove extra usings
2021-06-22 14:49:37 +08:00
Henry Lin
3745101f32
Extract seed setting control to IHasSeed
2021-06-22 14:43:41 +08:00
smoogipoo
97cd1217a4
Move IApplicableToDrawableHitObjects to its own file
2021-06-18 13:06:13 +09:00
ekrctb
c59a3ce83f
Obsolete plural IApplicableToDrawableHitObjects
2021-06-16 18:52:16 +09:00
ekrctb
af80418ee8
Implement IApplicableToDrawableHitObject
for mods
...
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
ekrctb
e69bb67afe
Add IApplicableToDrawableHitObject
that is taking a single DHO
...
Less cumbersome to implement than old version taking an enumerable. The implementation was always using `foreach` for the enumerable.
The new interface is not used yet.
2021-06-16 18:42:28 +09:00
Pasi4K5
ef9cb2c958
Rename nested classes
2021-06-12 18:37:31 +02:00
Pasi4K5
b79d57b68c
Move OsuSettingsNumberBox
into SettingsNumberBox
2021-06-12 17:57:40 +02:00
Pasi4K5
c728f673d6
Rename classes
2021-06-12 17:37:01 +02:00
Pasi4K5
29f3880415
Move classes into SettingsTextBox
2021-06-12 17:34:02 +02:00
Pasi4K5
fe39a47797
Add OsuModSettingsTextBox
and OsuModSettingsNumberBox
2021-06-12 00:34:53 +02:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
PercyDan54
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
PercyDan54
6e5c4ed7c6
Revert "Remove empty override"
...
This reverts commit a86a4bab91
.
2021-05-15 11:45:14 +08:00
PercyDan54
a86a4bab91
Remove empty override
2021-05-14 21:55:32 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
Dean Herbert
e69ec91c07
Add xmldoc for CurrentRotation
2021-04-30 11:25:39 +09:00
Andrei Zavatski
7bf3498e2a
Calculate playfield scale locally
2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9
Refactor OsuModBarrelRoll to allow it's usage by other rulesets
2021-04-30 01:59:59 +03:00
Salman Ahmed
e90d791754
Add base "classic" mod
2021-04-21 09:14:19 +03:00
smoogipoo
8c4804dd7a
Use nameof
2021-04-16 15:40:06 +09:00
smoogipoo
d1c72f5e13
Apply changes resulting from IBindable interface updates
2021-04-16 15:10:53 +09:00
Dean Herbert
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
...
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Salman Ahmed
92fab653e1
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
Dean Herbert
67773c42ef
Merge pull request #11888 from H2n9/modtimeramp-new-behaviour
2021-02-25 14:01:57 +09:00
Bartłomiej Dach
421b7877d4
Avoid mixing precision across time ramp bindables
...
Bears no functional difference, it's just a bit less of an eyesore.
2021-02-24 19:16:10 +01:00
Ronnie Moir
73d6a3687e
Change rate correction logic to be more explicit
2021-02-24 14:40:56 +00:00
smoogipoo
0b44d2483b
Make some properties virtual
...
I think they were intended to be this way from the beginning.
2021-02-24 15:03:41 +09:00
smoogipoo
14160b897e
Fix references to ModSuddenDeath
2021-02-24 14:44:53 +09:00
smoogipoo
30a58691f0
Make SD and PF incompatible with each other
2021-02-24 14:34:37 +09:00
Ronnie Moir
f6d3cd6413
Change SamplePlaybackWithRateMods to use rate calulated from the sample
...
Replace hardcoded numbers
2021-02-23 21:25:59 +00:00
Ronnie Moir
7394c62cc8
Make ModTimeRamp and ModRateAdjust incompatible
2021-02-23 18:10:03 +00:00
Ronnie Moir
a6e840634b
Adjust scrubbing behaviour to allow dragging through rate values
2021-02-23 15:52:53 +00:00
Ronnie Moir
f45cedeb85
Adjust initial and final rate ranges and prevent them from overlapping
2021-02-23 15:38:09 +00:00
Dean Herbert
f84ea30637
Expose Mods in DrawableRuleset to avoid using external DI
2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
smoogipoo
be9b07a4cf
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
Dean Herbert
8204d360a8
Always reset local user settings when a mod is deselected in ModSelectOverlay
2021-02-09 13:44:42 +09:00
Dean Herbert
be379e0e3c
Change CopyFrom to always overwrite all settings with incoming values
2021-02-09 13:44:11 +09:00